Re: Long mapname not allowed
Posted by DocRock on
Thu Apr 1st 2004 at 4:12pm
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I've got a map that I've been working on for quite some time and have a very nice name for it, but for some reason Hammer isn't letting me name the map with such a long name.
In the compile window, I have enable long filenames checked.
I have had the map named a short name, but when I go to "save as" the new name, the map won't compile.
I use hammer 3.5 to compile. I know some of you frown upon the use of hammer to compile, but does anyone have any idea why it's not allowing me to use the longer name?
The new name contains 12 letters...the old 6.
Re: Long mapname not allowed
Posted by Orpheus on
Thu Apr 1st 2004 at 4:46pm
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the only time i have ever had issues was if the name had spaces..
you can always rename the .bsp once its finished
hears echo in here
Re: Long mapname not allowed
Posted by Gorbachev on
Thu Apr 1st 2004 at 8:14pm
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Yeah, spaces could do it, I don't think 12 is too much, I've used that many or more. And really, if you want better map results use an outside compiler, your maps will only get better.
Re: Long mapname not allowed
Posted by Gorbachev on
Fri Apr 2nd 2004 at 12:12am
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2004-04-02 12:12am
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Except that beyond a certain point Hammer hangs, and you don't get the same output anymore, it's tough to know how the compile is going. Changes can be made easier. But if you like your stuff to lock up and not respond fine by me.
Re: Long mapname not allowed
Posted by KungFuSquirrel on
Fri Apr 2nd 2004 at 12:53am
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2004-04-02 12:53am
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Yes, and I won't disagree with you, I tend to only use Hammer for quick test compiles or overnight -high encounters, but the point still stands, using a command prompt or any front-end over Hammer isn't going to change a damn thing about the quality of your work :razz:
Re: Long mapname not allowed
Posted by Myrk- on
Fri Apr 2nd 2004 at 1:15am
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KFS is right, Gorb you just being son of a foo!
Re: Long mapname not allowed
Posted by Orpheus on
Fri Apr 2nd 2004 at 1:26am
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actually both are correct, in the way they both intended to be...
hammer does sometimes cause compiles to bork, and the tools do in fact make the map what it is, using a front end will not make the colors shine more, or blur the edges.
in so far as each are concerned, both are batting 100 :smile:
Re: Long mapname not allowed
Posted by Gorbachev on
Fri Apr 2nd 2004 at 1:44am
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Plus the easy fact that for example Nem's Batch compiler has all the newest options available. So for those that don't know the newer commands, it helps out. So technically yes it can make it better, I already know and understand the tools themselves are the same. But to the average person having the newest tick-boxes of options can make a difference.
Re: Long mapname not allowed
Posted by Orpheus on
Sun Apr 4th 2004 at 1:28pm
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jeff, the output he is talking about is a finished bsp.
i have had many maps stop compiling because of hammer, that a front end finished, in spite of both using the same commands.
output=finished
Re: Long mapname not allowed
Posted by Gorbachev on
Mon Apr 5th 2004 at 1:45am
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It's two clicks for me too. I have no problem if you want to use the WC format, go right ahead. I never said it was bad, just not as user-friendly for those who don't know commands. Nem's gives descriptions of all the flags too. This is VERY helpful.
Re: Long mapname not allowed
Posted by Jinx on
Mon Apr 5th 2004 at 2:01pm
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I just use batch files... they are easy as hell once you know how to do them. I downloaded a front-end once and found it much more confusing :razz:
the problem with compiling in Hammer is that it uses a lot of resources. so does compiling. thus Hammer + compilers = much slower compile usually. if you have an older computer without much ram, this could make a huge difference, because when certain compile tools run out of physical memory and have to use the swap file the time they take increases massively.
Re: Long mapname not allowed
Posted by ReNo on
Mon Apr 5th 2004 at 3:40pm
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Hmm, the quote thing is really odd these days, it was fishy who I was quoting, not KFS!
Re: Long mapname not allowed
Posted by ReNo on
Tue Apr 6th 2004 at 12:22am
Posted
2004-04-06 12:22am
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Haha, prolly shoulda read your post somewhat more in-depth, didn't pick up on any sort of sarcasm first time around :rolleyes:
Re: Long mapname not allowed
Posted by Gwil on
Tue Apr 6th 2004 at 3:17pm
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Can this question be considered answered DocRock?