a surprise for the community

a surprise for the community

Re: a surprise for the community Posted by KungFuSquirrel on Sat Nov 27th 2004 at 2:48pm
KungFuSquirrel
751 posts
Posted 2004-11-27 2:48pm
751 posts 393 snarkmarks Registered: Aug 22nd 2001 Occupation: Game Design, LightBox Interactive Location: Austin TX
No, not DoD:Source. DoD, like CS, is completely independent of the Half-Life/Half-Life 2 setting. It's in WW2. HL2 is set in a sci-fi near future.

Wolfenstein Enemy Territory was originally designed by Splash Damage as an add-on for RtCW. It was 'cancelled' and then released publicly as a stand-alone MP game that has become one of the most popular online. A comparable MP mode for HL2 would be rebels/freedom fighters vs. Combine on the streets of City 17, in the coastal regions, and anywhere else imaginable in the HL2 universe. Though if TF2 were done this way, it would seem better suited to an expansion than a retail product. shrug
Re: a surprise for the community Posted by Nickelplate on Sun Nov 28th 2004 at 4:22am
Nickelplate
2770 posts
Posted 2004-11-28 4:22am
2770 posts 346 snarkmarks Registered: Nov 23rd 2004 Occupation: Prince of Pleasure Location: US
<DIV class=quote>
<DIV class=quotetitle>? quoting Orpheus</DIV>
<DIV class=quotetext>they had better not attempt to introduce any other MP crap until they have released HL2DM :mad:

TFC was s**t before, it will be s**t again, i am not keen on waiting for HL2DM just because of it.

also, no updates on CS either, they already treated everyone to CS/S, its time for some quality HLDM now.. I want the FULL SDK, or whatever it will take to get a valve sanctioned DM map made.

</DIV></DIV>

Amen, I hated TFC and I already HAVE all the CS:S stuff i need right now. I have a feeling I am really going to get let down.
Re: a surprise for the community Posted by Forceflow on Sun Nov 28th 2004 at 9:39am
Forceflow
2420 posts
Posted 2004-11-28 9:39am
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
I think the "surprise" is the release of DoD:Source. It's already on
the games list, you know. Or it could be that big mappack for CS:S.
Which would suck.
Re: a surprise for the community Posted by pepper on Sun Nov 28th 2004 at 10:19am
pepper
597 posts
Posted 2004-11-28 10:19am
pepper
member
597 posts 80 snarkmarks Registered: Feb 25th 2004 Location: holland
that would be nice, im going to buy the ce soon so il be able to play
dod:s as soon as i got it. although its not lightly there going to
release it yet.
Re: a surprise for the community Posted by Orpheus on Sun Nov 28th 2004 at 11:05am
Orpheus
13860 posts
Posted 2004-11-28 11:05am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
truth be told, i have completely lost interest at this point. i am still exactly where i was when i started, i just met alyx. between all these Xmas comps and real life things, i haven't had any time to drum up a lot of interest.

perhaps after the holidays.

hell, after i installed the editor, i didn't even set it up yet.

finding out that it shipped with no DM took all the wind out of my sails. :sad:
Re: a surprise for the community Posted by ReNo on Sun Nov 28th 2004 at 11:11am
ReNo
5457 posts
Posted 2004-11-28 11:11am
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
I'm inclined to agree with you mate - had there been a DM mode out of
the box, I'd certainly have been playing and editing a whole lot more.
As it stands, I've worn through the novelty of CS:S, and Halo 2 has
grabbed away. I found HL2 an excellent single player game, but I think
a good DM mode would have inspired me to map far more.
Re: a surprise for the community Posted by Agent Smith on Sun Nov 28th 2004 at 12:36pm
Agent Smith
803 posts
Posted 2004-11-28 12:36pm
803 posts 449 snarkmarks Registered: Aug 30th 2003 Occupation: Uni Student Location: NSW, Australia
Not to mention a fully working, bug free SDK. I sure as s**t would be doing a tonne of mapping right now if they'd released something that worked most of the time and was actually finished. Especially if you could "officially" map for games other than CS: Source.
Re: a surprise for the community Posted by Junkyard God on Sun Nov 28th 2004 at 1:09pm
Junkyard God
654 posts
Posted 2004-11-28 1:09pm
654 posts 81 snarkmarks Registered: Oct 27th 2004 Occupation: Stoner/mucisian/level design Location: The Nether Regions
bleh, multiplayer sux tbh, make a cool singleplayer mod then
It's called Half-Life 2 ...
hl2 is not a mod , is it...... :cool:
Re: a surprise for the community Posted by Kage_Prototype on Sun Nov 28th 2004 at 1:16pm
Kage_Prototype
1248 posts
Posted 2004-11-28 1:16pm
1248 posts 165 snarkmarks Registered: Dec 10th 2003 Occupation: Student Location: Manchester UK
Not to mention a fully working, bug free SDK. I sure as s**t
would be doing a tonne of mapping right now if they'd released
something that worked most of the time and was actually finished.
Especially if you could "officially" map for games other than CS:
Source.
The full version is being released this week.
Re: a surprise for the community Posted by Agent Smith on Sun Nov 28th 2004 at 11:30pm
Agent Smith
803 posts
Posted 2004-11-28 11:30pm
803 posts 449 snarkmarks Registered: Aug 30th 2003 Occupation: Uni Student Location: NSW, Australia
I know that Kage, I was saying it would have been nice to have released a fully working SDK in the first place, rather than release something that only half works some of the time, frustrating most people.
Re: a surprise for the community Posted by G.Ballblue on Sun Nov 28th 2004 at 11:40pm
G.Ballblue
1511 posts
Posted 2004-11-28 11:40pm
1511 posts 211 snarkmarks Registered: May 16th 2004 Occupation: Student Location: A secret Nuclear Bunker on Mars
<DIV class=quote>
<DIV class=quotetitle>? quoting Agent Smith</DIV>
<DIV class=quotetext>Not to mention a fully working, bug free SDK. I sure as s**t would be doing a tonne of mapping right now if they'd released something that worked most of the time and was actually finished. Especially if you could "officially" map for games other than CS: Source.</DIV></DIV>

I can't seem to find City 17 textures --- release the full version of everything damnit! SDK, Hl2, CS: S! GET ON WITH IT VALVE!
/rants for another 20 minutes and then plays cs:s
Re: a surprise for the community Posted by Yak_Fighter on Mon Nov 29th 2004 at 1:23am
Yak_Fighter
1832 posts
Posted 2004-11-29 1:23am
1832 posts 742 snarkmarks Registered: Dec 30th 2001 Occupation: College Student/Slacker Location: Indianapolis, IN
Coming in late to rain on everybody's parade by saying there won't be a HL2DM released by Valve. They've stated it before, and if they could have made it in 3 weeks then why didn't they do it during HL2's development time? Tis a shame really.
Re: a surprise for the community Posted by KungFuSquirrel on Mon Nov 29th 2004 at 3:50am
KungFuSquirrel
751 posts
Posted 2004-11-29 3:50am
751 posts 393 snarkmarks Registered: Aug 22nd 2001 Occupation: Game Design, LightBox Interactive Location: Austin TX
I highly doubt Valve would have waited to start anything they were going to release this soon until after HL2 was gold/released. They've got the staff to keep multiple projects running; there's no telling what they've been working on or for how long (though we do have a better idea with them than with most companies).