Halo Speeds

Halo Speeds

Re: Halo Speeds Posted by Nickelplate on Wed Dec 29th 2004 at 1:58am
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Even though i did not like HALO that well anymore, i liked it when it first came out. But anyway, I figured out the speeds of Halo objects in the game. (i did this like a year or more ago.)

WARTHOG- 37.7 MPH
gHOST- 44.8 mph
Scorpion- 26.1 mph
Banshee- 41.6 mph

Rocket from Scorpion- 551.5 mph
Rocket from Warthog- 68.9 mph
Fuel Cell from Banshee- 117.1
blue thing from banshee- 216.0

Master Chief Runs 14.5 mph
Master Chief runs backwards 12.4 mph
Re: Halo Speeds Posted by satchmo on Wed Dec 29th 2004 at 2:00am
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Gosh, you've got to spend more time mapping instead of measuring these things for Halo.

But I gotta give it to you. Your geekiness scale definitely tops mine.
Re: Halo Speeds Posted by Hugh on Wed Dec 29th 2004 at 2:09am
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I'm curious to know how you calculated these.
Re: Halo Speeds Posted by Nickelplate on Wed Dec 29th 2004 at 2:32am
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<DIV class=quote>
<DIV class=quotetitle>? quoting Hugh</DIV>
<DIV class=quotetext>I'm curious to know how you calculated these. </DIV></DIV>

In CTF mode there is an indicator that tells how far away you are from the flag. I simply got into bloodgulch and got "N" meters away

I shot and/or moved while timing the actions giving us T which stands for the time in seconds.
use the equation:

(N x 0.000621371192)
(T x 3600)
Re: Halo Speeds Posted by Hugh on Wed Dec 29th 2004 at 2:46am
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Nicely done. :smile: The Master Chief can really haul ass for someone in a huge suit of armor.
Re: Halo Speeds Posted by Nickelplate on Wed Dec 29th 2004 at 3:12am
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Verily, he can! He can also jump over one meter! I plan to measure out the stuff for HL2 soon. Does anyone else have anything like this?
Re: Halo Speeds Posted by Jinx on Wed Dec 29th 2004 at 3:30am
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Halo was so overrated. I'd much rather have played Goldeneye, it was a far superior game even though the graphics were dated by comparison.
Re: Halo Speeds Posted by Nickelplate on Wed Dec 29th 2004 at 3:43am
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<DIV class=quote>
<DIV class=quotetitle>? quoting Jinx</DIV>
<DIV class=quotetext>Halo was so overrated. I'd much rather have played Goldeneye, it was a far superior game even though the graphics were dated by comparison.</DIV></DIV>
EXACTLY! Halo is made 100x worse by all the FANBOYS "OMFG, Ha1o is like t3h c00lest everz, a11 07her gamezors sux0rzZ!!!111"
Re: Halo Speeds Posted by SaintGreg on Wed Dec 29th 2004 at 4:41am
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I played it for the first time a couple days ago and just because it isnt anything special it's still a fun game.
Re: Halo Speeds Posted by Gorbachev on Wed Dec 29th 2004 at 9:20am
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Jinx said:
Halo was so overrated. I'd much rather have
played Goldeneye, it was a far superior game even though the graphics
were dated by comparison.
EXACTLY! Halo is made 100x worse by all the FANBOYS "OMFG, Ha1o is like t3h c00lest everz, a11 07her gamezors sux0rzZ!!!111"
That's what makes the X-BOX what it is. There are only a handful of quality games.
Re: Halo Speeds Posted by azelito on Wed Dec 29th 2004 at 1:11pm
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Halo is cool, the singleplayer has a good story and had me stuck for a while and the multiplayer is very good because of the teamwork in the warthog. It was never that good though...

These speeds are cool but why the hell?
Re: Halo Speeds Posted by Nickelplate on Wed Dec 29th 2004 at 1:42pm
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<DIV class=quote>
<DIV class=quotetitle>? quoting azelito</DIV>
<DIV class=quotetext>These speeds are cool but why the hell?</DIV></DIV>
Because I can. AND had some extra time after one of my freinds said "I wonder what the top speed of the warthog is."
Re: Halo Speeds Posted by Captain P on Wed Dec 29th 2004 at 8:51pm
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Verily, he can! He can also jump over one meter! I plan to
measure out the stuff for HL2 soon. Does anyone else have anything like
this?
Jumping heights depend on the gravity of the world you're on. But
anyway, master chief carries a power armour but that's probably also an
exoskeletonal system wich enhances movement... They're currently
investigating such stuff for soldiers, though it seems to be a rather complex subject.

Too bad, since a power armour doesn't look that bad, does it? :wink:
Re: Halo Speeds Posted by Gorbachev on Wed Dec 29th 2004 at 9:52pm
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Well, a metre for me is basically a walking stride, so surely you mean a bit further than that.
Re: Halo Speeds Posted by SuperCrazy on Thu Dec 30th 2004 at 1:11am
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Halo 2's field of view drives me nuts. You can't see anything.
Re: Halo Speeds Posted by ReNo on Thu Dec 30th 2004 at 1:46am
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Fanboys existing or not existing doesn't make a game any worse or
better. A game is however good you find it to be. Personally I love the
Halo games, though they are not without their faults, but I can also
understand why others aren't so keen on it.
Re: Halo Speeds Posted by CrazyC on Thu Dec 30th 2004 at 4:31am
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My brother just got Halo: Combat Evolved for PC for $20, but he hasnt been on his comp in a few days, and having only played Halo once or twice, I am dying to actually play some SP or MP, seeing as alot of people say it is good.

But it can't possibly be better than HL2, can it? :razz:
Re: Halo Speeds Posted by Myrk- on Thu Dec 30th 2004 at 1:13pm
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Multiplayer Halo and Halo2 far exceeds the fun factor of HL2 online. HL2 gets so repetetive with grav guns and like 2 weapons! Halo is fun 'cus not only is there a team element (on team games obviously) but you can drive and fly vehicles with your mates gunning or driving. So cool.
Re: Halo Speeds Posted by parakeet on Thu Dec 30th 2004 at 2:14pm
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no off myrk but when hl2 mods start rollin out it'l OWN halo ; D but no
doubt halo has its ups. For parties its great on newyears 2 of my
friends are bringin their xboxes and linking them. for 8 way halo 2 = D
even tho hl2 can fit more pple halo has the "social" factor that only
consoles have
Re: Halo Speeds Posted by Dred_furst on Thu Dec 30th 2004 at 2:43pm
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I wonder the speed of the ut2004 stuff...

..hint...

anyway, thats a bit slow for futuristic vehicles, 20mph :/
Re: Halo Speeds Posted by Nickelplate on Thu Dec 30th 2004 at 2:46pm
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<DIV class=quote>
<DIV class=quotetitle>? quoting Gorbachev</DIV>
<DIV class=quotetext>Well, a metre for me is basically a walking stride, so surely you mean a bit further than that.
</DIV></DIV>
i meant his vertical, dawg, he's got hopps, yo!
Re: Halo Speeds Posted by Nickelplate on Thu Dec 30th 2004 at 2:47pm
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Posted 2004-12-30 2:47pm
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<DIV class=quote>
<DIV class=quotetitle>? quoting Dred_furst</DIV>
<DIV class=quotetext>I wonder the speed of the ut2004 stuff...

..hint...

anyway, thats a bit slow for futuristic vehicles, 20mph :/
</DIV></DIV>

gotcha :wink:
the formula is here BTW. I messed it up but tis fixed now...

(N x 0.000621371192)
(T x 3600)


also 20mph is SLOW ASS considering he RUNS at 14.5
Re: Halo Speeds Posted by Dred_furst on Thu Dec 30th 2004 at 2:58pm
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whats N and T?
Re: Halo Speeds Posted by Nickelplate on Thu Dec 30th 2004 at 5:54pm
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<DIV class=quote>
<DIV class=quotetitle>? quoting Dred_furst</DIV>
<DIV class=quotetext>whats N and T?
</DIV></DIV>
look at the beginning of the thread., oh geez nevermind here it is!

<DIV class=quote>
<DIV class=quotetitle>? quoting Myself!!!!</DIV>
<DIV class=quotetext>
<DIV class=quote>
<DIV class=quotetitle>? quoting Hugh</DIV>
<DIV class=quotetext>I'm curious to know how you calculated these. </DIV></DIV>

In CTF mode there is an indicator that tells how far away you are from the flag. I simply got into bloodgulch and got "N" meters away

I shot and/or moved while timing the actions giving us T which stands for the time in seconds.
use the equation:

(N x 0.000621371192)
(T/3600)


</DIV></DIV>
And Goddammit! i f**ked up the formula again!!! Here it is FOR REAL!! Damn....

that's T DIVIDED BY 3600 not times.
Re: Halo Speeds Posted by DrGlass on Thu Dec 30th 2004 at 8:09pm
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I dont think the speeds really have much of a base in the real world. When you make a video game and are free from the ball and chain of "physics" and what not, you just make the game move at a speed that feels right.

Can you imagin running at like 8 mph in that game. Or driving across those reletivly small maps at 70 mph? It just would not work.

But I wonder, how close are HL2's speeds and distances?

I loved Halo, great multi player and a really good story. Plus all these little extras they snuck into the game, and Co-Op... that was the best part. But remeber people, your bashing halo fan boys, but to a halo fan-boy we are all just Half-life fan boys... :sad:
Re: Halo Speeds Posted by Fjorn on Fri Dec 31st 2004 at 2:12am
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Halo grabbed me with its storyline... when I first saw the flood I was like 'eek, its the zerg!'

'cause you know, zerg swarm, flood swarm, you know...

hides in the corner