Re: hl2dm scrim
Posted by haymaker on
Fri May 23rd 2008 at 4:31am
439 posts
921 snarkmarks
Registered:
Apr 1st 2007
Location: CAN
...anybody up for a pit-member session?
I see the snarkpit server is offline. So I don't care where, though i'd be willing to host something at mine ( San Jose California ).
This coming weekend ( may 23 ) is bad for me, but I could plan around sometime else if there's a time that works for everyone
Re: hl2dm scrim
Posted by Gwil on
Fri May 23rd 2008 at 9:34am
Gwil
super admin
2864 posts
315 snarkmarks
Registered:
Oct 13th 2001
Occupation: Student
Location: Derbyshire, UK
Yeah the pit server is off for a long time now - unfortunately, I just couldn't afford to keep up with hosting costs and even so, HL2DM was/is a fairly slow scene which left it a white elephant at times. In an ideal world i'd be rich enough to run a rig out of a datacentre which could hold the webserver, HL2DM, TF2 and maybe one other.
I'm up for a bit of a bash though, Cali might be a little high ping but 70-150 is how I used to ping on modem so it should be fine. Perhaps join the Snarkpit Steam group and schedule a new event?
Re: hl2dm scrim
Posted by RedWood on
Fri May 23rd 2008 at 7:52pm
RedWood
member
719 posts
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Registered:
Sep 13th 2006
How many people do you think i can support with a 1 meg up connection?
Reality has become a commodity.
Re: hl2dm scrim
Posted by haymaker on
Fri May 23rd 2008 at 8:31pm
439 posts
921 snarkmarks
Registered:
Apr 1st 2007
Location: CAN
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<div class="abouttext">Message submitted 15 minutes after original post:</b></div>
Ok before I post something on the steam group i have a couple ideas
-should figure out what the ideal timeframe would be, I think Reaper47 is the farthest out of the loop geographically...so let us know what times work for you and we'll try and plot something concrete
-@RedWood, I don't think the bandwidth would be a huge issue though it would be less than optimal; more like your machine would balk at all the netcode and physics issues, especially with you playing it. That's been my experience from joining random listen servers anyway. Playing seems fine for a chunk of time and then they kinda freeze and stutter, return to normal for awhile. Hit reg not so great either.I don't know if you were thinking about running SRCDS but that's a hassle you may not be into. So..
-My next suggestion is that I rent a server from gameservers for a month and locate it in NY/New Jersey, that location would be the best compromise for our eu people. It's cheap, $15, I don't have a problem doing that. And after that anybody who wants it can have rcon to test on linux srcds as they want. I'm not really into setting up a downloadurl, if anyone else has a webspace that would work, that may help...
-Lastly anybody interested start pitching map names etc.
Phew that was a lot of clickety clack.
Re: hl2dm scrim
Posted by Yak_Fighter on
Fri May 23rd 2008 at 11:48pm
Posted
2008-05-23 11:48pm
1832 posts
742 snarkmarks
Registered:
Dec 30th 2001
Occupation: College Student/Slacker
Location: Indianapolis, IN
make sure dm_torque is in the rotation :cool:
Re: hl2dm scrim
Posted by haymaker on
Sun May 25th 2008 at 9:47pm
439 posts
921 snarkmarks
Registered:
Apr 1st 2007
Location: CAN
Alrighty then guys.
Riven, thanks for stepping up with that, check your pm's
Here is the IP:208.167.247.183:27015
Password is pit.
It's located in NJ, USA. Check your pings!
I haven't loaded any maps yet, but I'll try a bit later, I'm off for a BBQ ( so sunny here yay )
Re: hl2dm scrim
Posted by haymaker on
Wed May 28th 2008 at 11:22pm
Posted
2008-05-28 11:22pm
439 posts
921 snarkmarks
Registered:
Apr 1st 2007
Location: CAN
im up for something this coming saturday the 31st, am ( pacific ) if anyone's interested. I'll be there around 0830 or so...keep the map suggestions coming guys. I don't have the energy to plow through all the ones in my folder atm.
If you have a layout you want to test, fire it up on Saturday! ( Aaron? Captain? )
I'll post an event on steam sometime soon too.