Snarkpit Maps Archive

Half-Life 2: Deathmatch DM_Coastal

Beta
This is meant to be both industrial and coastal, it's my first proper map so don't expect something amazing! There is an outside but it is really shabby. Lots to add!

Half-Life 2: Deathmatch Thomas_secondary

Beta
This a school map i started when deathmatch first came out...at first i started it then stopped then worked more...now its almost done and some people who ive played it with thought it was nice...its a good sized map for around 2-6 people. Its very fun to play and is easy to learn I have a few fps problems i need to adress but i can fix...

Half-Life: Deathmatch dm_theclub

This map is as you know is a club /bar scene .The setting is like abanded city in the back ground and lots of tables and chairs and bottles to break also glass :) the paking lot has a driveable tank to have a little fun drivein over people :) I have added a second club to the map. I have made some cool pool tables to add to the club . There is also a live cam in the second club that you can see threw the plasma seen on the wall.Hope you guys will like this map . Its finaly finished and I have made 2 copys of the map one is dm_theclub and dm_theclub_mp3 . one has music in it :)

Half-Life 2: Deathmatch dm_forlorness

by Murdoc
Beta
1st map for half life 2, warehouse in the middle of the woods, with great flow, under the house,in, or on top of it, you can fight in the trailers around the warehouse and in or on top of a shed, good all around and great for crossbow whores and people who like to action-hank it.

quit working on this map, started other projects and lost another due to a reformat

Half-Life Escape from Black Mesa

for Half-Life 0
by satchmo
This was my first realistic mapping attempt. It's very small, but hopefully it's still enough to give you a thrill ride.

Objectives:
1. Break out from the jail
2. Find your HEV suit
3. Rendezvous with Barney at the ledge of the cliff

Tips:
1. Use stealth initially and try to get an assault rifle as soon as possible
2. Try to evade the guards by navigating the periphery of the complex
3. Watch your step when you're at the edge of the cliff (you'll die if you fall off accidentally)

The map ends abruptly when you meet up with Barney. I haven't mastered game_text or env_fade when this map was made, but I am not planning to update it anymore.

Counter Strike Source de_nuke_vanilla

Beta
de_nuke_vanilla is just that, vanilla flavoured nuke. I wanted to keep this as true to the original as possible, hence there is no flashy stuff everywhere. The only intentional changes I've made are:
obviously textures :P
ladders are now props (no decent ladder texture)
ladder man hole slightly bigger (couldnt fit through it)
ventgrills (didnt see a good vent texture so made physical ventgrills, this is probably the biggest change as it may slightly affect gameplay)

To do:
Some texture work left to do
Add clip brushes in various places

...thats about it, then I'll make a saucier source version :D

Half-Life 2: Deathmatch dm_frantic

by Dan
Beta
Well this is my new hl2dm map that brings you back to the dark corridors and loading bays.

Half-Life 2: Deathmatch dm_toon_desertstorm_final

This is like a update to dm_toon_desertstorm . I have added a buch of sniper towers to the land scape pluss made it smaller than desert storm but the mape is still large not huge :) You sniper guys would again like this map :) Hope you guys like it ,.

Half-Life 2: Deathmatch dm_toon_desertstorm

This map is out doors pretty much and is huge with one big building . The only way to explore the map is to get threw the top of building to find a load of weapons and amo . Masps playable for sure if you like to be a sniper . also 4 buggys to drive. Hope you snipers like this one :)

Half-Life 2: Deathmatch dm_toondocks_with_cars

This map is so big I have 4 driveable boats 2 cars 1 tank 1 buggy and 8 teloporters that all go to roof tops and 2 water towers where I build ladders to climb to them for sniping . The map has alot of cool game play and I say 16 could play in it :) Hope you guys have fun in this one to:)

Call of Duty dm_tireplant

This map I made when I was learing how to use the triger script to move objects . In this map you will see a tire maker and a driveable tank. The map has 2 teloprters . The map is a little dark but the lighting in all areas are good. I know the map can handle 8 players np . Hope you all enjoy:)

Counter Strike Source de_inferno2

by Madedog
Beta
I have started a work on a Counter-Strike: Source map. Since I myself enjoyed the new maps in Source, I decided that I should create something new in addition to all those old maps.
After having a brief processing of all popular maps (and ofcourse, the new Inferno) and analyzing all the breakpoints and assaultpoints, I came up with a map. So I decided to make a sequel to Inferno. Inferno2 it was and so be it.

The maps seems to be coming along just fine. Lightning's okay, cubemaps are just fine (afaik), and everything looks just like it has to.