My largest released map to date and also (of my releases thus far) the most complex. Layout is a bit too loopy, but architecturally I think I got a pretty good recreation of the original Black Mesa feel.
Nobody uses tables anymore. :P I think they're actually defunct as of HTML5.
The actual issue is that there's no CSS to say it should act this way or that depending on width.
Anyway, most of this stuff isn't going to get fixed. It would be nice if it was as simple as altering some style properties ... but it's not.
Obviously, Larchy is gone (though he could be asked to look at something again), but frankly ... the code-base is a mess. It's a bit too clever for its own good. In a vein attempt at elegance it's convoluted and it doesn't even follow standards. (the entire thing is written like HTML encased in PHP, instead of the other way around like it's suppose to be) So when trying to find things, it's very difficult, since everything is a giant fill function of some HTML code to a String which goes through some template system that's entirely useless.
Not to detract from the work done. It's just a very non-conventional hacked approach that is more trouble than it's worth to maintain. (Likely why Larchy left it in the first place :P)
In any case, fixes and updates to the current site are very unlikely as a result. (Most of these issues people have described are actually because there's duplicate implementations of various features in different places ... as a result some behavior works one way from someplace and another way from another, and it's ridiculous trying to track down which is doing what.)
Just a heads up of the situation, I guess.
This reminds me of the stories I'd always hear about old C programmers writing the most convoluted efficient code because it ensured job security since no one else could figure out what the hell was going on.
Dunno if the terms still apply cause my HTML is old. Looks like the table isn't quite big enough to accommodate all the text on that line and it is set up so it will not create a third line. Hence it is crowding the text.
It might help if the word "Downloads" is shrunk to "Dloads" or "DNLD" (or some other acronym.)
I just got through performing some tests, as well as checking some existing posts...
The issue indeed is there, and surprisingly so wasn't always.
The spoiler tag is performing other weird actions too, such as making another tag where none was specified, and/or adding an extra tag within a tag when only one was included.
Strange indeed...I'll have larchy take a look at it..
If there are multiple spoiler tags in different posts in the same topic, the ones from the first post always opens up, no matter if you clicked one from a different post or not.
Edit: New bug (probably). When you click one of the screenshots of my map, it opens a window smaller than the image itself. Probably because I used widescreen pictures.