Re: black props after buildcubemap compile since SDK update
Posted by Crono on
Sat Oct 22nd 2005 at 2:45am
Crono
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Well ... I don't know if this will help anything, but try it on a few brushes.
In the cubemap properties, target a brush to act on. Then buildcubemaps in game and see if there's a difference or not.
It looks like something they funked up in an update recently.
Blame it on Microsoft, God does.
Re: black props after buildcubemap compile since SDK update
Posted by (-[PREDATOR]-) on
Mon Oct 24th 2005 at 1:39pm
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I've got the same problem in CS:S... The age of darkness has begun...
Re: black props after buildcubemap compile since SDK update
Posted by cfreak on
Sat Oct 29th 2005 at 6:21am
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You guys aren't using CST to compile by any chance? That's what caused the black props for me after the last update.
Re: black props after buildcubemap compile since SDK update
Posted by DrGlass on
Sun Oct 30th 2005 at 12:20am
Posted
2005-10-30 12:20am
DrGlass
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Seems to me that possibly Lost coast may have upset other games
shaders. Valve went through every single shader in the game and
updated it to work with HDR.
But this would effect all textures, not just models. It looks a
lot like the texture error you get when you compile a solid brush with
a model/ texture.
Re: black props after buildcubemap compile since SDK update
Posted by DrGlass on
Mon Oct 31st 2005 at 1:26am
DrGlass
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any one who is having this problem, try this: compile your map and make
sure the new version is in your games/map folder. Play the map
and see if the problem is still there, then re-load the map in game.
When I try that with my HL2 map it is fine the first load then after I load it again many of the props turn black.
Re: black props after buildcubemap compile since SDK update
Posted by xarian on
Wed Nov 2nd 2005 at 10:50am
Posted
2005-11-02 10:50am
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Oct 16th 2005
Location: Australia
Yes I too have noticed this little problem appear over the last two weeks seems though (for me) its localised in one area of my map! and I thought that I had done somthing stupid with the lights.
Re: black props after buildcubemap compile since SDK update
Posted by Atrocity on
Tue Nov 15th 2005 at 7:05pm
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There will be previewable lighting I actually emailed Adrian Finol about it, and he confirmed it.
Re: black props after buildcubemap compile since SDK update
Posted by Finger on
Thu Nov 24th 2005 at 11:54pm
Posted
2005-11-24 11:54pm
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Has anybody tested this since the new SDK update..... have they fixed this problem?