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Fighting the fourth (or maybe it was the fifth) colossus in the cistern
was probably the single most amazing gaming experience I've ever had.
Yeah. Seriously.
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I had lent out Resident Evil 4 to a friend. He played through the
game twice before I managed to get it back, and I decided to give it
another shot.
I enjoyed it a lot more this time around, only because I let go of all
my expectations for the game in the context of the Resident Evil
series. I forgot about Racoon City and all the previous games
I've played and loved (RE1, RE2, RE3, RE:Code Veronica) and treated
this as a standalone game.
All the new changes that the developers have added have caused this
game to be more about killing the enemies than simply evading or
surviving, so once I tried to enjoy that aspect my overall enjoyment
increased.
The storyline is still ridiculous and the dialogue terrible -- but I could ignore it and the visuals made up for it all.
Overall -- I liked the game much more once I treated it as an action shoot-em up rather than a survival horror game.
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Ah
ReNo, I just saw your post a few up and I'm sorry about that 360, but I'm really glad you got to pick up
SotC. There's plenty of replayability in that game too, with hard
mode and time attack once you get all the way through.
Also -- I hope I didn't build up your expectation of the first flying colossus too much, but what did you think?
One more thing: You didn't mention what you thought of the music.
I personally loved the way it transitioned to fit with what you were
doing... it completed the cinematic feel of the game. For some
reason I felt like the battle with the collosus at the geyser flats was
something straight out of a movie like Lord of the Rings.
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Yeah --- the smaller colossi weren't as awe-inspiring... but I enjoyed figuring out how to kill them regardless.
That's one of the things I loved about the game... its the best disguised puzzle game I've ever played :smile:
Also -- this game was made to be watched by friends. The "oh
s**t!" moments are just that much better when you're in a room with 3
or 4 other friends.
Thanks for the heads up about the Fatal Frame games. Next time I'm in the video store I'll see if I can rent it.
Re: Recently Played
Posted by Crono on
Sat Feb 25th 2006 at 8:50am
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I've weanted to pick up the Fatal Frame games, but they just dissapear. Three is already hard to find, and if you do find it, it's used.
Recently Tried to Play:
Act of War = Good
Turok Evolution (for PC) = Worse than the console versions
Rainbow Six Lockdown (for PC) = TERRIBLE. I'd rather play three in a heartbeat.
Blame it on Microsoft, God does.
Re: Recently Played
Posted by Dark Tree on
Sun Feb 26th 2006 at 12:51pm
Posted
2006-02-26 12:51pm
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<span style="color: gray;">Half-Life: Deathmatch - Tons of fun. More fun than HL2DM or HL2DMPro anyway
Half-Life: DeathMatch Classic - Tons of fun. Fast, furious, fun.
Armagetron - a Tron-esque game that is wicked fun.
</span>
Re: Recently Played
Posted by French Toast on
Sun Feb 26th 2006 at 1:19pm
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Why are you typing in gray?
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The "Mercenaries" mini-game in RE4 is a TON of fun. Seriously --
it's my dream come true... an undead arena with sweet pickups, great
unlockables (Krauser and HUNK = Awesome), and frantic frantic run 'n
gun.
Re: Recently Played
Posted by Dark Tree on
Mon Feb 27th 2006 at 1:45am
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<span style="color: gray;">Grey is easier on the eyes.</span>
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First things first... the "neckbreaker" melee attack is probably the
single sweetest thing in the entire game. There's no better
resident evil 4 moment than snapping the neck of a chainsaw wielding
hag just as it appears your fate is sealed. I don't know why, but
his SMG also feels more powerful than Ada's.
My second favorite character is definitely Krauser. His special
attack is badass. It's almost too satisfying to watch that dual
chainsaw wielding freak in the waterworld stage explode when I spear
him.
Jeez, my ardor for this game is boundless, ain't it? :smile:
Anyway ReNo, I'm playing the PS2 version.
In general after beating the game I unlocked 4 extras.
1. Seperate Ways -- This is a side story where you get to play as Ada
Wong from the opening village sequence (where you have to ring the
church bell) to the end (I'm assuming, I haven't beaten it yet).
2. Assignment Ada -- You work for wesker and have to
collect 5 plague samples. I haven't played this yet but I think
its shorter than Seperate Ways.
3. Mercenaries -- I've unlocked Ada, Krauser, HUNK, and Wesker. Is that the same as your GC version?
4. Cinematics -- Just get to watch all the cutscenes at your liesure.
Additionally, I unlocked alternate costumes for Leon and Ashley: a
STARS uniform him and a white cowgirl outfit for
her, as well as two new weapons for purchase: the
unlimited rocket launcher for 1 million pts. and the matilda (3 round
burst pistol a la Resident Evil: Code Veronica).
I've read that after I beat the extras I can also unlock the
Chicago Typwriter (unlimited tommygun) and some sort of uber powerful
unlimited magnum.
That's all I can remember. I think the Seperate Ways missions are a PS2 extra, but I don't know about any of the others.
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Well I'm not sure yet since I haven't completed everything. There could be more...
The only way to check right now would be to google it though.
Re: Recently Played
Posted by Crono on
Tue Feb 28th 2006 at 11:28pm
Posted
2006-02-28 11:28pm
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I've been playing Need for Speed Most Wanted a little bit. While the actors and dialog is completely cheesy and ridiculous, the actual game is very nice. I'm actually surprised (which seems to happen a lot now ... weird) the handling on ALL the cars is good. I haven't unlocked much of anything, so I can't say that for a fact, but, all the ones I've tried have actually handled like CARS. You don't wipe-out when going around turns or anything like that like in a lot of racing games. I thought the other NFS games were mediocre at best, they always rubbed me the wrong way, since there was usually something you couldn't do that was fairly vital to controlling a car. In this, the only vehicle draw backs are: they don't act with the same amount of force a normal car would, Some cars are just "better" when in all actuality they're terrible, you can't do tricks since the "driver" will automatically break when going from reverse to 1st ... douche, no j turns, which would be very incredibly useful since well, half the game is running from cops!
Drifting is pretty much a no go ... at least, I can't do it on a keyboard. I don't know if the actions are actually pressure sensitive, I'll hook a controller at some point to find out.
Anyway, it's a really fun game, if not just for the free roam ability. And this is on computer, by the way, I didn't bother touching it on console ... especially because it looks BEAUTIFUL on computer. The environments are HUGE too.
We still need realistic damage though. And it'd be pretty cool if you could get pulled over (instead of just arrested for not being able to move your car ... which is odd)
You should be able to go out in the gun blaze of glory if you wanted.
But, it'd be interesting if you could BS your way out of tickets. Just like a game that's an amalgam of NFS, GTA, HL2, RTW, and many other games. That game would be sweeeeeeet.
Anyway, if you hate driving games because of the God awful unrealistic handling, then you should give this a try, since they remedied that. Also, the car specs are (as far as I can tell) pretty spot on. They mostly handle like the actual cars. :smile:
Blame it on Microsoft, God does.
Re: Recently Played
Posted by Crono on
Wed Mar 1st 2006 at 2:23am
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Maybe I didn't play the others enough.
But, "the pretty" is one of the largest selling factors. I just wish you could do more in the game. Maybe if it wasn't "need for speed" they would have gone a little further.
I played the Xbox version in a store demo a while ago and I was like "Yuck". I was really reluctant to try it on PC, tried the demo, thought some of the controls were ass. I'm glad they were only unique to that car though :smile:
I want to try this thing out on a lan against some buddies. Bust up some cops together, you know, have a real bonding experience.
Blame it on Microsoft, God does.
Re: Recently Played
Posted by Dark Tree on
Wed Mar 1st 2006 at 8:39am
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<span style="color: gray;">OMFG! Scorched Earth! I still play Scorched Earth 1.2 against the computer bots using DosBOX......I will have to check out Scorched Earth 3D. Rock on! THE MOTHER OF ALL GAMES....... also, I have been playing a VERY similar game to Scorched Earth, and it is new.....I bet you would LOVE IT.....its called Pocket Tanks.
It has 140 different weapons and is a side angle view just like Scorched Earth.
MIRVs....lol....nice......multi-explosive colorful wickedness
Pocket Tanks has got TONS of similar stuff......
PMing you about mo' details
</span>
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I rented Super Mario Strikers last night since my friends and I love
Mario Kart and Fifa, so we thought it'd be a good combination.
It's pretty entertaining, and definitely fun... but nothing more than a
rental. I have a feeling the fun will wear off after another day
or two of playing.
Re: Recently Played
Posted by Gwil on
Fri Mar 3rd 2006 at 8:40pm
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FIFA? Heathen!
The only "soccer" game worth your time is Pro Evolution Soccer.. close
to real football as you're ever likely to get, and so much enjoyable
than sticky dribble/easy scoring FIFA.
Re: Recently Played
Posted by Orpheus on
Sat Mar 4th 2006 at 9:45pm
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Bought 2 new games this week, yeah assholes, bought. :biggrin:
Well, they're new to me.
Dungeon Siege II
Serious Sam 2
and, I bought another gig of RAM.. whohoo, that makes 1.5 for me now :smile:
The best things in life, aren't things.
Re: Recently Played
Posted by Andrei on
Sat Mar 4th 2006 at 11:25pm
Posted
2006-03-04 11:25pm
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Just got NFS: Most Wanted from a gypsy [size=16]legitimate software store.[/size]
The graphics are droolashious, but the cars behave pretty strangely on
the road. Not being a driver myself, I can't tell whether the handling
is more realistic now or not, but, for the sake of having fun, I prefer
the semi-realistic way the cars behave in the previous titles.
Re: Recently Played
Posted by Spartan on
Tue Mar 7th 2006 at 9:33pm
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Well I got my new video card Sunday so I can now play games again. I'm playing through HL2 again with max settings and no lag. On my old comp I would get an fps of 15, and that was the high point. I'm also playing through Far Cry for the first time. I also tried out AoE 3 . I plan to try the Doom 3 demo too.
Far Cry and HL2 run nice on my comp. I'm dl Lost Coast right now.
Re: Recently Played
Posted by Spartan on
Wed Mar 8th 2006 at 12:33am
Posted
2006-03-08 12:33am
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Wow, Lost Coast is f**king brilliant. The visuals were amazing. I also played the Doom 3 demo. The game recommended I putting the graphics on High. It was amazing how Doom 3 looked. It ran nicely too. So did Lost Coast.
By the way these are my new specs. ( I've been waiting for a comp like this for a long time.
Celeron D 2.53ghz
1gb RAM
Geforece 6200 OC 256mb PCI
I'm definatly asking for Doom 3 for my birthday. I'd love to learn to map for it.
Re: Recently Played
Posted by FatStrings on
Wed Mar 8th 2006 at 2:33am
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i've heard a lot of good reviews for doom 3
Nickel and i downloaded the Quake 4 demo and it has some good gameplay
it's really great how they continued from quake 2 with a mission based
game and included the quake 3 arena gameplay at the same time
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Spartan, a lot of people ragged on Doom 3 but I bought it and really
enjoyed it. I'm just a big Doom fan in general so it was awesome
to see all my favorite enemies given a true facelift (pinky =
amazing). It's every bit as scary as the dark maze in the first
level in Doom 1.
The voiceacting ("This is the maintainance log of Adam Bernache...") is
just phenomenal, and I loved the way it contributed to the atmosphere.
Re: Recently Played
Posted by Spartan on
Wed Mar 8th 2006 at 11:05am
Posted
2006-03-08 11:05am
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Same here. I really enjoyed the demo. There was one part in the bathroom that involved a mirror that scared the s**t out of me. The game has a really creepy feeling because you always have that fear in the back of your mind. You never know what's going to be around the next corner or behind the next door.
I think once I get it I'm going to check out the editor. Looks like it would've been a great engine to use for NS 2.
Re: Recently Played
Posted by Elon Yariv on
Wed Mar 8th 2006 at 12:43pm
Posted
2006-03-08 12:43pm
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Just played Quake 2 and damn that was good. ID certinly knows how to make first person shooter games.
I think the only reason Hl1 was loved better then it is because people loved the story so much. Quake's enemies look nicer and their design is much cooler. The only thing I don't like about them is that their face is flat and made out of a texture. Their AI is fun too. In Hl1 the shots hit directly at you, in Quake there is always a way to escape them. (except form the shotgun, but the gaurd has very little health) All I ever do in Hl1 is creep around corners and shoot while I stand, in Quake 2 I circle around enemies, jump...ect It's much more faster.
Quake 2 is also scarier. Hl1 now never scares me, all the enemies aren't scary at all. Quake 2 even after so many times scares me. The mutant that jumps at you and runs in such a weird way is the scarist.
Quake 2's maps, in my opinion, look much better and look much more realistic.(even though thats it's in another planet in the future) The lighting is much nicer and every level is packed with awsome sounds. Plus in Quake 2 they used particles, they can be sometimes better.(the particles looked a bit weird for they are made out of dots I prefer the way they did it in spirit of Hl1) Quake 2's weapon's produce light when used Hl1's don't.
Elon Yariv
Re: Recently Played
Posted by FatStrings on
Wed Mar 8th 2006 at 6:22pm
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one thing that makes Unreal freaking awesome is the redeemer, seriously how awesome is a selfguided rocket launcher? it's freakin awesome, that's ho!
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I'm certain that the rockets light stuff up in TFC. I don't know about HL but I'd assume it'd be the same.
I remember when I switched from software to D3D/OpenGL I was wowed by the rocket glow.
Re: Recently Played
Posted by Spartan on
Wed Mar 8th 2006 at 10:06pm
Posted
2006-03-08 10:06pm
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I totally agree with you ATM. The voice acting is great and the PDA system adds a lot of depth to the gameplay. I really like the sound ambience of the game. It was awesome hearing all the screams and gunshots echo throughout the halls. Sometimes you could hear things on the other side of walls or noises coming from vents.
Posted
2006-03-08 10:45pm
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Ah the aural pleasure of Doom3...
Wasn't there an expansion for the game? Has anyone played it?
Re: Recently Played
Posted by French Toast on
Thu Mar 9th 2006 at 12:30am
Posted
2006-03-09 12:30am
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I guess I'll come out and say it.
Doom 3 sucks.
Re: Recently Played
Posted by French Toast on
Thu Mar 9th 2006 at 2:14am
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I've said this before and I'll repeat the step by step procedure of this horribly repetitive game;
1. walk into room
2. lights flicker off
3. panel pops off, zombie walks out
4. kill zombie
5. enough light comes back for you to find the next room
6. repeat
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I can see how you wouldn't like it -- but I personally just love
zombies and I let myself get really into the whole experience. I
wasn't expecting a thinking man's game when I bought it either.
And as far as thoughtless action goes, I thought it beat the pants off
other games in the same vein, like Painkiller.
Re: Recently Played
Posted by Juim on
Thu Mar 9th 2006 at 5:16am
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Doom 3 was awesome in its own way. The bleeding edge graphics made the whole game much more playable to me. I had everything cranked.(You know, back in my GEForce 6800 days). The play itself was linear, repetetive, and the puzzles were weak, and the end boss was too simple to defeat , but I had a good time playing it. Level design kicked ass visually.
Just finished F.E.A.R., and in a similiar vein, I was thouroughly entertained with the games engine. Particle effects, weaponry, and graphics made a rather simple, linear, repetetive single player experience much more pleasurable. As I got further into the game, I began to experiment with scissor, and sweeping kicks in close quarter combat, in tandem with weapon exchanges. 'Twas truly satisfying at times. The games end was somewhat dissapointing, with the developers opting for more of a cinematic event, rather than an end boss(sorry hope thats not a spoiler) but all in all a very well made game.
Right now I am about midway through the American campaign on COD2. I have killed somewhere between 1000 to 2000 nazis and am having a decent time with it. Very repetetive, but a monster of a time at the Veteran difficulty level. That is what I like best. It's freaking hard!.
My only problem is with the multiplayer in all of these games. Theres no magic there for me, save for the slow mo in team DM in F.E.A.R. Its a nice diversion, but still no HL2.
About ready to go and get the next game after this. Maybe Black when it comes out.
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Frenchy I can see how you wouldn't like it -- but I personally just
love zombies and I let myself get really into the whole
experience. I wasn't expecting a thinking man's game when I
bought it either. And as far as thoughtless action goes, I
thought it beat the pants off other games in the same vein, like
Painkiller.
I also agree with Juim. I know Doom3 has its shortcomings, but what it does well it does really well, and that's enough for me.