Re: My trouble with the Law.
Posted by Dr Brasso-Kona- on
Thu Mar 2nd 2006 at 4:40am
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i spose you could always say f**k the public altogether, and just put a scrambler in the disc.....you buy it, you got it...you copy it, you lose it....game over....do i hear any constitutional rights being smashed? hmm?
Doc....
btw, nickel, i think that was undoubtedly the lamest argument ive heard you put up ever man....im dissappointed... :/
Re: My trouble with the Law.
Posted by fishy on
Thu Mar 2nd 2006 at 1:24pm
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i buy a game. the only other person on the planet to buy the same game is Orph. so, there are two games in circulation, and the developers have been paid for two games. if i sell my copy to Reno(since he buys 2nd hand games) then there are still only two games in circulation, that the developers have had their cut from.
to me, the 'pay for the experience' argument, is akin to whisteling a made up tune on the bus, and then demanding payment from anyone that heard it.
i eat paint
Re: My trouble with the Law.
Posted by Myrk- on
Thu Mar 2nd 2006 at 2:51pm
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Wierd how topics change over time...
In my opinion the buy game to piracy game to 2nd hand buy ratio is fine- the developers, for thier style and intensity of work get paid the right amount and the money aquired by the publishers is enough.
I occasionally buy games, but tbh most I either get 2nd hand or download-
If I download a game it is usually because I only want it for the single player (as games generally have pretty damn good online piracy control) but also because I wouldn't buy the game if I didn't have the option to download it. It's rare for me to buy a game just because I can't download it, unless its very cheap 2nd hand (Mechwarrior 2: Lone Wolf for Xbox for instance).
If I buy 2nd hand its usually because the game is cheaper and because I can locate the game. In this situation I tend also not to play online and only buy 2nd hand because I can locate a 2nd hand copy.
.
As for general resale of goods, which I think games apply to, its stupid expecting money, not matter what your selling. The only ever instrument I've bought has been my Platinum Pro warlock guitar- the rest are 2nd hand, and as a manufacturer of a/an instrument/s I wouldn't expect any money for resale.
This does however raise the issue that seperates media from other objects for resale- the condition of the item. Usually a 2nd hand item is not as good quality as the original, which was the case with VHS cassettes. With DVD's and games the quality does not deterioate unless theres a physical problem with the disc, in which case the game/Film probably wouldn't work. Therefore there is no deterioation of quality of the product, its the same every time for anyone- this is most likely the reason publishers/developers get pissed off.
-[Better to be Honest than Kind]-
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ReNo that's the way I see things too. I think the movie analogy is apt.
Re: My trouble with the Law.
Posted by fishy on
Thu Mar 2nd 2006 at 6:27pm
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the though that i could charge people to play hl2 on my machine, and never pay valve anything extra, makes me all warm and fuzzy. :smile:
i eat paint
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Wait if 500 copies burned up how did they not lose anything?
Clearly, they had something beforehand and now they have nothing...
with no money to show for it now.
What if they broke the bank producing those 500 copies that burned up
in the accident and now they can't produce any more games to make up
for the copies they lost?
Either in my example or your example they still lost 500 copies of the
game, it doesn't matter whether or not they can still make money by
selling additional copies... those original 500 copies were an
investment they didn't see any returns on.
Whats the difference between these two situations Nickel:
#1:
There is a demand for 1,000 copies of a game so 1,000 copies are
manufatured. 500 are sold immediately. Each of those people
resell their games to 500 others the next day after beating the
game. The second group of 500 people were going to buy it from
the game company but got it from their friends for less money.
#2:
There is a demand for 1,000 copies of a game so 1,000 copies are
manufactured. 500 are sold immediately. Buyer #500 makes
500 copies and sells those to 500 others. The second group of 500
people were going to buy it from the game company but got it from the
pirate for less money.
In both cases by the end 1,000 people got to play the game and the
company only made money off of the first 500 copies. Example #1
is resale, Example #2 is piracy. In both examples the company had
their revenue cut in half. The only difference in the end result
is the total number of products on the market (500 in example #1 and
1,000 in example #2) but the number of products on the market doesn't
matter because the amount of money the game company lost in the end is
the same for both examples.
Am I missing something? The way I've set this up there doesn't
seem to be any difference between piracy and resale from the game dev's
point of view.
Re: My trouble with the Law.
Posted by Gwil on
Thu Mar 2nd 2006 at 8:20pm
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If they had 100,000 printed, and ony 20,000 sold but 300,000 people
played it, the developer would lose funding as a a result of the
publisher viewing the game as not much of a success.
Something like that - but people legitimately buying the game in the
first place ensures the developer is allowed to go and make more games,
as opposed to falling to profit based measures of success.
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Orph, pretend like you're developing and distributing videogames.
You spend the time and money to manufacture the videogames. You
expect to make back the money (and more) from selling them. They
get lost/destroyed before you can put them on the shelves. You've
lost money. I'm not just talking about the money you would have made by selling the videogames... I'm talking about the money you spent manufacturing the videogames.
Am I wrong in thinking that you lose money (you can seperate actual
from potential if you'd like) when you lose the manufactured product
before its sold?
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It's clear to me now that you're not limiting yourself to the bounds of
the hypothetical situation by thinking very real world and introducing
other factors like insurance. I thought we were just debating the
types of situations Nickelplate and I set up. I mean -- we never
mentioned insurance but if you want to introduce that into the
hypothetical situation, then yes its very clear to me how you would
come out ahead with insurance. You would get paid for the disks
without actually putting any on the market. You get paid without
slackening the demand for your product... which is something any
company would like.
Re: My trouble with the Law.
Posted by Orpheus on
Thu Mar 2nd 2006 at 9:44pm
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Yeah well. I am beginning to see that IT may be my fault we are miscommunicating.
The problem I am having is, there are to many scenarios in play now.
Is piracy the same as loss due to fire? Nope. Even I see that.
Is piracy causing loss? Yeah it is but, is the loss incurred exceeding the profit value presently in effect? I think not.
My reasons are simple. The initial cost of a game is (this much)..
The sales, once it reaches (this much) means they are breaking even.
Once it exceeds (this much) then its PROFIT.
I feel that the real issue isn't piracy but how much money there is on the other side of (this much) -----> profit.
Sadly, I cannot keep up with which discussion we are currently on and am woefully confused.
And Morph. In my description of the hypothetical insurance... Thats part of the equation, I didn't include it. YOU failed to. Thats the differences in how I view the theory.
The best things in life, aren't things.
Re: My trouble with the Law.
Posted by fishy on
Thu Mar 2nd 2006 at 9:49pm
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i'd wager that a lot of half-life's popularity derived from the fact that you could easily get a cd key without buying it. this inflated popularity wen't how far in making hl2, with it's mediocre gameplay, into a top seller?
/stands clear...
i eat paint
Posted
2006-03-02 10:46pm
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My point is during a debate one's counter-point can't simply be
something like "wow I can't believe you said something that stupid" and
then use the :rolleyes: smiley to back yourself up.
If you think I said something stupid, validate your comment with actual
thought and substance to your reply, otherwise it's just being
offensive and definitely not constructive in the least.
Re: My trouble with the Law.
Posted by Crono on
Fri Mar 3rd 2006 at 12:44am
Posted
2006-03-03 12:44am
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Well, because it's all hypothetical ... even companies claim to "lost revenue" is hypothetical, since it's based on the concept "If they didn't get a pirate/used copy they would have bought a retail copy ..." It's an assumption that you make out of situation. You can't really debate this type of situation without hypotheticals ... it'd get too complicated and then it would become an ARGUMENT and not a debate. Or a "I'm right, you're wrong situation", which isn't what this is, everyone is expressing their views on the isolated subject, since, honestly, something like insurance is negligeble. Here's an example:
It's now easier to pirate something. Before everything was digital (DVDs, CDs, Games on Discs, etc) and everyone had a computer, if you pirated something it was either bootlegged (filmed in the theater and sold on the street ... literally) or it was actual copies that got ripped off from the loading bay during shipping, or something like that. But now, one person has to take one copy. That's it. I don't know if people have noticed this, but the source of most piracy comes from people who work for those companies taking copies of the product a month, or so, before the actual release, putting it up online, or something like that.
Something like that would be a far better argument than "insurance pay offs". Also, why would what morphine said piss you off anyway? It's a valid point. I'm just confused why whenever there's a discussion, Orph, you get so heated about it. Shrug it off: someone doesn't agree with you, woopdie doo. And to be honest, the way you say things is far more ... enfuriating, than anything Morph, nickle, or myself, has said to you (unless I'm messing with or something).
Anyway, if you want to make it more realistic then this debate will spin out of control and be rediculous. That's why you ignore certain things, you keep it to a hypothetical situation that the only problem is in fact the end users failure to buy brand new copies. Disregarding whether or not they'd buy it anyway, or any other factors. Otherwise people wouldn't have a leg to stand on and you'd need a market analasys to prove any point to shed some light on the situation. In any other case, You're just slinging s**t to sling s**t, there's no reason to brind moot points into the debate.
Also, this post is unedited, because I'm running late. DON'T TAKE IT PERSONALLY!!! :smile:
Blame it on Microsoft, God does.
Re: My trouble with the Law.
Posted by Orpheus on
Fri Mar 3rd 2006 at 2:24am
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Throughout history, being mad at something has been a predominantly irrational action. Understanding why someone is mad, is not a necessity to its existence.
There are however warning signs when its happening. Learning those warning signs is probably a good idea.
Fishman and I used to argue often. We do not really argue much anymore, at least I assume we don't because we seem to have learned each other signs.
Most recently, when I slipped up and said "I am a law abiding citizen it seems" What actually meant was, I have not gotten into trouble and had to go to court or jail. He tactfully pointed out my error and, I caught it. I knew he was tweaked slightly for my apparent slip of the tongue and being a liar.
My point is, telling me that I really have no reason to be mad is only infuriating the situation. It doesn't matter if you meant to make me mad. Thats bound to happen. Telling me its stupid to be mad is not winning you any points I promise you.
When I said I couldn't believe you typed that out loud. That was warning #1.
When I told you I needed to bow out that was the last warning.
This is not a majority rules situation people. Telling me in many different ways how childish I am for being mad is only creating more tension.
Anyway. learn from this.
I know I piss a lot of people off very often, but I try to stop before it reaches critical mass. I do not often succeed but I try.
Morph, I am not real keen on the idea of people telling me to shut up. And telling me that my complicating something with realism is telling me to shut up.
It may not have been meant that way, but i took it as such.
Crono... I read what you wrote, honest I did but I still am not understanding your point. Nothing new there I suppose.
nite-nite all.
The best things in life, aren't things.
Re: My trouble with the Law.
Posted by G_KID on
Sun Mar 5th 2006 at 11:59am
Posted
2006-03-05 11:59am
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Wow, this thread is a bit derailed :razz:
Once we and some friends where out in town on a normal friday night, and we had bought a load of alcohol, and where going up to the local lake.
We where quite a large group, and had ALOT of alcohol, so we split up to walk up there, since the other group went to get other things first.
I was in the group walking up to the lake first, and we where taking this little back road around just talking like normal.
Then all of a sudden we heard a car and saw headlights behind us, a cop car had crept up behind without its light etc.
We where like 'fuuuck' since most of us where under the legal drinking age here, there was one person who was over the age.
But he wasn't carrying the alcohol at this point because he had litterally jsut handed the bag over to one of us while he got something out of his coat.
The car was coming up beside us, we where all thinking and saying that we where gonna run if they got out, since there where about 7 of us, and it was a heavily forested area and very dark.
The car pulled up, he asked where we where going, what was in the bag etc. How old we where.
But in the end, all that happened was he said 'Have a good night then, and don't get too pissed' despite knowing we where blatantly underage with all this alcohol.
:biggrin:
Re: My trouble with the Law.
Posted by DrGlass on
Mon Mar 6th 2006 at 7:50am
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one man has an intresting story about getting in trouble by the law, one man has an intresting story.
its all the same.