Re: Persian Letters [updated x Final]
Posted by Ferret on
Mon Aug 9th 2004 at 10:25pm
Posted
2004-08-09 10:25pm
Ferret
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jesus you dont have to delete to fix clipnodes campaign! PUT THEM BACK IN AND SEND ME THE RMF AND I WILL FIX IT FOR YOU
Re: Persian Letters [updated x Final]
Posted by Campaignjunkie on
Mon Aug 9th 2004 at 11:53pm
Posted
2004-08-09 11:53pm
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Well geeze you should have offered to fix it last night at like 1 AM!! Too late anyway. :sad:
Re: Persian Letters [updated x Final]
Posted by ReNo on
Tue Aug 10th 2004 at 2:53am
ReNo
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Location: Scotland
My comments from the forum thread, after a 5 person playtest...
CJ's "Persian Letters" has more potential than pretty much any other DM map I've seen, but in its current shape it leaves quite a bit to be desired. Anomalies such as func_illusionary handrails with no clip brush, or seemingly solid bits of rubble that you can fall righ through, detract quite a bit from the stunning first impressions. It runs like a dream considering the awesome grandeur and detail, and while gameplay was hampered by some questionable weapon placement (which can be attributed both to CJ's original plans for a non-DM game mode which has so far failed to materialise, and no doubt lack of time) the layout and z-axis combat mean this could be one hell of a player as well as a looker.
Re: Persian Letters [updated x Final]
Posted by JMW on
Tue Aug 10th 2004 at 4:21am
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Jul 2nd 2004
Location: Chicago
Stunning, at least the screenshots are. I tried to dl it but I dont feel like moving all of your files to the right directories. It looks nice but I dont feel like spending time moving all of the files out the persia directory into the right ones. Nice.
-JMW
Re: Persian Letters [updated x Final]
Posted by JMW on
Tue Aug 10th 2004 at 10:46pm
Posted
2004-08-10 10:46pm
13 posts
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Location: Chicago
1 to many beers last night. I just realized how ignorant my post was. Sorry, I guess I should only use winzip when sober...
map looks good and unzips fine.
-JMW
Re: Persian Letters [updated x Final]
Posted by Campaignjunkie on
Wed Aug 11th 2004 at 1:50am
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Err, yeah, see, I thought it was high enough for people to die from. My
bad. There was originally a trigger_hurt there, but that was causing
allocblock:full errors. Plus that Baths area is a deathtrap since you
have to slowly run up that waterfall to get out anyway. See? Wasn't
lying when I was saying there were bugs everywhere! :smile:
Re: Persian Letters [updated x Final]
Posted by Cash Car Star on
Wed Aug 11th 2004 at 4:59am
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Occupation: post-student
Location: Connecticut (sigh)
Campaignjunkie - You are a god amongst non-segmented worms.
Re: Persian Letters [updated x Final]
Posted by ReNo on
Wed Aug 11th 2004 at 12:35pm
Posted
2004-08-11 12:35pm
ReNo
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Aug 22nd 2001
Occupation: Level Designer
Location: Scotland
In HLDM you only ever lose 10 health from fall damage, no matter how high the drop.
500 posts
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Apr 7th 2004
Location: USA
oh, wow! I never even realized that...
Re: Persian Letters [updated x Final]
Posted by fishy on
Thu Aug 12th 2004 at 12:21am
Posted
2004-08-12 12:21am
fishy
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Sep 7th 2003
Location: glasgow
is there another way out of the area with the waterslide thing that pushes you back down? i could only get out when i had the longjump item, and that isn't available when you spawn there.
Re: Persian Letters [updated x Final]
Posted by ReNo on
Thu Aug 12th 2004 at 12:38am
Posted
2004-08-12 12:38am
ReNo
member
5457 posts
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Aug 22nd 2001
Occupation: Level Designer
Location: Scotland
You can just run up the slope, but it takes ages.
Finger and I found one earlier CJ - the open passageway with the 357,
overlooking the gardens, can be gauss jumped out of easily. Now to find
the remaining two...
Re: Persian Letters [updated x Final]
Posted by Mr.Ben on
Thu Aug 12th 2004 at 10:42pm
Posted
2004-08-12 10:42pm
Mr.Ben
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Aug 29th 2003
I like pie and this map. well done.
Re: Persian Letters [updated x Final]
Posted by Ferret on
Fri Aug 13th 2004 at 2:46pm
Ferret
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Jan 28th 2002
Occupation: Student
what are the points from!?!?! I MUST BEAT RENO! :smile:
Re: Persian Letters [updated x Final]
Posted by matt on
Mon Aug 16th 2004 at 1:40pm
matt
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Occupation: Student!
Location: Edinburgh
Could you update the file so that the annoying 'peria' subfolder is gone. Thanks. Also you've given the same file, gamecfg.wc 3 times.
Re: Persian Letters [updated x Final]
Posted by Campaignjunkie on
Mon Aug 16th 2004 at 10:34pm
Posted
2004-08-16 10:34pm
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Err, Lep will have to reupload the whole thing on his puny little 56k
then. I probably should have checked the .zip more thoroughly, but it
was around 2 AM in the morning when I was uploading it in time for the
deadline. :-
Re: Persian Letters [updated x Final]
Posted by Adam Hawkins on
Tue Aug 17th 2004 at 11:38am
Posted
2004-08-17 11:38am
858 posts
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Registered:
Aug 25th 2002
Occupation: Specialty Systems Manager
Location: Chesterfield, UK
Where's the easter egg?! I only noticed the pictures everyone was talking about last night, and I have to say that turbans really do suit me :smile: I might go buy one later :razz:
Re: Persian Letters [updated x Final]
Posted by Captain P on
Tue Aug 17th 2004 at 12:54pm
Posted
2004-08-17 12:54pm
1370 posts
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Nov 6th 2003
Occupation: Game-programmer
Location: Netherlands
The first map that had me crying 'Total Sweetness' out loud. Really, it's that impressive. Large, almost overwhelming at first while still being very detailed, this map breathes athmosphere...
The lever and door tricks only add to the map, and although the map is pretty large, the landmarks make the sweetness pretty good navigatable.
It's a pity that some of the things ReNo mentioned weren't fixed before the release. Some little spots with HOM effect, some seemingly solid brushes I felt trough... you really should fix them.
But, overall, mapping at it's best!
Re: Persian Letters [updated x Final]
Posted by Leperous on
Tue Aug 17th 2004 at 2:31pm
Leperous
Creator of SnarkPit!
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Heh, thanks for the picture comment... :razz:
Re: Persian Letters [updated x Final]
Posted by Ferret on
Tue Aug 17th 2004 at 2:35pm
Ferret
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Jan 28th 2002
Occupation: Student
i still dont like how i died in his land lol
Re: Persian Letters [updated x Final]
Posted by Campaignjunkie on
Tue Aug 17th 2004 at 6:05pm
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Location: West Coast, USA
Don't be sad, everyone died! Why do you think the entire palace is
empty? Lep was the last sultan and brought the apocolypse upon the
palace! See? A carefully crafted narrative right under your noses!
Wowzers! :biggrin:
Re: Persian Letters [updated x Final]
Posted by Mr.Ben on
Sun Aug 22nd 2004 at 11:22am
Posted
2004-08-22 11:22am
Mr.Ben
member
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Aug 29th 2003
Your map sucks. h0h0h0.
runs
Re: Persian Letters [updated x Final]
Posted by Orpheus on
Sun Apr 24th 2005 at 4:10pm
Orpheus
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Location: Long Oklahoma - USA
/Me corrects oversite and rates map.