Persian Letters [updated x Final]

Persian Letters [updated x Final]

Re: Persian Letters [updated x Final] Posted by Campaignjunkie on Mon Aug 9th 2004 at 8:32pm
Campaignjunkie
1309 posts
Posted 2004-08-09 8:32pm
1309 posts 329 snarkmarks Registered: Feb 12th 2002 Occupation: Student Location: West Coast, USA
A list of cutout content due to constraints / BSP limits:
  • Dynamic King of the Hill gameplay; each area had a pad, and the hill
would randomly move every 30 seconds. Had to remove due to
allocblock:full error. Also conveniently solves the problem of finding
other players to fight in the giant map.
  • Water reflections in the Baths area; had to remove to conserve leaves. Looks pretty damn cool though.
  • Traps within the palace. Spikes, crushing walls, swinging axes of
doom, etc. Cut out for allocblock:full and to conserve leaves. But
would have added an interesting dynamic to the gameplay, or quite
possibly become incredibly annoying. Never had time for a playtest
though.
  • Lots of other cool details and cliff-brushes, deleted to save clipnodes and leaves. Damn map limits!
Assuming I did do a more polished version, I don't think I can add the
detail back in, considering the BSP limits. Maybe I'll chop up parts of
this map to use in a mini-Singleplayer pack, who knows.
Re: Persian Letters [updated x Final] Posted by Ferret on Mon Aug 9th 2004 at 10:25pm
Ferret
427 posts
Posted 2004-08-09 10:25pm
Ferret
member
427 posts 478 snarkmarks Registered: Jan 28th 2002 Occupation: Student
jesus you dont have to delete to fix clipnodes campaign! PUT THEM BACK IN AND SEND ME THE RMF AND I WILL FIX IT FOR YOU
Re: Persian Letters [updated x Final] Posted by Campaignjunkie on Mon Aug 9th 2004 at 11:53pm
Campaignjunkie
1309 posts
Posted 2004-08-09 11:53pm
1309 posts 329 snarkmarks Registered: Feb 12th 2002 Occupation: Student Location: West Coast, USA
Well geeze you should have offered to fix it last night at like 1 AM!! Too late anyway. :sad:
Re: Persian Letters [updated x Final] Posted by ReNo on Tue Aug 10th 2004 at 2:53am
ReNo
5457 posts
Posted 2004-08-10 2:53am
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
My comments from the forum thread, after a 5 person playtest...

CJ's "Persian Letters" has more potential than pretty much any other DM map I've seen, but in its current shape it leaves quite a bit to be desired. Anomalies such as func_illusionary handrails with no clip brush, or seemingly solid bits of rubble that you can fall righ through, detract quite a bit from the stunning first impressions. It runs like a dream considering the awesome grandeur and detail, and while gameplay was hampered by some questionable weapon placement (which can be attributed both to CJ's original plans for a non-DM game mode which has so far failed to materialise, and no doubt lack of time) the layout and z-axis combat mean this could be one hell of a player as well as a looker.
Re: Persian Letters [updated x Final] Posted by JMW on Tue Aug 10th 2004 at 4:21am
JMW
13 posts
Posted 2004-08-10 4:21am
JMW
member
13 posts 11 snarkmarks Registered: Jul 2nd 2004 Location: Chicago
Stunning, at least the screenshots are. I tried to dl it but I dont feel like moving all of your files to the right directories. It looks nice but I dont feel like spending time moving all of the files out the persia directory into the right ones. Nice.

-JMW
Re: Persian Letters [updated x Final] Posted by ReNo on Tue Aug 10th 2004 at 1:58pm
ReNo
5457 posts
Posted 2004-08-10 1:58pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
Errr, just copy all the folders from the persia folder in the zip into your valve folder, and the job is done :)
Re: Persian Letters [updated x Final] Posted by JMW on Tue Aug 10th 2004 at 10:46pm
JMW
13 posts
Posted 2004-08-10 10:46pm
JMW
member
13 posts 11 snarkmarks Registered: Jul 2nd 2004 Location: Chicago
1 to many beers last night. I just realized how ignorant my post was. Sorry, I guess I should only use winzip when sober...
map looks good and unzips fine.

-JMW
Re: Persian Letters [updated x Final] Posted by Biological Component on Wed Aug 11th 2004 at 1:35am
Posted 2004-08-11 1:35am
500 posts 90 snarkmarks Registered: Apr 7th 2004 Location: USA
User posted image

There is a big hole in the wall where you can jump out...
...it is kind of odd to fall out of the map but not die...
Re: Persian Letters [updated x Final] Posted by Biological Component on Wed Aug 11th 2004 at 1:36am
Posted 2004-08-11 1:36am
500 posts 90 snarkmarks Registered: Apr 7th 2004 Location: USA
Re: Persian Letters [updated x Final] Posted by Campaignjunkie on Wed Aug 11th 2004 at 1:50am
Campaignjunkie
1309 posts
Posted 2004-08-11 1:50am
1309 posts 329 snarkmarks Registered: Feb 12th 2002 Occupation: Student Location: West Coast, USA
Err, yeah, see, I thought it was high enough for people to die from. My
bad. There was originally a trigger_hurt there, but that was causing
allocblock:full errors. Plus that Baths area is a deathtrap since you
have to slowly run up that waterfall to get out anyway. See? Wasn't
lying when I was saying there were bugs everywhere! :smile:
Re: Persian Letters [updated x Final] Posted by Cash Car Star on Wed Aug 11th 2004 at 4:59am
Cash Car Star
1260 posts
Posted 2004-08-11 4:59am
1260 posts 345 snarkmarks Registered: Apr 7th 2002 Occupation: post-student Location: Connecticut (sigh)
Campaignjunkie - You are a god amongst non-segmented worms.
Re: Persian Letters [updated x Final] Posted by Campaignjunkie on Wed Aug 11th 2004 at 6:40am
Campaignjunkie
1309 posts
Posted 2004-08-11 6:40am
1309 posts 329 snarkmarks Registered: Feb 12th 2002 Occupation: Student Location: West Coast, USA
Campaignjunkie - You are a god amongst non-segmented worms.
Err I'm not sure what that's supposed to mean but I'll take it as a compliment I guess. :sailor:
Re: Persian Letters [updated x Final] Posted by ReNo on Wed Aug 11th 2004 at 12:35pm
ReNo
5457 posts
Posted 2004-08-11 12:35pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
In HLDM you only ever lose 10 health from fall damage, no matter how high the drop.
Re: Persian Letters [updated x Final] Posted by Biological Component on Wed Aug 11th 2004 at 9:26pm
Posted 2004-08-11 9:26pm
500 posts 90 snarkmarks Registered: Apr 7th 2004 Location: USA
oh, wow! I never even realized that...
Re: Persian Letters [updated x Final] Posted by Campaignjunkie on Wed Aug 11th 2004 at 11:49pm
Campaignjunkie
1309 posts
Posted 2004-08-11 11:49pm
1309 posts 329 snarkmarks Registered: Feb 12th 2002 Occupation: Student Location: West Coast, USA
In HLDM you only ever lose 10 health from fall damage, no matter how high the drop.
Laaaaame!

Err, I hope no one falls down in the 3 other dropable-areas then... :smile:
Re: Persian Letters [updated x Final] Posted by fishy on Thu Aug 12th 2004 at 12:21am
fishy
2623 posts
Posted 2004-08-12 12:21am
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
is there another way out of the area with the waterslide thing that pushes you back down? i could only get out when i had the longjump item, and that isn't available when you spawn there.
Re: Persian Letters [updated x Final] Posted by ReNo on Thu Aug 12th 2004 at 12:38am
ReNo
5457 posts
Posted 2004-08-12 12:38am
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
You can just run up the slope, but it takes ages.

Finger and I found one earlier CJ - the open passageway with the 357,
overlooking the gardens, can be gauss jumped out of easily. Now to find
the remaining two...
Re: Persian Letters [updated x Final] Posted by Campaignjunkie on Thu Aug 12th 2004 at 1:47am
Campaignjunkie
1309 posts
Posted 2004-08-12 1:47am
1309 posts 329 snarkmarks Registered: Feb 12th 2002 Occupation: Student Location: West Coast, USA
Oops, actually forgot about that one. Bonus points for you. The scoreboard so far:
  • Reno: 26 points
  • Ferret: 20 points
  • Finger: 15 points
  • Leperous: 9 points
  • Hugh: 1 point
  • Kage_Prototype: -29,204 points
    </li>
Re: Persian Letters [updated x Final] Posted by Mr.Ben on Thu Aug 12th 2004 at 10:42pm
Mr.Ben
208 posts
Posted 2004-08-12 10:42pm
Mr.Ben
member
208 posts 560 snarkmarks Registered: Aug 29th 2003
I like pie and this map. well done.
Re: Persian Letters [updated x Final] Posted by Hornpipe2 on Fri Aug 13th 2004 at 4:20am
Hornpipe2
636 posts
Posted 2004-08-13 4:20am
636 posts 123 snarkmarks Registered: Sep 7th 2003 Occupation: Programmer Location: Conway, AR, USA
? quote:In HLDM you only ever lose 10 health from fall damage, no matter how high the drop.


Laaaaame!

Err, I hope no one falls down in the 3 other dropable-areas then... :smile:
You're probably used to playing deathmatch servers with "realistic fall damage" turned on. This will mimic fall damage from the single player mode, where you die from a fall that far.
Re: Persian Letters [updated x Final] Posted by Ferret on Fri Aug 13th 2004 at 2:46pm
Ferret
427 posts
Posted 2004-08-13 2:46pm
Ferret
member
427 posts 478 snarkmarks Registered: Jan 28th 2002 Occupation: Student
what are the points from!?!?! I MUST BEAT RENO! :smile:
Re: Persian Letters [updated x Final] Posted by Campaignjunkie on Fri Aug 13th 2004 at 7:39pm
Campaignjunkie
1309 posts
Posted 2004-08-13 7:39pm
1309 posts 329 snarkmarks Registered: Feb 12th 2002 Occupation: Student Location: West Coast, USA
omg! "Beat Reno" is the sekrit phrase! 10,000 bonus points for Ferret!!

EDIT: Why am I spamming my own thread? :lol:
Re: Persian Letters [updated x Final] Posted by matt on Mon Aug 16th 2004 at 1:40pm
matt
1100 posts
Posted 2004-08-16 1:40pm
matt
member
1100 posts 246 snarkmarks Registered: Jun 26th 2002 Occupation: Student! Location: Edinburgh
Could you update the file so that the annoying 'peria' subfolder is gone. Thanks. Also you've given the same file, gamecfg.wc 3 times.
Re: Persian Letters [updated x Final] Posted by Campaignjunkie on Mon Aug 16th 2004 at 10:34pm
Campaignjunkie
1309 posts
Posted 2004-08-16 10:34pm
1309 posts 329 snarkmarks Registered: Feb 12th 2002 Occupation: Student Location: West Coast, USA
Err, Lep will have to reupload the whole thing on his puny little 56k
then. I probably should have checked the .zip more thoroughly, but it
was around 2 AM in the morning when I was uploading it in time for the
deadline. :-
Re: Persian Letters [updated x Final] Posted by Kage_Prototype on Mon Aug 16th 2004 at 10:37pm
Kage_Prototype
1248 posts
Posted 2004-08-16 10:37pm
1248 posts 165 snarkmarks Registered: Dec 10th 2003 Occupation: Student Location: Manchester UK
Kage_Prototype: -29,204 points
I would think of something witty and insulting to say in response, but you simply don't deserve it. :razz:
Re: Persian Letters [updated x Final] Posted by Campaignjunkie on Mon Aug 16th 2004 at 11:00pm
Campaignjunkie
1309 posts
Posted 2004-08-16 11:00pm
1309 posts 329 snarkmarks Registered: Feb 12th 2002 Occupation: Student Location: West Coast, USA
I would think of something witty and insulting to say in response, but you simply don't deserve it. :razz:
Hey, you're in the easter egg in Persian Letters. Isn't that enough?! You should be bowing before me... BOWING!! :smile:
Re: Persian Letters [updated x Final] Posted by Adam Hawkins on Tue Aug 17th 2004 at 11:38am
Adam Hawkins
858 posts
Posted 2004-08-17 11:38am
858 posts 333 snarkmarks Registered: Aug 25th 2002 Occupation: Specialty Systems Manager Location: Chesterfield, UK
Where's the easter egg?! I only noticed the pictures everyone was talking about last night, and I have to say that turbans really do suit me :smile: I might go buy one later :razz:
Re: Persian Letters [updated x Final] Posted by matt on Tue Aug 17th 2004 at 12:06pm
matt
1100 posts
Posted 2004-08-17 12:06pm
matt
member
1100 posts 246 snarkmarks Registered: Jun 26th 2002 Occupation: Student! Location: Edinburgh
Quality map by the way.
Re: Persian Letters [updated x Final] Posted by Captain P on Tue Aug 17th 2004 at 12:54pm
Captain P
1370 posts
Posted 2004-08-17 12:54pm
1370 posts 1995 snarkmarks Registered: Nov 6th 2003 Occupation: Game-programmer Location: Netherlands
The first map that had me crying 'Total Sweetness' out loud. Really, it's that impressive. Large, almost overwhelming at first while still being very detailed, this map breathes athmosphere...
The lever and door tricks only add to the map, and although the map is pretty large, the landmarks make the sweetness pretty good navigatable.

It's a pity that some of the things ReNo mentioned weren't fixed before the release. Some little spots with HOM effect, some seemingly solid brushes I felt trough... you really should fix them.

But, overall, mapping at it's best!
Re: Persian Letters [updated x Final] Posted by st3w on Tue Aug 17th 2004 at 2:01pm
st3w
17 posts
Posted 2004-08-17 2:01pm
st3w
member
17 posts 12 snarkmarks Registered: Aug 17th 2004 Location: england
:eek: very nice indeed
Re: Persian Letters [updated x Final] Posted by Leperous on Tue Aug 17th 2004 at 2:31pm
Leperous
3382 posts
Posted 2004-08-17 2:31pm
Leperous
Creator of SnarkPit!
member
3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
Heh, thanks for the picture comment... :razz:
Re: Persian Letters [updated x Final] Posted by Ferret on Tue Aug 17th 2004 at 2:35pm
Ferret
427 posts
Posted 2004-08-17 2:35pm
Ferret
member
427 posts 478 snarkmarks Registered: Jan 28th 2002 Occupation: Student
i still dont like how i died in his land lol
Re: Persian Letters [updated x Final] Posted by Campaignjunkie on Tue Aug 17th 2004 at 6:05pm
Campaignjunkie
1309 posts
Posted 2004-08-17 6:05pm
1309 posts 329 snarkmarks Registered: Feb 12th 2002 Occupation: Student Location: West Coast, USA
Don't be sad, everyone died! Why do you think the entire palace is
empty? Lep was the last sultan and brought the apocolypse upon the
palace! See? A carefully crafted narrative right under your noses!
Wowzers! :biggrin:
Re: Persian Letters [updated x Final] Posted by Mr.Ben on Sun Aug 22nd 2004 at 11:22am
Mr.Ben
208 posts
Posted 2004-08-22 11:22am
Mr.Ben
member
208 posts 560 snarkmarks Registered: Aug 29th 2003
Your map sucks. h0h0h0.

runs
Re: Persian Letters [updated x Final] Posted by Blue on Sat Sep 25th 2004 at 3:08am
Blue
36 posts
Posted 2004-09-25 3:08am
Blue
member
36 posts 54 snarkmarks Registered: Jun 8th 2004 Occupation: High-School Location: usa
HOLY CRAP!!!
Re: Persian Letters [updated x Final] Posted by Volrath2002 on Fri Feb 25th 2005 at 12:06am
Volrath2002
1 post
Posted 2005-02-25 12:06am
1 post 0 snarkmarks Registered: Feb 24th 2005 Location: Australia
Map looks really good, but i can't play it because link does not work can someone please email it to me if posible, my email is Volrath_The_Great@yahoo.com.au

thanks and have a great day
Re: Persian Letters [updated x Final] Posted by Orpheus on Sun Apr 24th 2005 at 4:10pm
Orpheus
13860 posts
Posted 2005-04-24 4:10pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
/Me corrects oversite and rates map.