Wierd VHE 3.5 bug

Wierd VHE 3.5 bug

Re: Wierd VHE 3.5 bug Posted by Tracer Bullet on Sat Mar 6th 2004 at 7:32pm
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Posted 2004-03-06 7:32pm
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I've noticed that at times the skin goes missing and gordon appears all white, but I've never seen this before.

User posted image
Re: Wierd VHE 3.5 bug Posted by Campaignjunkie on Sat Mar 6th 2004 at 7:35pm
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Skins get corrupted if you load more than 1 map at once. Happens all the time; produces some cool results once in a while. :smile:
Re: Wierd VHE 3.5 bug Posted by Vash on Sat Mar 6th 2004 at 7:40pm
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The glowing/translucent gordon! All hail him!
Re: Wierd VHE 3.5 bug Posted by ReNo on Sat Mar 6th 2004 at 7:45pm
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Yup seen some mental skins from this in the past :biggrin:
Re: Wierd VHE 3.5 bug Posted by asterix_vader on Sat Mar 6th 2004 at 7:52pm
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lol :lol:
Re: Wierd VHE 3.5 bug Posted by Kage_Prototype on Sat Mar 6th 2004 at 9:48pm
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Sometimes they end up being really cool looking. No need to fix this one yet . :biggrin:
Re: Wierd VHE 3.5 bug Posted by omegaslayer on Sun Mar 7th 2004 at 5:48am
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I think you can fix that if you reload the 3d window, and those textures are all the textures in the level that you have used, so I guess its an advantage
Re: Wierd VHE 3.5 bug Posted by Cassius on Sun Mar 7th 2004 at 6:22am
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Posted 2004-03-07 6:22am
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A recent problem I've had is that Hammer crashes on my new computer 100% of the time - as in I have to shut down - because apparently it tries to access my refresh rate. Can I fix this?
Re: Wierd VHE 3.5 bug Posted by Crono on Sun Mar 7th 2004 at 7:01am
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Posted 2004-03-07 7:01am
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Hmm, turn off OpenGL usage. If that still doesn't work see if lowering your refresh rate (while using hammer of course) helps.

Maybe use 3.4 instead of 3.5. and If you are, I'm not quite sure what to tell you if none of this works.
Re: Wierd VHE 3.5 bug Posted by Hornpipe2 on Sun Mar 7th 2004 at 3:28pm
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Posted 2004-03-07 3:28pm
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A recent problem I've had is that Hammer crashes on my new computer 100% of the time - as in I have to shut down - because apparently it tries to access my refresh rate. Can I fix this?
That's weird, I don't know why it would try to change your refresh rate. Maybe update your graphics drivers (although I assume you've already done that) or you could do as Crono said and turn off opengl.

Is this 3.4 or 3.5?
Re: Wierd VHE 3.5 bug Posted by Cassius on Sun Mar 7th 2004 at 5:12pm
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All VHE/WC versions screw it up. How do I turn off OpenGL usage?
Re: Wierd VHE 3.5 bug Posted by Campaignjunkie on Sun Mar 7th 2004 at 8:27pm
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You can't, the renderer was switched from D3D to OGL starting with 3.3, since it was faster or whatever. I suppose you could use older versions of WC, but it'll be pretty weak/primitive compared to what we have now.

You could start learning Quark or Radiant though, I suppose. That's an option too.
Re: Wierd VHE 3.5 bug Posted by Crono on Sun Mar 7th 2004 at 9:15pm
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Right, sorry, I meant Texture Filtering. Dunno why I said OpenGL, probably because I was thinking about how Hammer only uses GL for the 3D views.

Try turning off Texture Filtering is what I meant. You might also want to try turning down your clipping plane distance too.
If it continues try checking to see if you've got something funky floating around in your computer, like a virus.
Re: Wierd VHE 3.5 bug Posted by Forceflow on Sun Mar 7th 2004 at 9:56pm
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funkeh free online virusscan: http://www.pandasoftware.com/activescan

funkeh spyware removal tool: www.lavasoft.de
Re: Wierd VHE 3.5 bug Posted by scary_jeff on Sun Mar 7th 2004 at 10:41pm
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Cassius - I'm betting you are using ReForce or similar to force high refresh rates in full screen games? If you are, try setting the desktop refresh rate to default and see if the problem still occurs. Also, you could try using the other refresh rate forcer (there are two, swap). If you aren't using one of these programs and have an nVidia card, try using one. It seems extremely unlikely that a virus or spyware would break your refresh rate to me.
Re: Wierd VHE 3.5 bug Posted by blu_chze on Mon Mar 8th 2004 at 2:12am
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Cassius ive something very similar to this problem since loading Worldcraft 2.2 onto my comp...after about a day of anguish i found that mine was a graphics acceleration problem. solved it by turning graphics acceleration down too its lowest setting and restart...it helped me.

Hope it helps you :smile:
Re: Wierd VHE 3.5 bug Posted by Orpheus on Mon Mar 8th 2004 at 2:19am
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blu_chze said:
Cassius ive something very similar to this problem since loading Worldcraft 2.2 onto my comp...after about a day of anguish i found that mine was a graphics acceleration problem. solved it by turning graphics acceleration down too its lowest setting and restart...it helped me.

Hope it helps you :smile:
NUMBER 19
Re: Wierd VHE 3.5 bug Posted by Cassius on Mon Mar 8th 2004 at 5:54am
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Posted 2004-03-08 5:54am
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Ownage.

[EDIT] s**t, Orph, that was your first post you made on the Snarkpit boards, wasn't it? '21 Tips from Orpheus.' I remember it on the very shortlived, very slow orange and grey PHL Snarkpit Forums. [/EDIT]