Re: Editing tips
Posted by $loth on
Wed Jul 7th 2004 at 2:20pm
$loth
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can't see them :S where abouts on the page are they?
[edit] slaps myself, found it!
Re: Editing tips
Posted by G.Ballblue on
Thu Jul 8th 2004 at 12:08am
Posted
2004-07-08 12:08am
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Would you consider this a tip:? To ensure that you don't wonk up the 3d veiw in Worldcraft, make sure you minimize the program when you will be away for awhile and your screen saver will come on.
Re: Editing tips
Posted by Gorbachev on
Thu Jul 8th 2004 at 12:31am
Posted
2004-07-08 12:31am
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Location: Vancouver, BC, Canada
Press Ctrl+A to reset the 4 views in Hammer back to their default equal sizes.
If you want to concentrate on a single view press Shift+Z to focus the entire workspace on one view.
Re: Editing tips
Posted by 7dk2h4md720ih on
Thu Jul 8th 2004 at 1:58am
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Oct 9th 2001
Is there a full list we can view so none are repeated or do you authenticate them first?
Re: Editing tips
Posted by Campaignjunkie on
Thu Jul 8th 2004 at 2:23am
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Press Ctrl+E in Hammer to focus all 3 grid views on the selected object. (very important)
Save often (Ctrl+S) and keep backup RMF's; Hammer can become unstable time to time and crashes once in a while, sometimes even erasing maps!
In Vertex Manipulation mode, select a yellow midpoint and use Ctrl+F to create a new vertice. Alternatively, you can also select two midpoints and use Ctrl+F to split a face.
EDIT: Might be handy to have a little link next to the box to display a list of all the random tips, in case people want to browse through all of them.
Re: Editing tips
Posted by Tracer Bullet on
Thu Jul 8th 2004 at 3:10am
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A short list of tips I would have found greatly useful in one concentrated list:
"Shift + Drag" brush cloning: unimaginable productivity gain.
"Ctrl + M" with a brush selected allows you to move, scale, or rotate brushes with exact numerical values
"Alt + E" with a set of vertecies selected allows vertex scaling
The entity "compass" is oriented to the XY view
Texture property cloning: select a face with the texture application tool (Crl +A), and right click on another face to copy the texture and all it's properties (except alignment e.g. "too world" or "too face")
Re: Editing tips
Posted by fraggard on
Thu Jul 8th 2004 at 3:59am
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Select a brush or a group of brushes and use [Ctrl]+L or [Ctrl]+I to flip it horizontally or vertically. Very useful when you want to create symmetric copies of objects.
Re: Editing tips
Posted by G.Ballblue on
Thu Jul 8th 2004 at 4:49am
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Don't go into aligator farms.
Re: Editing tips
Posted by Leperous on
Thu Jul 8th 2004 at 11:14am
Posted
2004-07-08 11:14am
Leperous
Creator of SnarkPit!
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Thanks all :smile: There's a link above the box now that lets you view them all.
Re: Editing tips
Posted by matt on
Thu Jul 8th 2004 at 6:23pm
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Never rotate a solid manually; the vertexes will all be skew whiff. Instead, use the rotation tool, (Control+M) and you can rotate in which ever plain necessary.<?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" /><o:p></o:p>
Re: Editing tips
Posted by Kage_Prototype on
Thu Jul 8th 2004 at 7:16pm
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Fishy, that isn't very "quick". It's more like a week-long omnibus.
Re: Editing tips
Posted by Gorbachev on
Sun Jul 11th 2004 at 7:28pm
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Dec 1st 2002
Location: Vancouver, BC, Canada
Some of those manual entries don't look right...as in they're for the older versions...