** Executing...
** Command: Change Directory
** Parameters: C:\Sierra\Half-Life\
** Executing...
** Command: Copy File
** Parameters: "C:\Documents and
Settings\Jonathan\Desktop\cevo\dE_cevo_adrenaline.map"
"C:\Sierra\Half-Life\valve\maps\dE_cevo_adrenaline.map"
** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT\hlcsg.exe
** Parameters: "C:\Sierra\Half-Life\valve\maps\dE_cevo_adrenaline"
hlcsg v2.5.3 rel Custom Build 1.7p13 (Feb  3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to 
(webmaster@xp-cagey.com)
-----  BEGIN  hlcsg -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT\hlcsg.exe C:\Sierra\Half-Life\valve\maps\dE_cevo_adrenaline
Entering C:\Sierra\Half-Life\valve\maps\dE_cevo_adrenaline.map
Current hlcsg Settings
Name                
|  Setting  |  Default
---------------------|-----------|-------------------------
threads              
[       1 ] [  Varies ]
verbose              
[     off ] [     off ]
log                  
[      on ] [      on
]
developer            
[       0 ]
[       0 ]
chart                
[     off ] [     off ]
estimate             
[     off ] [     off ]
max texture memory    [ 4194304 ] [ 4194304 ]
max lighting memory   [ 6291456 ] [ 6291456 ]
priority              [  Normal ] [  Normal ]
noclip               
[     off ] [     off ]
null texture stripping[      on ] [      on ]
clipnode economy mode [      on ] [      on ]
clip hull type        [  legacy ] [  legacy ]
onlyents             
[     off ] [     off ]
wadtextures          
[      on ] [      on
]
skyclip              
[      on ] [      on
]
hullfile             
[    None ] [    None ]
nullfile             
[    None ] [    None ]
min surface area      [   0.500 ] [   0.500 ]
brush union threshold [   0.000 ] [   0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.75 seconds)
SetModelCenters:
50%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (3.16 seconds)
Using Wadfile: \sierra\half-life\valve\techwalls.wad
 - Contains 40 used textures, 86.96 percent of map (414 textures in wad)
Using Wadfile: \sierra\half-life\valve\halflife.wad
 - Contains 5 used textures, 10.87 percent of map (3116 textures in wad)
Using Wadfile: \sierra\half-life\valve\blazwad1.wad
 - Contains 0 used textures, 0.00 percent of map (62 textures in wad)
Warning: ::FindTexture() texture HOOUTGROUND2 not found!
Warning: ::LoadLump() texture HOOUTGROUND2 not found!
Texture usage is at 1.99 mb (of 4.00 mb MAX)
4.03 seconds elapsed
-----   END   hlcsg -----
** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT\hlbsp.exe
** Parameters: "C:\Sierra\Half-Life\valve\maps\dE_cevo_adrenaline"
hlbsp v2.5.3 rel Custom Build 1.7p13 (Feb  3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to 
(webmaster@xp-cagey.com)
-----  BEGIN  hlbsp -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT\hlbsp.exe C:\Sierra\Half-Life\valve\maps\dE_cevo_adrenaline
Current hlbsp Settings
Name               |  Setting  |  Default
-------------------|-----------|-------------------------
threads            
[       1 ] [  Varies ]
verbose            
[     off ] [     off ]
log                
[      on ] [      on
]
developer          
[       0 ]
[       0 ]
chart              
[     off ] [     off ]
estimate           
[     off ] [     off ]
max texture memory  [ 4194304 ] [ 4194304 ]
priority            [  Normal ] [  Normal ]
noclip             
[     off ] [     off ]
nofill             
[     off ] [     off ]
null tex. stripping [      on ] [      on ]
notjunc            
[     off ] [     off ]
subdivide size      [     240 ] [     240 ] (Min 64) (Max 512)
max node size       [    1024 ] [    1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'C:\Sierra\Half-Life\valve\maps\dE_cevo_adrenaline.prt'
5.20 seconds elapsed
-----   END   hlbsp -----
** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT\hlvis.exe
** Parameters: "C:\Sierra\Half-Life\valve\maps\dE_cevo_adrenaline"
hlvis v2.5.3 rel Custom Build 1.7p13 (Feb  3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to 
(webmaster@xp-cagey.com)
-----  BEGIN  hlvis -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT\hlvis.exe C:\Sierra\Half-Life\valve\maps\dE_cevo_adrenaline
1688 portalleafs
5378 numportals
-= Current hlvis Settings =-
Name               |  Setting  |  Default
-------------------|-----------|-------------------------
threads            
[       1 ] [  Varies ]
verbose            
[     off ] [     off ]
log                
[      on ] [      on
]
developer          
[       0 ]
[       0 ]
chart              
[     off ] [     off ]
estimate           
[     off ] [     off ]
max texture memory  [ 4194304 ] [ 4194304 ]
max vis distance    [       0 ] [       0 ]
priority            [  Normal ] [  Normal ]
fast
vis           
[     off ] [     off ]
full
vis           
[     off ] [     off ]
BasePortalVis:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (16.17 seconds)
LeafThread:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (904.83 seconds)
average leafs visible: 280
g_visdatasize:227618  compressed from 356168
921.20 seconds elapsed [15m 21s]
-----   END   hlvis -----
** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZHLT\hlrad.exe
** Parameters: "C:\Sierra\Half-Life\valve\maps\dE_cevo_adrenaline"
hlrad v2.5.3 rel Custom Build 1.7p13 (Feb  3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to 
(webmaster@xp-cagey.com)
-----  BEGIN  hlrad -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT\hlrad.exe C:\Sierra\Half-Life\valve\maps\dE_cevo_adrenaline
-= Current hlrad Settings =-
Name               
|
Setting            
| Default
--------------------|---------------------|-------------------------
threads             
[                
1 ] [           
Varies ]
verbose             
[              
off ]
[              
off ]
log                 
[               
on ]
[               
on ]
developer           
[                
0 ]
[                
0 ]
chart               
[              
off ]
[              
off ]
estimate            
[              
off ]
[              
off ]
max texture memory  
[           4194304 ]
[           4194304 ]
max lighting memory 
[           6291456 ]
[           6291456 ]
priority            
[           
Normal ]
[           
Normal ]
vismatrix algorithm 
[          Original ]
[          Original ]
oversampling
(-extra)[              
off ]
[              
off ]
bounces             
[                
1 ]
[                
1 ]
ambient light        [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light       
[           255.000 ]
[           256.000 ]
circus mode         
[              
off ]
[              
off ]
smoothing threshold 
[           
50.000 ]
[           
50.000 ]
direct threshold    
[           
25.000 ]
[           
25.000 ]
direct light scale  
[            
2.000 ]
[            
2.000 ]
coring threshold    
[            
1.000 ]
[            
1.000 ]
patch interpolation 
[               
on ]
[               
on ]
texscale            
[               
on ]
[               
on ]
patch subdividing   
[               
on ]
[               
on ]
chop value          
[           
64.000 ]
[           
64.000 ]
texchop value       
[           
32.000 ]
[           
32.000 ]
global fade         
[            
1.000 ]
[            
1.000 ]
global falloff      
[                
2 ]
[                
2 ]
global light scale   [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma         [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale  
[            
1.000 ]
[            
1.000 ]
global sky diffusion
[            
1.000 ]
[            
1.000 ]
opaque entities     
[               
on ]
[               
on ]
sky lighting fix    
[               
on ]
[               
on ]
incremental         
[              
off ]
[              
off ]
dump                
[              
off ]
[              
off ]
colour jitter       
[       0.0 0.0 0.0 ]
[       0.0 0.0 0.0 ]
monochromatic jitter [       0.0 0.0 0.0 ] [       0.0 0.0 0.0 ]
softlight hack       [   0.0 0.0 0.0 0.0 ] [   0.0 0.0 0.0 0.0 ]
diffuse hack        
[               
on ]
[               
on ]
spotlight points    
[               
on ]
[               
on ]
custom shadows with bounce light
[              
off ]
[              
off ]
rgb transfers       
[              
off ]
[              
off ]
[Reading texlights from 'C:\PROGRA~1\VALVEH~1\ZHLT\lights.rad']
[49 texlights parsed from 'C:\PROGRA~1\VALVEH~1\ZHLT\lights.rad']
6617 faces
Create Patches : 28975 base patches
0 opaque faces
312829 square feet [45047496.00 square inches]
Error: No Lights!
Description: lighting of map halted (I assume you do not want a pitch black map!)
Howto Fix: Put some lights in the map.
-----   END   hlrad -----
But i have no HOOUTGROUND2 in the texture selection, i dont see it in any wads :/