Half-Life 2 Thread

Half-Life 2 Thread

Re: Half-Life 2 Thread Posted by scary_jeff on Fri May 14th 2004 at 9:26am
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Yes, you can take your half-life one maps and open them in 'Hammer 2' or whatever it's called, then play them in half-life 2, adding models and stuff if you want.
Re: Half-Life 2 Thread Posted by $loth on Fri May 14th 2004 at 10:08am
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scary_jeff said:
Yes, you can take your half-life one maps and open them in 'Hammer 2' or whatever it's called, then play them in half-life 2, adding models and stuff if you want.
Ahh, thanks for the Jeff
Re: Half-Life 2 Thread Posted by Bruce on Fri May 14th 2004 at 11:07am
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$loth said:
Does anyone know much about mapping for HL2 though, i mean can you use take a HL map you have already made and use the RMF/.Map file for HL2 can you use models and such for it, when will the hammer editor for HL2 be out? <!-- ZoneLabs Popup Blocking Insertion -->
Yes, you can take your half-life one maps and open them in 'Hammer 2' or whatever it's called, then play them in half-life 2, adding models and stuff if you want. <!-- ZoneLabs Popup Blocking Insertion -->
He basicly said yes, then he exactly repeated what you already stated even though a 'yes' was sufficient :razz:
Re: Half-Life 2 Thread Posted by Gwil on Fri May 14th 2004 at 11:23am
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???
Re: Half-Life 2 Thread Posted by fishy on Fri May 14th 2004 at 11:39am
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has anyone else noticed the new addition to the steam games menu?

Codename Gordon - coming soon

/me is very curious
Re: Half-Life 2 Thread Posted by Orpheus on Fri May 14th 2004 at 11:50am
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$loth said:
Does anyone know much about mapping for HL2 though, i mean can you use take a HL map you have already made and use the RMF/.Map file for HL2 can you use models and such for it, when will the hammer editor for HL2 be out? <!-- ZoneLabs Popup Blocking Insertion -->
the editor relies to heavily on the game. i do not foresee its release prior to the game..

also, you will notice a distinct file size increase for the new editor.. actually you will notice that what it uses from the HL folder is bigger..

i tried to reduce the taboo version of the editor to its basic needs... what you would only need to make a map, without running it in the game.. the smallest file i got?? was over 300 megs.

you prolly will not find a taboo version of the editor by itself.. :sad:
Re: Half-Life 2 Thread Posted by Leperous on Fri May 14th 2004 at 12:04pm
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It's the 2D HL platform game. And no, you can't play it even if you try to use a GCF extractor on it :wink:
Re: Half-Life 2 Thread Posted by $loth on Fri May 14th 2004 at 12:09pm
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<!-- ZoneLabs Popup Blocking Insertion -->Its quite funny actually, you are gordon freeman gasp and its a 2d game where there are aliens and stuff.

http://www.nuclearvision.de/index.php?p=3|2&l=en
Re: Half-Life 2 Thread Posted by scary_jeff on Fri May 14th 2004 at 12:11pm
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Are we going to have to pay for this 'Codename Gordon' thing?
Re: Half-Life 2 Thread Posted by Leperous on Fri May 14th 2004 at 12:12pm
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No. Well, shouldn't do anyway, it's a 'fan'/community created thing.
Re: Half-Life 2 Thread Posted by Forceflow on Sat May 15th 2004 at 10:03pm
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Re: Half-Life 2 Thread Posted by wil5on on Sun May 16th 2004 at 6:07am
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Why is this not sticky anymore? :confused:
Re: Half-Life 2 Thread Posted by Campaignjunkie on Sun May 16th 2004 at 7:07am
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E3 is over. No more new media.
Re: Half-Life 2 Thread Posted by Crono on Sun May 16th 2004 at 7:35am
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E3 is over. No more new media.
:cry: I know, its so sad.
Re: Half-Life 2 Thread Posted by scary_jeff on Sun May 16th 2004 at 1:12pm
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I think valve said they might be giving a release date at E3... no joy :sad:
Re: Half-Life 2 Thread Posted by Crono on Sun May 16th 2004 at 5:58pm
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Oh, it'll be out in mid-summer.

If it isn't they'll have zombies on their doorstep waiting to eat their brains. prepares zombie army
Re: Half-Life 2 Thread Posted by $loth on Sun May 16th 2004 at 7:02pm
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Crono said:
Oh, it'll be out in mid-summer.

If it isn't they'll have zombies on their doorstep waiting to eat their brains. prepares zombie army
HL2 I shipping on July 2nd! But crono, keep your zombie army ready, if they don't release hl2 then there will be hell [ and zombies] to pay! :lol:
Re: Half-Life 2 Thread Posted by Kage_Prototype on Sun May 16th 2004 at 8:23pm
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HL2 I shipping on July 2nd!
What who where?
Re: Half-Life 2 Thread Posted by Crono on Sun May 16th 2004 at 9:04pm
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I don't think that Valve released an exact date. In that inteview with Gabe "the hutt" Newell by HLRadio, he said, "We'll release it as soon as we're finished with it" and that they're eager to get it out. However, I doubt there will be any more major delays, as they're almost done playtesting. July seems to be a very solid release date, but, keep in mind, no one has officially said it ... or maybe there's an article I didn't read.
Re: Half-Life 2 Thread Posted by Kage_Prototype on Sun May 16th 2004 at 9:09pm
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July will be a good time to release, seeing I finish my exams at the end of June. God, it's almost on us. I keep thinking it's eons away. :smile:
Re: Half-Life 2 Thread Posted by ReNo on Sun May 16th 2004 at 9:22pm
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An extra reason to celebrate at my birthday that month :biggrin:
Re: Half-Life 2 Thread Posted by scary_jeff on Sun May 16th 2004 at 9:22pm
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Where has this July 2nd date come from?
Re: Half-Life 2 Thread Posted by Kage_Prototype on Sun May 16th 2004 at 9:25pm
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Not form Valve or Sierra/VU, that's for sure.
Re: Half-Life 2 Thread Posted by ReNo on Sun May 16th 2004 at 9:27pm
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Nah its pretty obviously a false date given by somebody or else the world would be making a bigger fuss (a la Halo 2, with the November 9th date), though it is perhaps a fair estimate.
Re: Half-Life 2 Thread Posted by Campaignjunkie on Sun May 16th 2004 at 9:30pm
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I think it would be around August if anything.
Re: Half-Life 2 Thread Posted by scary_jeff on Sun May 16th 2004 at 9:50pm
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hahahahahahaha, Halo 2, did anybody else see the video of the presentation where they announced the Halo 2 release date? I couldn't stop laughing, a big presentation with a big crowd, and this little guy comes out talking in a fairly high pitched voice giving some half-assed narative about the story of Halo 2 :lol: Game looked good, but they could have had a bit better variety in the demo... I guess I have just been completely spoiled by the half-life 2 stuff :smile:
Re: Half-Life 2 Thread Posted by ReNo on Sun May 16th 2004 at 9:54pm
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Halo 2's video this year was pretty lame, but then I've given my opinion on this topic in another thread, and reiterating it seems a bit pointless, so I won't bother.
Re: Half-Life 2 Thread Posted by Campaignjunkie on Sun May 16th 2004 at 9:59pm
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I disagree, that map seemed rather impressive. Some really nice setpieces and such there. I really prefer the look of Halo 2's environments to Halo's - seems more dirtier and down-to-Earth. :razz:

... But yeah. I could care less how one can blow up a Warthog with a rocket launcher. Especially when it takes up nearly half of the presentation time.
Re: Half-Life 2 Thread Posted by ReNo on Mon May 17th 2004 at 1:56am
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I just don't think it made for interesting watching, it wasn't selling the game as well as last years video. This was no doubt of use to journalists as almost a "new feature list", but if this was the first I'd seen of the game and hadn't played the first one, it wouldn't convince me to buy the new one.
Re: Half-Life 2 Thread Posted by scary_jeff on Mon May 17th 2004 at 8:48am
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But how many people who have never played or heard of Halo are going to be downloading the launch date presentation for Halo 2?
Re: Half-Life 2 Thread Posted by ReNo on Mon May 17th 2004 at 2:43pm
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I didn't mean the presentation video, I just meant the gameplay video of the master chief / covenant elite on the multiplayer beach level.
Re: Half-Life 2 Thread Posted by 7dk2h4md720ih on Mon May 17th 2004 at 3:26pm
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http://pc.ign.com/articles/512/512580p1.html?fromint=1

A few more hl screens for those who haven't seen the videos yet. :smile:
Re: Half-Life 2 Thread Posted by omegaslayer on Mon May 17th 2004 at 11:41pm
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Thanks A-S it only heightens the excitement for HL2 :biggrin:
Re: Half-Life 2 Thread Posted by 7dk2h4md720ih on Wed May 19th 2004 at 7:46pm
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Posted 2004-05-19 7:46pm
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http://www.karljones.com/halflife2/preview.asp

Don't know if anyone posted that, it gives a bundle of information on the engine. The water actually diffracts light, cool. :smile:
Re: Half-Life 2 Thread Posted by $loth on Wed May 19th 2004 at 9:10pm
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Alien_Sniper said:
The water actually diffracts light, cool. :smile:
You only just realised that?......
Re: Half-Life 2 Thread Posted by Tracer Bullet on Wed May 19th 2004 at 9:29pm
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Well as water doesn't diffract light in the real world... diffraction is a rather different phenomenon than refraction. :razz:
Re: Half-Life 2 Thread Posted by 7dk2h4md720ih on Wed May 19th 2004 at 10:08pm
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Sorry, was studying light the other day, got my words mixed up. Obviously didn't study enough. :smile: