Just Got That Mappers Rush!

Just Got That Mappers Rush!

Re: Just Got That Mappers Rush! Posted by $loth on Fri Jul 30th 2004 at 3:41pm
$loth
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Posted 2004-07-30 3:41pm
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Does any one else get this? Where you just really want to map and map and map?
Re: Just Got That Mappers Rush! Posted by 7dk2h4md720ih on Fri Jul 30th 2004 at 5:39pm
7dk2h4md720ih
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Posted 2004-07-30 5:39pm
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I think most of us only map when we want to. (Except KFS) :smile:
Re: Just Got That Mappers Rush! Posted by Kage_Prototype on Fri Jul 30th 2004 at 6:47pm
Kage_Prototype
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Posted 2004-07-30 6:47pm
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Yeah, I got that when I found a map I lost for a few months on some server I uploaded it to. Of course, my new GameCube is distracting me a bit. :razz:
Re: Just Got That Mappers Rush! Posted by $loth on Fri Jul 30th 2004 at 6:59pm
$loth
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Posted 2004-07-30 6:59pm
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Hehe, well its sorta like that with me, i just got my hogwarts map working again, so im working on it for the comp!
Re: Just Got That Mappers Rush! Posted by JFry on Fri Jul 30th 2004 at 7:29pm
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Posted 2004-07-30 7:29pm
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yep I know exactly what you're talking about, except I call it being "in the zone". When I am in the zone, all other things must wait, I simply map, eat, poop, and map some more. Have you ever been on a 14 hour mapping binge?
Re: Just Got That Mappers Rush! Posted by ReNo on Fri Jul 30th 2004 at 7:37pm
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Posted 2004-07-30 7:37pm
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Wow, 14 hours is pretty crazy, but yeah I totally agree with you guys about being "in the zone". I very rarely map if I'm not in that frame of mind, which results in me very rarely mapping these days.
Re: Just Got That Mappers Rush! Posted by $loth on Fri Jul 30th 2004 at 7:41pm
$loth
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Posted 2004-07-30 7:41pm
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Which results in ReNo being here! :biggrin:
Re: Just Got That Mappers Rush! Posted by Campaignjunkie on Fri Jul 30th 2004 at 7:46pm
Campaignjunkie
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Posted 2004-07-30 7:46pm
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I map in short 1-2 hour "bursts", then take a break or do something
else. Helps keep my mind fresh or whatever. 14 hours is insane though.
:smile:
Re: Just Got That Mappers Rush! Posted by G.Ballblue on Fri Jul 30th 2004 at 8:59pm
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I can barely map 15 minutes without going brain dead :\ Jfry, are you on DRUGS or something? I wish I could map like that :biggrin:
Re: Just Got That Mappers Rush! Posted by $loth on Fri Jul 30th 2004 at 9:07pm
$loth
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Posted 2004-07-30 9:07pm
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hehe, yea CJ i know what you mean, ive took a break to set up an online webcam :biggrin:
Re: Just Got That Mappers Rush! Posted by Tracer Bullet on Fri Jul 30th 2004 at 9:12pm
Tracer Bullet
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Posted 2004-07-30 9:12pm
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
I also only map when the urge seizes me. That's also why I finish very few projects. "the urge" leaves me high and dry when it comes time to polish off and complete the thing.
Re: Just Got That Mappers Rush! Posted by Ferret on Fri Jul 30th 2004 at 9:43pm
Ferret
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Posted 2004-07-30 9:43pm
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i map for at least 4 hours every day.
Re: Just Got That Mappers Rush! Posted by Jinx on Fri Jul 30th 2004 at 11:32pm
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Posted 2004-07-30 11:32pm
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my problem is getting started on a map, doing the initial layout. the texturing and tweaking and optimizing- the stuff everyone else hates to do- are what I enjoy the most. that's the reason I end up finishing other people's maps as often as I make my own.
Re: Just Got That Mappers Rush! Posted by wil5on on Sat Jul 31st 2004 at 1:54am
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Posted 2004-07-31 1:54am
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When I get "in the zone", I could prolly go 4hrs straight mapping. However, I havent been in the zone for months...
Re: Just Got That Mappers Rush! Posted by Biological Component on Sat Jul 31st 2004 at 2:08am
Posted 2004-07-31 2:08am
500 posts 90 snarkmarks Registered: Apr 7th 2004 Location: USA
On many occasions I have mapped for 20+ hours straight, hardly even stopping to eat.
Re: Just Got That Mappers Rush! Posted by G.Ballblue on Sat Jul 31st 2004 at 2:18am
G.Ballblue
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Posted 2004-07-31 2:18am
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When I get in the zone, I do a hardcore 60 seconds. Then I'm pooped
Re: Just Got That Mappers Rush! Posted by KungFuSquirrel on Sat Jul 31st 2004 at 2:58am
KungFuSquirrel
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Posted 2004-07-31 2:58am
751 posts 393 snarkmarks Registered: Aug 22nd 2001 Occupation: Game Design, LightBox Interactive Location: Austin TX
8 hours daily, give or take.

And what do you mean except me? I sure as hell am doing it when I want to. :smile:
Re: Just Got That Mappers Rush! Posted by 7dk2h4md720ih on Sat Jul 31st 2004 at 3:04am
7dk2h4md720ih
1976 posts
Posted 2004-07-31 3:04am
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I know you love it. :smile: I meant that the rest of us map when we feel
like it, whereas you're obligated to map regardless of how you feel. Of
course, you're compensated with humongous wads of cash for your efforts.
Re: Just Got That Mappers Rush! Posted by G.Ballblue on Sat Jul 31st 2004 at 5:37am
G.Ballblue
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Posted 2004-07-31 5:37am
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Alien_Sniper said:
I know you love it. :smile: I meant that the rest of us map when we feel like it, whereas you're obligated to map regardless of how you feel. Of course, you're compensated with humongous wads of cash for your efforts.
From what I know of, game developers are very under payed.
Re: Just Got That Mappers Rush! Posted by Ferret on Sat Jul 31st 2004 at 7:49am
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Posted 2004-07-31 7:49am
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lol you are sadly mistakened. an educated game developer can get quite a healthy starting pay. but thats nothing unsuaul about you
Re: Just Got That Mappers Rush! Posted by Yak_Fighter on Sat Jul 31st 2004 at 7:55am
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Posted 2004-07-31 7:55am
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Ferret 1, G.Ballblue 0
Re: Just Got That Mappers Rush! Posted by Fjorn on Sat Jul 31st 2004 at 8:02am
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Posted 2004-07-31 8:02am
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I donno, if I started to make maps for a living what is fun now would soon turn into work, and not be fun.
Re: Just Got That Mappers Rush! Posted by Ferret on Sat Jul 31st 2004 at 8:11am
Ferret
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Posted 2004-07-31 8:11am
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thats why you look for the job if you want the job. Mapping is fun for level designers, thats why we do it. Physics is fun for physicists. Unless for some ungodly reason a Physicist decides to be a level designer, than you have chaos.
Re: Just Got That Mappers Rush! Posted by Hugh on Sat Jul 31st 2004 at 8:40am
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Posted 2004-07-31 8:40am
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I map when I have an idea in my head for whatever it is I want to work on, otherwise no.
Re: Just Got That Mappers Rush! Posted by KingNic on Sat Jul 31st 2004 at 12:17pm
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Posted 2004-07-31 12:17pm
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I'm quite worried about becoming a professional level designer since
I'm not sure how well I could map if I had to do it all day every day,
and under pressure.
Re: Just Got That Mappers Rush! Posted by KungFuSquirrel on Sat Jul 31st 2004 at 2:57pm
KungFuSquirrel
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Posted 2004-07-31 2:57pm
751 posts 393 snarkmarks Registered: Aug 22nd 2001 Occupation: Game Design, LightBox Interactive Location: Austin TX
lol you are sadly mistakened. an educated game developer can get quite a healthy starting pay. but thats nothing unsuaul about you
Educated? Ha. Experienced. And that's experienced as in about 8 projects under your belt. Designer starting pay is the bottom rung of all pay ladders. However, due to correlations between level design and game design (both falling under the designer category), there is more room for advancement than in other production-related fields. Programming is the only field that really offers big starting pay.

Now, don't get me wrong, I'm not complaining about my pay. But the numbers are not that big.

As for Blueball's comment, he's right - but not in pure salary points. Many developers, as you know, find themselves in long periods of "crunch mode" (sometimes as long as 9 months, though only on rare occassions). These can fall before the game goes gold, before E3, before major milestones, or even before monthly milestones. During these times, developers work extended hours and weekends (sometimes as many as 16 hours+ a day, but this again is an extreme example). In the process of working these hours, there is generally no overtime pay. In crunch you may be paid as little as half of what you actually worked.

I think I rambled about this once previously - people are used to short dev time games and want the hottest new titles NOW. Publishers try to cater to this, some without regard to developers and the fact that games now take longer periods of time and more people to create. Small and third-party studios barely have a chance - They don't have the resources or manpower to keep up with publisher deadlines, and can sometimes lose funding if they don't make deadlines (a non-issue for first-party or publisher-owned studios, such as Raven).

I personally am in pretty good shape and not affected by many of these, but it's important for any of you looking to work professionally to learn more about this sort of thing (and not through me, heh :razz: ). Larger studios are the most secure places you'll find. Even then, Ritual's layoffs from a while back and Atari/Infogrames closing down Legend shows that even more high profile studios aren't always in the clear.
Unless for some ungodly reason a Physicist decides to be a level designer, than you have chaos.
Designers come from all walks of life. BadMofo had a degree in biochemistry or something from Virginia tech. Many at Raven have English degrees. One of our designers was an architect for a while. Tommyd has a degree in physics/optics, I believe.
Re: Just Got That Mappers Rush! Posted by fishy on Sat Jul 31st 2004 at 4:26pm
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Posted 2004-07-31 4:26pm
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if you take into account jobs like washing dishes, serving in mcdonalds, barwork etc, then Ferrets comment about a decent wage would be valid. (even though i dont know the figures, i reckon it's a reasonable assumption)

however, if you're basing it on the average salery of a D.C. lawer, then yup, they pay you plums.

if it's what you love to do, then well done on getting there, and a good wage is a bonus.
Re: Just Got That Mappers Rush! Posted by Ferret on Sat Jul 31st 2004 at 6:00pm
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Posted 2004-07-31 6:00pm
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KungFuSquirrel said:
Unless for some ungodly reason a Physicist decides to be a level designer, than you have chaos.
Designers come from all walks of life. BadMofo had a degree in biochemistry or something from Virginia tech. Many at Raven have English degrees. One of our designers was an architect for a while. Tommyd has a degree in physics/optics, I believe.
What I meant by that comment was that a person who's only love is physics would have a hard time changing careers into something else. If we look at both TommyD and Badmofo, they love to map as well, so they'd be quite fine a level design. See my point now?
Re: Just Got That Mappers Rush! Posted by $loth on Sun Aug 1st 2004 at 6:15pm
$loth
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Posted 2004-08-01 6:15pm
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If you like to design and create levels, then thats good.
If you like to design and create levels for a job, thats even better, tbh, enjoying something you like when there is more pressure with a deadline and such, is hard work.
Re: Just Got That Mappers Rush! Posted by Loco on Sun Aug 1st 2004 at 9:03pm
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Posted 2004-08-01 9:03pm
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I get moments where I want to map, and have no inspiration or deisng
ideas, and moments where I have design ideas, but open up hammer and
can't be bothered - but NEVER at the same time.
Re: Just Got That Mappers Rush! Posted by Hornpipe2 on Mon Aug 2nd 2004 at 3:11am
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Posted 2004-08-02 3:11am
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I had one of these a couple nights ago, and got out TFC_Theft again. By the time I had gotten Hammer reinstalled and all the textures recovered off the second hard drive, I had not much energy left to map, but I still added a couple halls and a neat room (or so I thought).