Re: How do you?
Posted by SuperCobra on
Wed Jun 29th 2005 at 7:00am
184 posts
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Registered:
Jan 2nd 2005
Location: Oregon,USA
How do you guys come up with ideas for a map? I cant seem to think of
anything and I just wanted to know how you guys come up with your ideas
and your levels.
Thanks
Life is like a box of chocolates u never know what you'll get you might get a.....scream.
Re: How do you?
Posted by Andrei on
Wed Jun 29th 2005 at 10:59am
Posted
2005-06-29 10:59am
Andrei
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Sep 15th 2003
Location: Bucharest, Romania
I for one simply make random sh*t that "looks good", compile and see if
it's "worthy". If it is, I simply try to figure out what the thing I
just made could be and, once i'm decided, I add stuff to it. :biggrin:
Re: How do you?
Posted by satchmo on
Wed Jun 29th 2005 at 4:49pm
satchmo
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Nov 24th 2004
Occupation: pediatrician
Location: Los Angeles, U.S.
There are about dozens of threads with the exact same topic (and maybe even the same title). Perhaps this should go under the Half-Life 2 editing forum.
"The greatest thing you'll ever learn is just to love and be loved in return." -- Toulouse-Lautre, Moulin Rouge
Re: How do you?
Posted by Noir on
Wed Jun 29th 2005 at 5:10pm
Noir
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Jun 23rd 2005
Occupation: Game Programmer
Location: Leamington Spa, England
The greatest inspiration for CS mapping is the spy movie/peyote combo.
Re: How do you?
Posted by habboi on
Wed Jun 29th 2005 at 5:32pm
habboi
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Location: United Kingdom
I too make a room with lots of detail (I call it the main room) I then link up a few other rooms and outdoors with few details and thats it. A finished map...Takes a while though, took me 3 months just to finish de_boshi.
Re: How do you?
Posted by G.Ballblue on
Thu Jun 30th 2005 at 7:44pm
1511 posts
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Registered:
May 16th 2004
Occupation: Student
Location: A secret Nuclear Bunker on Mars
I generally listen to video game music -- no visual game, just the music. I listen to it, and see what kind of level scene appears in my head...
Breaking the laws of mapping since 2003 and doing a damn fine job at it
Re: How do you?
Posted by Dred_furst on
Thu Jun 30th 2005 at 8:49pm
455 posts
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Registered:
Sep 3rd 2003
Location: UK
if you wsant inspiring game music, listen to machinae supremacy, its a
mix between game music and heavy metal :biggrin: they gave me a kickass idea
with flagcarrier :biggrin:
I need a new sig
Re: How do you?
Posted by Spartan on
Fri Jul 1st 2005 at 1:15am
Spartan
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Apr 28th 2004
I listen to music when I map as it helps me concentrate. The computer is in the living room and someone is usually watching TV.
When your trying to come up with a new map you need to find something
that fits your style. People enjoy making enviroments that they would
like to visit. Mapping is an art and gives you the ability to create
your own world to walk around in. People enjoy creating a varying
amount of things whether it be an Italian village, gloomy factory, a
research station on mars, etc. Think of what you enjoy and imagian a
place that you'd like to go to. Then make it. Maps can be based on a
real place or imaginary. They don't have to be filled with NPCs and
enemies. They can be quiet and peaceful. Or they can have explosions
and chaos everywhere. Most of the time it's good to have both.
Re: How do you?
Posted by Finger on
Fri Jul 1st 2005 at 1:27am
Finger
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Oct 13th 2001
I find the highest peak around.. climb it, eat as much peyote as I can handle. Then, I sit back and let the spirits of level design take me aflight, on pillows of fluffy vertices, through the twisted spiral wireframes of the global imagination, where I then pluck a blossoming, fresh, idea straight from the tree of creativity...then cradle it safely in my digitized arms, as I float back down to the cold hard world of keyboards, belt-loops, and tax forms.
Re: How do you?
Posted by habboi on
Fri Jul 1st 2005 at 1:41pm
habboi
The Spammer of Snarkpit
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Heck I listen to music, I spose mapping is a way to create a magical place you wish existed or perhaps you wish you lived in. I remember a Zelda level which made me wan't to make levels like that. Has been a fantasy all my life to make a game or a level. Why my dream is coming true and thousands of people are able to watch my map in play soon.
Re: How do you?
Posted by Myrk- on
Fri Jul 1st 2005 at 3:33pm
Myrk-
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Occupation: CAD & Graphics Technician
Location: Plymouth, UK
Theres 2 main ways- building your idea, or stumbling across it.
First method involves choosing a direction and developing it till its done.
Other method is self explanitory :razz:
One thing which may intruige you music map creators, you can actually "decompile" music to its musical notation and feeling, and translate it into architecture. Takes a while, but it has been done (apparantly). Just one of many wierd facts I find out.
-[Better to be Honest than Kind]-