Map credits

Map credits

Re: Map credits Posted by asterix_vader on Sun Nov 5th 2006 at 4:33pm
asterix_vader
494 posts
Posted 2006-11-05 4:33pm
494 posts 49 snarkmarks Registered: Aug 29th 2003 Occupation: Trying to find one Location: Peru
i was just wondering how you like to put credits on your maps.
...i hope someone votes. :grenade:
Re: Map credits Posted by Orpheus on Sun Nov 5th 2006 at 5:34pm
Orpheus
13860 posts
Posted 2006-11-05 5:34pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Personally, I feel that it is nearly as important to credit those who invested their valuable time in your creation AS the creation itself.

I voted other however because no one option is the correct choice for me. My main credit medium is the classic text file associated with the zip but if its important enough I will also include a game text entity message and perhaps an easter egg. I have also had use of textures with key personages upon them.

In the end, its just so important to me that I mention as many as I can humanly recall.. INDIVIDUALLY!

You will prolly never see me say "Thanx to the gang at Snarkpit"

Its just so ungrateful. :sad:

The best things in life, aren't things.
Re: Map credits Posted by Pvt.Scythe on Sun Nov 5th 2006 at 7:48pm
Pvt.Scythe
730 posts
Posted 2006-11-05 7:48pm
730 posts 113 snarkmarks Registered: Sep 19th 2004 Occupation: student Location: Finland
<span style="color: white;">I used to put boxes with textured credits in my maps, but nowadays I just add my nick into a .txt. I think mapping is mostly dead for me now. I only partake in Snarkpit competitions occasionally. I blame the lack of time. :sad: </span>
''Everyone wades in s**t until they're competent enough to walk on it. Jesus style.''
Dystopia - Empires
Re: Map credits Posted by midkay on Sun Nov 5th 2006 at 8:03pm
midkay
398 posts
Posted 2006-11-05 8:03pm
midkay
member
398 posts 120 snarkmarks Registered: Apr 15th 2005 Location: United States
I voted "other" like Orpheus for pretty much the same reason.

In my opinion, you should always do a complete credit listing in your readme file. But I also enjoy putting/seeing a decal of your nick in a map, as well as game_text easter eggs (find a hidden room and it displays, or press a button on the wall)... always a fun surprise.
-- midkay
Re: Map credits Posted by Andrei on Sun Nov 5th 2006 at 8:11pm
Andrei
2455 posts
Posted 2006-11-05 8:11pm
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
I like placing brushes wrapped in a texture of myself in every corner of the map along with speaker towers yelling my name while playing Ave Maria in the background. :heee:

Oh and every now and then my name flashes on the players' screens with a bright-red font, just to remind them whose map they're playing.
Re: Map credits Posted by Dark Tree on Sun Nov 5th 2006 at 8:13pm
Dark Tree
646 posts
Posted 2006-11-05 8:13pm
646 posts 264 snarkmarks Registered: Apr 30th 2004 Occupation: DigiPen student Location: USA
it's a mix of those options. usually game_text + text on a texture + .txt file rar'd with the bsp's<br style="font-family: Verdana;">
Re: Map credits Posted by G.Ballblue on Sun Nov 5th 2006 at 8:37pm
G.Ballblue
1511 posts
Posted 2006-11-05 8:37pm
1511 posts 211 snarkmarks Registered: May 16th 2004 Occupation: Student Location: A secret Nuclear Bunker on Mars
I voted other -- for me, it's really based on the scale of the map. Some kind of full blown production, such as classic, had a formal "credits scene" at the end of the map. Factions on the other hand, mainly used a solid with text on it, and of course, both maps features credits in a text file.

So yea. I'd mainly do the credits in game, since the number of people who read a text file is marginal.
Breaking the laws of mapping since 2003 and doing a damn fine job at it
Re: Map credits Posted by Addicted to Morphine on Sun Nov 5th 2006 at 9:31pm
Posted 2006-11-05 9:31pm
3012 posts 529 snarkmarks Registered: Feb 15th 2005
I voted other for the same reasons as Orpheus listed.
Re: Map credits Posted by asterix_vader on Mon Nov 6th 2006 at 12:59am
asterix_vader
494 posts
Posted 2006-11-06 12:59am
494 posts 49 snarkmarks Registered: Aug 29th 2003 Occupation: Trying to find one Location: Peru
Orpheus said:
I voted other however because no one option is the correct choice for me. My main credit medium is the classic text file associated with the zip...
midkay said:
I voted "other" like Orpheus for pretty much the same reason.
Addicted to Morphine said:
I voted other for the same reasons as Orpheus listed.
guys, guys, GUYS!!!!

didn't you read the 3rd option?

"attach a txt/html with the map files"

am i wrong or isn't that the option you'd have chosen?
or my english isn't good enough so you couldn't understand? :cry:

unless:

AtM and midkay: with "i voted "other" for the same reason as Orpheus listed" you mean "no one option is the correct for me" or "my credit medium is the classic txt file associated with the zip" ?

anyway, thanks for voting! 3 (or 1) votes goes to the 3rd option... if i'm not wrong.
Re: Map credits Posted by Orpheus on Mon Nov 6th 2006 at 1:29am
Orpheus
13860 posts
Posted 2006-11-06 1:29am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Calm down my Peruvian ally. :lol:

My main one is a text file yes, but I almost always use 1, 2, and 3.

Your English is Ok, you are just focusing on the #3 option as if it were all there was to my reply.

The best things in life, aren't things.
Re: Map credits Posted by asterix_vader on Mon Nov 6th 2006 at 1:38am
asterix_vader
494 posts
Posted 2006-11-06 1:38am
494 posts 49 snarkmarks Registered: Aug 29th 2003 Occupation: Trying to find one Location: Peru
ohh i get you now. (and i was calm-ed all the time, i knew that would "sound" like i wasn't) :rolleyes:
Re: Map credits Posted by MisterBister on Mon Nov 6th 2006 at 11:23am
MisterBister
277 posts
Posted 2006-11-06 11:23am
277 posts 78 snarkmarks Registered: Oct 17th 2004 Occupation: studying Location: SWEDEN
I only add all the stuff in a .txt-file.
Mainly since my "thanks to" -lists always become huge, and include about 50 names.
Re: Map credits Posted by Le Chief on Sun Nov 26th 2006 at 3:27am
Le Chief
2605 posts
Posted 2006-11-26 3:27am
Le Chief
member
2605 posts 937 snarkmarks Registered: Jul 28th 2006 Location: Sydney, Australia
Hi all

I would use a game_text (at the end of the game) with a txt file as well. The start of my MOD is to cool to have credits. Anyway My credits will be short because I built the mod. Although My brother did build the Pelican space rocket and one other thing....
Aaron's Stuff
Re: Map credits Posted by omegaslayer on Sun Nov 26th 2006 at 7:26am
omegaslayer
2481 posts
Posted 2006-11-26 7:26am
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Hi all
I would use a game_text (at the end of the game) with a txt file as
well. The start of my MOD is to cool to have credits. Anyway My credits
will be short because I built the mod. Although My brother did build
the Pelican space rocket and one other thing....
:wtf:
Posting And You
Re: Map credits Posted by Andrei on Sun Nov 26th 2006 at 11:13am
Andrei
2455 posts
Posted 2006-11-26 11:13am
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
/angry teacher voice
You're late again!
Re: Map credits Posted by Forceflow on Sun Nov 26th 2006 at 12:32pm
Forceflow
2420 posts
Posted 2006-11-26 12:32pm
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
A nice txt full of ASCII goodness. Naked ladies, dinosaurs, credits.
:: Forceflow.be :: Nuclear Dawn developer
Re: Map credits Posted by Naklajat on Mon Nov 27th 2006 at 12:47am
Naklajat
1137 posts
Posted 2006-11-27 12:47am
Naklajat
member
1137 posts 384 snarkmarks Registered: Nov 15th 2004 Occupation: Baron Location: Austin, Texas
For single player maps game_text at the end + txt file, for multiplayer maps txt file and maybe an easter egg.

o