Snarkpit Maps Archive

Counter Strike Source de_red_snow

by G.I.Joe
Yeah.....
its the 2nd map (for CS:S) i've made
the first is de_el_grande_H, but is a bit cheap

Half-Life 2: Deathmatch Fy_Forest

by Weeper
Beta
This is a small map where the terrorists and the counter terrorists are going to fight each other. The map structure is taken from de_ion wich is a map I made for cs. The map is curently for HL2DM but will be converted over to CS Source when its done (24.Des).

Natural Selection (HL) Arkan

by Paladin
Beta
Your typical Natural-Selection Combat Map. It's set in an infested mining station. As i now have some more time for mapping I'll hopefully finish it soon.

Half-Life: Deathmatch HL_Warehouse

by Paladin
Beta
A medium sized Half-Life deathmatch map i've started earlier this year (2004). It's set (as the name implies) in a warehouse including the nearer environment aswell as some canals underneath.

Half-Life 2: Deathmatch dm_fragland

small map for fast fragging!

This is my first map for hl2dm so be nice :)

/Frontier Psychiatrist

Half-Life 2: Deathmatch dm_station14

by Lan
Beta
station 14 is city 14's train station. a train station in a city that's in a wasteland. to the north of city 14 is city 13 and west is city 15. i dont even know if i spelled city correctly. anyway city 14 is the smallest city. and is in the center of a vast desert like wasteland. population is only about a hundred because people keep killing each other, thats why its a deathmatch map.

nah im jus bulls**tin yoou, tell me what you think

Half-Life 2: Deathmatch DM_Entrapment

Beta
Its the very first time ive used Hammer, so its my first map, i'm quite pleased with progress ive made in a day or so, so hopefully i'll make bigger and better maps, although this one is really fun to play with 4/5 people.

Counter Strike Source LC

Beta
I'm creating a CS:Source map based on my local leisure centre (thus LC). There will be the usual assortment of swimming pools, flumes etc. It will a bomb planting map, with the T's coming in through the roof (falling into the pool).

It should be a fast passed map as the T's and CT's reach the bomb site very quickly.

This is my first go at CS and only the 2nd map i have made, so its gonna be challange.

The map has yet to reach the alpha stage.

Half-Life 2 Deep: Source

Beta
A remake of my Half-Life map with a lot of changes dotted throughout. Very early stages yet, so just screen shots. :P

Half-Life 2: Deathmatch Tower: Final release

by richcz3
This is the final release for Tower and it is ready for download
Changes made by request:

Removed barriers up toward central tower corridor
Removed some explosive barrels and spaced them out.
Fixed:
Combine Tower ladder upper dismount fixed
Also implenmented a guide bars allowing player to strafe on Combine tower without falling off.

Any questions, comments or suggestions:

rich_even@yahoo.com

Half-Life 2: Deathmatch scrapyard_c2

This map has 3 large arenas, several smaller rooms, and many tunnels connecting everything. It has basically all the weapons spread out across the map, and a good mix of powerups. It also has some buggies if you like to drive. I decided to make the map as bright as possible because there are a lot of dark maps, and I don't like darkness in DM.