Snarkpit Maps Archive

Half-Life 2: Deathmatch Exodus

by Trapt
Beta
I thought I'd challenge myself, and try to make a map based in Ravenholm.

Still needs a LOT of work done, but I feel it is good enough to show.

Lighting is not in any ways too dark for DM, as it has been tested.

Please, feel free to comment. Every comment will eventually help the map to be as good as it can.

:)

For more high-res screenies, head here: http://thejuice.hollosite.com/trapt/even_more_newer/

Counter Strike Source Operation Castle Standoff

by TheGman
Beta
This map is my First map ever for any Halflife game. I am trying to make it a moody atmosphere, all based in a castle that has displays of artifacts. Terrorist being what they are are trying to destroy it for reason unknown. This map will take awhile for me i probly will have to make my own models for the artifacts. When i get closer to completion i will add more Pictures.

Counter Strike Source TheKnollsApt1128

by TMA-2
Beta
First time mapper; second map. I hardly count the first, because it was basically the obligatory Beginner's-Square-Room-With-One-Light-And-One-Physics-Object/Crate/Hostage-entity.

This map is a semi-accurate (taken from memory, not floorplans) re-creation of the old apartment where I used to live. It's quite small, which doesn't bode very well for playability, but it was a toss-up between that and accuracy. More often than not, I've chosen accuracy -- as best as I've been able to remember, anyway.

The entire purpose of this map is essentially to build my skills enough to re-create my mom's condo, since it always seemed like it would make a great cs_ map. This map is much less complex than my next project, since it's just a two-bedroom, $600 a month apartment in a questionable complex where drug dealers may or may not live.

The completion status is tentative, since I don't know how much of the surrounding area I'll include and/or make playable.

Guess that's it. I'll release a .bsp when I feel it's not so much of an eyesore anymore.

P.S. Those hostages are there temporarily for me to kill when I'm frustruated at something-or-other not working correctly.

Counter Strike Source de_officeblock_beta3

by Rossi
Beta
Terrorists have taken over an officeblock. Negotiations have failed. CT's must stop them blowing it up.

Half-Life 2: Deathmatch dm_2212

Beta
This is only a medium sized map. I wanted to have a portion of the map both inside and outside. I plan on making this a Team Death Match map eventually. Thanks to Leperous and Reno for the help, both direct and indirect.

Comments welcome.
-Kazigmal

Counter Strike Source De_CityOfRuins

Beta
This is going to be one of my best bomb defuse maps released and its going to be a great map very fun and alot of good hidind spots and routes :)

Half-Life: Deathmatch Delirium3

by Mouse
I was late the the HL1 mapping game, and thus the reason for posting up this map after HL2 has been released. This is not a first map attempt, spent a lot of time tweaking this one around. Had to get rid of some stuff because it was slowing down the engine so it's not as pretty as it could be. Just wish I hadn't finished it 3 days before HL2 came out. Good experience otherwise. Also, check out my HL2 map Casual: http://www.snarkpit.com/maps.php?map=1437

Half-Life 2: Deathmatch dm_Stalkyard

by Boxy
Remake of the classic Stalkyard from Halflife 1. Trying to stay as true to the original as possible, but slight changes will be made. The map was originally intended to be released as part of a mod I'm working on, but I figured a HL2DM version wouldnt hurt...

Now works in both Linux and Win32 environments

PLEASE DELETE OLD VERSION IF YOU HAVE IT AND REPLACE WITH THIS ONE.

Half-Life: Deathmatch Mars2100

Beta
I wonna make a cool map with some details and nice architecture.
Nothing bad for my first map. ;9 i think....

Half-Life 2: Deathmatch dm_harbour

This map is set in a small harbour somewhere on the coast, with a few warehouses and other buildings, a beach and other assorted harbour-like things. Probably plays best with less players, ~10-16, but has spawns for +32 people.

Counter Strike Source de_cwhighschool

Beta
For more information on this map, read the included readme file. E-mail or AIM me with feedback please! :)

haysuess@hotmail.com
or
SJHaysuess

Half-Life 2: Deathmatch killboxdm

I know... another lame ass killbox map. Well, I'm new to mapping and got in the spirit from watching my roommate, who is currently working on Gasworks. I figured I would start off with an easy map to keep me from getting discouraged and introduce me to the mapping world. I kept the map geometrically the same, added some extra goodies to take advantage of HL2's physics and lighting.