Snarkpit Maps Archive

Half-Life: Deathmatch BORG_ENCOUNTER_RO

This map is in development still and is going to recieve a major rebuild due to R_speed issues and engine limitations. The original concept was going to be two ships both borg and fedreation that a player could teleport between amist a huge battle. Most likely it will end up being two separate levels. This level uses an awesome assortment of custom textures and wav files including trek background music.

update: map compleated/fixed but unreleased

Counter Strike Source DE_SUBWAY

Beta
DE_SUBWAY is a bomb defuse map for CS:S

Counter-Terrorists: Prevent Terrorists
from bombing the subway tracks. As you
travel down the track make sure to keep
away from the third rail and oncoming trains.

Terrorists: The Terrorist carrying the
C4 must place the bomb at one of the two
bomb sites at the end of the tunnel.
As with the CT's watch that third rail
and oncoming trains.

This is my first map. I used it as a means to learn
Hammer and get ready for the release of DoD:S

I hope you enjoy it.

Counter Strike Source de_takedown

by Ricky_C
Based on events that actually never happened.

de_takedown is a map about people, a warehouse and one lonely lonely tyre and it DOES include barrels.

Terrorists have invaded a cs_office style building, why?, to plant a bomb that will destroy some interesting files andor weaken the buildings structure.

As a member of the counter-terrorist force you must stop these evil people who threaten the worlds security, why?, why not.

http://www.geocities.com/ric_gak/de_takedown0008.jpg
http://www.geocities.com/ric_gak/de_takedown0009.jpg
http://www.geocities.com/ric_gak/de_takedown0010.jpg
http://www.geocities.com/ric_gak/de_takedown0011.jpg

Half-Life: Deathmatch dm_hogwarts

by $loth
This map is based around the Layout of hogwarts from what i have seen in the movies.
Comments are welcome as always.
Has some custom sounds [ recorded by me :D] and textures.
This map is back on for the comp.

Counter Strike Source sim_castle

The "sim" prefix was created in order to identify those maps created by Simulant:2.
Sim_castle is an Arena style map with 16 start points on each team. Stay alive, IF YOU CAN! in this one of a kind map.

**Get your heart pounding again**

Servers Running map:
{DK} DarkKnights

Half-Life 2: Deathmatch dm_waterhazard_v2

by Arzie
Large outdoor map with airboats to HL2 DM.

Half-Life 2: Deathmatch ofc_thebeach

by ofcvirg
A new map that funfunosscar has made very good map enjoy it has some hiddin rooms also

Half-Life 2: Deathmatch FacilityV1

by razor
Beta
This map will be somehwat like the Facility map from James BOnd goldeneye for the nintendo 64. I will make my verson as well as the game verson for this. Later if the map works out fine i have drawn out plans for a addition to the map and maybe a single player level almost like the n64 verson. Later if that is popular I may even make the enterior game who knows.

Half-Life 2 Ethereal

Beta
My upcoming single player episode.... First pictures coming soon.

"I awoke from this strangest place, why, I cannot tell.
Something is not in order here... My family, my life, EVERYTHING vanished in a blink of an eye... Now I?m stranded within these walls."

-Neil, second grade Citizen

Half-Life 2 morgue

by Bantam
Beta
My first proper attempt at mapping, I'm developing this map as part of a single player mod for HL2 in a near future, film noir style. Hopefully it'll be part of a larger "police" building if I can speed up a bit. I intend to add some freezer storage on the back wall for bodies, various surgical bits and pieces and a cadaver. I was trying to get the steam entity to work on this map because I wanted cold air to be coming from the vent on the wall but all I can seem to get out of it is black steam no matter what the settings. Ah well.

Counter Strike Source swamp_fusion

by NoVA
Beta
I am trying to improve my mapping skills for the death match compatition, so i tried this for a bit of fun.

Half-Life 2: Deathmatch DM_PIFF

by jonask
Piff, A small map for deathmatch pleasure =)

This is a small-medium sized map, good for less than 10 players.
It was originaly made for LAN play, but works good on the net too.
There is no special themeing, it's just made for fun.
There should be no technical problems with the map (except the ladders, i decided to screw them for now since they aren't essential for the gameplay).