Snarkpit Maps Archive

Half-Life 2: Deathmatch DM_Deaths_Playground

Beta
This map will be in a large, fenced off area, outside, with plenty of rubble, broken stuff and other things.

There will also be an underground section, that is the cliche'd "bunker type thing", but with tables, TABLES I TELL YOU!!!!.....and maybe a TV.

Topside will look like an area of countryside that has just been shelled half to death, then fenced off for little or no reason.

Half-Life 2 Storage

Beta
This map will include a large building, full of parked lorries, and lots of guards.

Half-Life: Deathmatch Persian Letters

RELEASED AUGUST 2004. People's Choice of 2004 Snarkpit Competition.
To install: open "persia" in the .zip, and extract the 5 or 6 folders into "valve". I don't know why it's even in "persia", I'm stupid.

When I played Prince of Persia, what really stuck out for me was the level design. All of it was very seamless and connected - you had a genuine feeling of where you were going throughout the palace and it all seemed like one place. Flash forward a few months. I slave away at the last second and barely pump out a map for the competition. I'm such an idiot!

Counter Strike Sirloin

RELEASED JULY 2004.
A CS_ map created under 2.5 hours, including conception, construction, and compile time. Built to practice "speed-mapping", and the ability to quickly create and implement ideas under a time-limit.

Half-Life Issues: Legacy

for Half-Life 0
RELEASED APRIL 2004.
Explore a revamped Black Mesa, blasting aliens and military alike. A mysterious being seems to be communicating with you, through sarcastic text messages. What are his true intentions? Beware, for nothing is as it seems. Will you survive? Will you leave... A legacy?

Counter Strike Source cs_twilight

This is a hostage rescue map that I have created from scratch. I believe it to be one of the nicest custom maps available right now. Please visit my link for more info, screenshots, and the download.

Zombie Panic (HL) zp_industry

by Paladin
Small to medium sized Zombie Panic map. It features an abandoned, old industrial part of a town. I've tried to reflect the moody and creepy atmosphere of the mod.

Unreal Tournament 2004 CTF-Dome

Beta
This ut2004 teamplay level is set outside high up in the mountains.
It combines grassy organic areas, with sci-fi tunnels, jumppads, and doorways.
The dome shaped teambase (seen in screenshots) is situated over a huge drop, and only reachable by jumppads.
The teambase is made from about 6 meshes imported from maya.
These meshes are copied and rotated several times to complete the finished building.

The release of HL2 means i'll probably not get around to finishing this level for a while, -So im posting screenshots of it instead.

Counter Strike Source 2player_barn

Beta
A tiny map for 2 players, fast action and pretty fun. Im new to hammer so im still learning.

Counter Strike Source cs_eden

Beta
First things first, i need a better name for this map, i hate 'eden' it sounds gay...anyways....
Its a cs_ map with two rescue points. There are three doors which can only be opened from the inside. I've only tested gameplay on this map with three people and it was fun but needs to be tested with more people. The hosty navigation is crap at the moment and ill fix this before i release the map. This is my first map in years so i hope ya like it or at least provide some helpful critique.