Snarkpit Maps Archive

Half-Life: Deathmatch heartspark

Hmm...I wouldn't recommend downloading this map unless you really want to see how my first attempt at mapping came out. Gamplay-wise, its not to bad with 4-5 players, but any more than that and it just gets crowded. For such a small map, it took a long time to build! Look out for all the cliches...sniper tower, crates, dark sewer bit...sand bags, and my favourite...wafer-thin walls!

Opposing Force (HL) op4_grangehill

OK, this one is an 'Opposing Force' map, and is a semi-remake of an old Action Quake map set in a school environment. There is a swimming pool, gymn, classrooms etc. It is a very large map and is great with 16+ players :) I started this map in my second year of Uni, but had to put it on hold for a fair while as I had my dissertation to write. Once that was done, I finished it off. Not bad but not brilliant either really. Apologies for the dark screenshots - i'm using some old ones and i'll try and take some new ones soon.

Frontline Force (HL) flf_sorrow

Set in the ruined grounds of a castle (yeah..okay so I like castles!), and has taken me far too long to build due to all the vertex manipulation! As FLF seems to have slowed to a crawl in development, i've released this map independently.

Frontline Force (HL) flf_siberiankiss (rebuild)

I totally rebuilt my older map of the same name that was for official release in version 2.0 of Frontline Force. It's still set in a Siberian warehouse-y environment, only there's more detail and much nicer textures this time round :) Gameplay remains unchanged. I've also made a number of tweaks more recently as suggested in the comments :) FLF 2.0 taking too long to be released so i've made the map available.

Frontline Force (HL) flf_pacmanjr

The next (and possibly final) in my series of 'fun' Pacman maps. I should really concentrate more on my proper maps :)

Frontline Force (HL) flf_pacman

Just a fun map I made one week when I was bored....OK so I was on a bit of a nostalgia trip and thought it would be funny to run around the Pacman maze! And then I thought it would be even funnier running away from the ghosts in the maze as well!

Frontline Force (HL) flf_mspacman

Umm....its the sequel to flf_pacman :D It's just a map I knocked up as a Christmas pressie for the FLF community to say thanks for all the support :)

Frontline Force (HL) flf_cyprus

I started this map a long time ago, and kinda dropped out of mapping for a while. When I returned I rebuilt it all from scratch and think made a better map out of it :) It has since been included in the 1.7 release of Frontline Force, but wasn't too popular :(. Based in a small village on the island of Cyprus I think it captures the greek atmosphere quite well :)

Half-Life: Deathmatch dm_rampart

This map started off as a second map for the recent Snarkpit mapping contest, to give me a little break from my main entry...but this one ended up being my main entry as the other wasn't ready in time. It has a cartooney castle kinda theme, with subtle lighting and colours to add to the fairytale theme. It started off as a simple small arena but grew into the monster that it is now - with 4 storeys, as I was a little worried it was too small...but it's probably a tad too big now! Weapon placement was graciously and expertly done by ReNo to great effect :)

Counter Strike Source RavenStreet

Beta
This map is practicly my first map for CS:S. I Just learned how to use a few things in the new Hammer so this is what I have for display. Not really ment for play just to show off the cables and so on.

Half-Life: Other... px_bridges

PX_bridges is: A towering Research facility surrounded by mountains. There's some crucial scientific data about the aliens stored into the mainframe and the mission is to find the mainframe and get a memory module to the top floor where dust off is waiting for our little heroes. The map is quite linear so replayability might prove to be a problem.

This will be my very first officially released map. Be kind to it ;). I've been making it for three months now and it's soon ready.

*edit: I accidentally deleted the third image... Fixed now.
*Update: It'll be released as soon as the Paroxysm team gives a GO!
*Update: Paroxysm is no longer in developement. But here's the map.

Counter Strike Source boz_map

Beta
uh, just a basic test of stuff =) breakable windows, swaying tele lines, shatterable stairs, lights and a buy zone for ct's but also a spawn for terr and displacement mapping on the ground

note about 1Mb

just have a quick look and provide me some info before I do a whole stuffed up map.

Things to do: finnish map, bomb sites, terr buy, others...