Snarkpit Maps Archive

Half-Life: Deathmatch Forestrats_ro

Pretty cool map, never got a good release since all the review sites where no longer being kept up. It features random wood land sounds and a few extra sounds when players join and leave the game. I got a lot of good feed back from the playtesters at the time.

Half-Life: Deathmatch Shadowrats_ro

A pretty fun little map based in a back yard and under a structure. I added a cool little extra that allows the players to hear a variety of screams when players are killed, good for a few laughs and quite enjoyable ;) .

Half-Life: Deathmatch CAULDRON_RO

My newest creation and the next to be released. A castle theme map with R_speeds bellow 800 in all locations while maintaining an awesome unique look. You'll find just about everything you'd expect to find in a castle theme map(except the r_speeds, lol).

(UPDATE) This map may end up dedicated to the BROKEN REALM mod, Maybe.

(UPDATE) Map compleated but MOD discontinued in 2003

Half-Life: Deathmatch BROKEN_REALM (WarLords)

Abandoned
2 castles, city in between and eye candy up the wazoo. Maintains low r_speeds with the nice details as well.

MOD discontinued in 2003

Half-Life: Deathmatch BROKEN_REALM (castle siege)

This is a map for the up and coming mod BROKEN REALM. Its a castle siege map

Mod Discontinued in 2003

Half-Life: Deathmatch BORG_ENCOUNTER_RO

This map is in development still and is going to recieve a major rebuild due to R_speed issues and engine limitations. The original concept was going to be two ships both borg and fedreation that a player could teleport between amist a huge battle. Most likely it will end up being two separate levels. This level uses an awesome assortment of custom textures and wav files including trek background music.

update: map compleated/fixed but unreleased

Counter Strike Source DE_SUBWAY

Beta
DE_SUBWAY is a bomb defuse map for CS:S

Counter-Terrorists: Prevent Terrorists
from bombing the subway tracks. As you
travel down the track make sure to keep
away from the third rail and oncoming trains.

Terrorists: The Terrorist carrying the
C4 must place the bomb at one of the two
bomb sites at the end of the tunnel.
As with the CT's watch that third rail
and oncoming trains.

This is my first map. I used it as a means to learn
Hammer and get ready for the release of DoD:S

I hope you enjoy it.

Counter Strike Source de_takedown

by Ricky_C
Based on events that actually never happened.

de_takedown is a map about people, a warehouse and one lonely lonely tyre and it DOES include barrels.

Terrorists have invaded a cs_office style building, why?, to plant a bomb that will destroy some interesting files andor weaken the buildings structure.

As a member of the counter-terrorist force you must stop these evil people who threaten the worlds security, why?, why not.

http://www.geocities.com/ric_gak/de_takedown0008.jpg
http://www.geocities.com/ric_gak/de_takedown0009.jpg
http://www.geocities.com/ric_gak/de_takedown0010.jpg
http://www.geocities.com/ric_gak/de_takedown0011.jpg

Half-Life: Deathmatch dm_hogwarts

by $loth
This map is based around the Layout of hogwarts from what i have seen in the movies.
Comments are welcome as always.
Has some custom sounds [ recorded by me :D] and textures.
This map is back on for the comp.

Counter Strike Source sim_castle

The "sim" prefix was created in order to identify those maps created by Simulant:2.
Sim_castle is an Arena style map with 16 start points on each team. Stay alive, IF YOU CAN! in this one of a kind map.

**Get your heart pounding again**

Servers Running map:
{DK} DarkKnights

Half-Life 2: Deathmatch dm_waterhazard_v2

by Arzie
Large outdoor map with airboats to HL2 DM.