Snarkpit Maps Archive

Frontline Force (HL) flf_shroud

by Devious
This is a frontline force map that I have sat on for 1 1/2 years waiting for a new release , so it looks a bit dated now but it didnt at the time ;)

It comes with frontline force v2.0 but there is also a v1.8b available at : http://www.devious.me.uk/flf/shroud/flf_shroud_1-10-04.zip

Exract from readme

Story:

Intelligence has uncovered a enemy plot
to make a deadly virus in a small British
town.
We know the this is not a recent plot but
one which has been in motion for several
years.
We know the leader is backed by a large
terrorist group and has funded him in to
buying businesses in the town under a
different alias which he uses as a cover.

We belive the virus is being processed in
one of the rooms in the Hotel but we do not
know which.
Your mission is to capture his 4 businesses
and his hotel room where some of his drugs
may be manufactured!
The town has been cordened off to the
public so we expect the our enemy to know
we are comming and will give some
hostile resistance !

The shroud has fallen !

Counter Strike Source cs_orto2012

My first map for HL engine is a hostage rescue operation. CTs are saving bend members the terrorists have taken hostage in a night club. ;)
The club is loosely based on a real club ortobar located in Ljubljana, Slovenia. The bots are working and can be quite surprising....(hint:they like to hang around toilets) Make sure you type deathmatch 0 in console :)
There are 9 spawns max for each team but i reccommend anything from 2-2 to 9-9. Many surprising access points.

Opposing Force (HL) op4_underbase

A basic Opposing Force deathmatch map set in a military base. The largest part of the map is underground but it includes an outdoor section. This is probably my last map for HL 1 and its mods.

Half-Life 2: Deathmatch ofc_the_beach5

by ofcvirg
the_beach map from op4 mod redid for hl2

Half-Life 2: Deathmatch Freeway to C17

Freeway to C17 - By Tom Rudderham
On the outskirts of City 17 a battle rages on an abandoned freeway.
Use the burning cars and trash as cover, and the subways for shelter and safety as the battle rages above!
Map includes a hidden hideaway, tank, trees to hide in and a ton of detail.

Known issues:
Non yet, let me know if you find any!
Requires a fairly hefty PC because of the amount of detail and physics.

Counter Strike Source de_red_snow

by G.I.Joe
Yeah.....
its the 2nd map (for CS:S) i've made
the first is de_el_grande_H, but is a bit cheap

Half-Life 2: Deathmatch Fy_Forest

by Weeper
Beta
This is a small map where the terrorists and the counter terrorists are going to fight each other. The map structure is taken from de_ion wich is a map I made for cs. The map is curently for HL2DM but will be converted over to CS Source when its done (24.Des).

Natural Selection (HL) Arkan

by Paladin
Beta
Your typical Natural-Selection Combat Map. It's set in an infested mining station. As i now have some more time for mapping I'll hopefully finish it soon.

Half-Life: Deathmatch HL_Warehouse

by Paladin
Beta
A medium sized Half-Life deathmatch map i've started earlier this year (2004). It's set (as the name implies) in a warehouse including the nearer environment aswell as some canals underneath.

Half-Life 2: Deathmatch dm_fragland

small map for fast fragging!

This is my first map for hl2dm so be nice :)

/Frontier Psychiatrist