Snarkpit Maps Archive

Counter Strike Fastrock

by RaPtoR
-=cs_fastrock=-

Environment: Desert
Hostages: 3
Mission Type: Hostage
For CS: 1.6
By Hannes Landeholm

Description:
A small and quite fun multiplayer counterstrike map. Perfect for home lan partys etc where you only want to be 4-8 players at maximum. Even though it's small, it got room for many open, long distance battles. The hostage position is a house witch will be hard to hold by the T, there are three entrances into it, the front door, sewers and a window. The mainpower switch can be pulled in the basment so prepeare for flashlight battles, but no hide and seek!

More info:
It was actualy over a year since i made this map, but i havn't published it somewhere since (i've actualy lost the source xD). The map looks pretty nice, it was defenetly not my first map (even though i didn't know how to use light_environment). There are no known bugs, ive fixed them all! (so you wont be able to jump into the wall somewhere etc) I have also played it on my local internet caf? and my friends thought it was good (they couldn't beleve i'd made the map since i was 14 yo)

P.M. Please read the "README BEFORE EXTRACTING.txt" in the zip file, before you EXTRACT it somewhere!!! The zip file will actualy place all the files where they should be IF you extract in the right folder.

Have Fun!

Half-Life 2: Deathmatch dm_sbwy17

by JESUS
Beta
This map is going to reflect a realistic subway in c17. Rundown and old it is also designed with superb fun factor.

Half-Life: Deathmatch tlls_home

by ding
One of my very first HLDM maps for 2-8 players.

Based on an UT2003 map.
Textures used: Original HL textures.

Half-Life Nightwatch Chapter 2

for Half-Life 0
Beta
This is Chapter 2: Service Call from the Nightwatch single-player episode. Please check the site for more details.

Half-Life 2: Deathmatch dm_ghtemple_a19

by hardy
Beta
inside of an foggy scary temple with a few "the fog"-effect.

version a19 is pushed to looks more teamdeathmatch like...

the map has now 2 floors and few of lightspots!

Half-Life 2 Helms_deep

by sTeFf
Beta
The lort of the ring battle in the 2nd part of the movie !
helmes_deep

Half-Life TWHLmix

for Half-Life 0
I am here to bring you the newest sensation from TWHL, the incredible TWHLmix.

"So what can this TWHLmix do for me?", you might ask right now.
I can tell you a few details that might arouse your interest.

TWHLmix offers you:
  • 12 different areas, built by ten individual mappers.
  • 2 BSP files stuffed with over 6 megs of entity-, light-, geometry- and texture-data, waiting to be explored by YOU.
  • 6392 direct lights shining on over 16k faces with a total surface area of almost 40k square yards, that YOU can marvel at.
  • 3195 faces that did not make it into the map, to disburden YOUR computer.
  • r_speeds between 60 and 1300, so YOUR graficcard still never gets bored.
  • 99 nodes with a total of 881 connections, to lead monsters directly in front of YOUR gun.
  • more than 30 on-screen text messages, as a refreshing alternation from all the shooting.
  • various monsters sized from a few inches to several yards in height, having the intention to kill YOU.
  • over 7 kilobytes of readme text, so YOU can have fun beyond playing.
"Okay, but that's all just numbers and figures.", is what you probably think now.
You have a right to be cautious.

Maybe seeing how many people have been made happy by TWHLmix so far, can convince you:
  • some random customer: "I like TWHLmix. It's easy in use, it's small in download size and it brought me several minutes of delight."
  • TheBlackViper: "Boring life, nothing to do, then it came, TWHL. My life was changed."
  • Seventh-Monkey: "I liked it, too :)"
  • a cat lover: "I fed TWHLmix to my cats and they liked it very much. I wish there was more on earth that can make my kitten so happy."
"Hmm, but I want more objectivity. Was this TWHLmix tested independently?"
is an eligible question. And I am proud to tell you that it has been reviewed,
all unaffected, by Andy Howard. You can read his article here.

If TWHLmix would not be free of charge,
I would even offer you "satisfaction or money back".

Now if that doesn't convince you, you'll seriously miss something.

Sven Co-op (HL) death_by_bugs

by _-FoX-_
Beta
this is my first map ever... (holidays and nothin to do)

it is a small map where you where captured by an evil dude who likes bugs and he makes you fight them... the end...
you'll learn to live with it

Counter Strike Source cs_dream_home

Beta
This is my second attempt at a map. It isn't perfect, but I like to think it has some potential. I drew my dream home a long time ago in high school drafting class.

It's a pentagon shaped house with a pentagon shaped pool in the center. There is an opening for the pool to be filled with natural salt or fresh water, depending on where you like to think the house is near.

Across the water is a small island with docks, boats and an old bunker. This is where the terrorists begin. They want to destroy my dream home.

Please stop them.

Let me know what you think, where my mistakes are and what I might could do to improve this map.

One thing, I do understand that my water in my map is different than my skybox...I would REALLY love to know how to fix that situation.

...and, I compiled on "fast" so I could get it to work with me on time to upload. I will be submitting a better version soon.

Thanks
Timech
Screenshots coming soon!

Counter Strike cs_mgs

This map was inspired by Metal Gear Solid, hence its name. but its a great small map lots of ways to go and if your bored have a rifle fest down stairs in the lower section.

Counter Strike ka_mazes

This is just a different type of map i know ka means knives but i didnt know and i didnt want to mess with the name. Its basically a map with a glass maze you have to find your opponent and kill him...not that hard its clear glass...a map that tends to drive you crazy because of the glass walls.

Counter Strike cs_palace

This map is just weird in a good way its full of space and things to look at. Didnt take me too long to make maybe a week or 2. But its a fun map.