Snarkpit Maps Archive

Half-Life 2: Deathmatch dm_lostvillage_two

by Da11aS
Beta
Well this is my fourth map on the site, a remake of hl1's lost_village2. A few of the areas have been added and taken away, all detailed a little more as well. Hope everyone enjoy's it, and feel free to comment, good and bad =]

Counter Strike Source Fy_asson

by Syco*
Author's Notes:
Asson...

The adventure never stops! From 1999 to the end of 2007!
Shadowmans soul does never die!

fy_asson is a tribute of the game "Shadowman" from 1999
I just had the idea to do a little smart map nearly to the good old times!

It's a Fight yard - rush - horror - sniper map!
Have fun with this map! The famous mapper X-tr3m3r & Syco* finally made it.

PLAY THIS MAP HERE:
194.97.165.33:27015 German Club Public Server (css Tick 100)
78.47.245.147:27015 FragForschung.de | CSS | PUB | GUNGAME |
X-tr3m3r:

email: icetuner@hotmail.com
visit: http://www.fpsbanana.com/members/204140

Syco*:

email: WhiteWhidddow@hotmail.de
visit: http://www.fpsbanana.com/members/62818
Programs & Design Process:

Hammer, Imageready

Half-Life 2: Deathmatch dm_xox

by dr.bock
Beta
i will finish this map before HL? is comming...5-6 weeks:-)

Half-Life 2: Deathmatch dm_fightclub

by dr.bock
its never too late to add a new map:-)

Half-Life 2: Deathmatch dm_contagion

Beta
Hey all, I finally found some time (and inspiration) to get back to mapping.

The idea around the map is roughly of a secert dessert base, that houses a restircted testing area and has suffered an outbreak/disaster.

The layout is designed for the small maps server, it basically consists of 9 squares and dividing walls seperaing the play area.
some areas are quite empty so if you got any ideas vent em here.

i have made a feature of having to go find weapons, as apposed to just walking over them, in here you will need to make some effort to get equiped.

Health packs are located in the central section that has a kill switch.... so you gotta be quick.

take a look below, i've added some more detail.
You can also try it out on my server (click my sig for details) or download it here..
If you notice any problems please lemme know.

Ta Pig Out!!

current server cycle is..........
dm_MiniBox_v1 (my map)
Beta_Map_December07_v5 (my map)
dm_HMP_b1a (my map)
dm_torque
dm_quadrangle (my map)
Beta_Map_December07_v5 (my map)
dm_inevitable_conflict

Half-Life: Deathmatch Classic dmc_graydust

This is a partial remake of classic De_dust of CS. This map is for DeathMatch Classic MOD (DMC).

And, that's include some nice secrets!

Enjoy.

Half-Life: Deathmatch P3Zone

I started this in 2005, it's a HLDM map. And include some nice secrets!

Enjoy!

Half-Life 2: Deathmatch dm_hiatus

by Juim
A simple arena style map. I had hoped to finish it before my work hiatus ended, (hence the name), but having failed that, I still want to finish this one and move on. My goal here is hopefully to bridge the gap between killboxers and more detailed, well crafted map lovers.

Half-Life: Deathmatch Holiday Hell

Merry Christmas!

My GOD it's been too long. To make up for it, I've created and at least attempted to optimize a special map just for the Snarkpit, although I will warn you right now: it peaks around 3500 wpolies.. /hides

The map itself is set in a small section of an alien shopping mall decorated for Christmas (nevermind the details, I mean come on. It's a game where you make stuff explode with a Ghostbusters Gun in a top secret research center) and it just gets more fun the more players you cram into it. Hopefully I've added enough weapons, although I absolutely REFUSE to add the crossbow. It's so cheap, you can kill someone by shooting them in their little toe for crying out loud. Instead I've placed the 357 in the sniping perch, because it's a MAN'S sniping weapon. Headshot or nothing.

Anyway, I hope you guys enjoy playing it as much as I enjoyed making it, have a Merry Christmas and Happy New Year.

Half-Life: Deathmatch GaussFobia

by MaMuS
Downloading this map you will face an quite big and open evironment with lots of climbs, cliffs, mountains and other geological accidents. The fun of it is to aquire one of the two Gauss to become powerful and have an easy mobility trough the map.

All the players starts at the same place, at a low level. To get better weapons you need to find the best patch avoiding giant enemy crabs.

This is a Simple DM map, but with many little differences in gameplay that makes it enjoyable!

Overview:
[URL]http://www.labs.leveldesign.com.br/mapas/half-life/hldm/gaussfobia/screenshots/overview.jpg[/URL]

More screenshots:
http://www.labs.leveldesign.com.br/mapas/half-life/hldm/gaussfobia/screenshots/

Counter Strike de_mon

by MaMuS
A Terrorist group is preparing to invade the Hurgland Natural park. Their intention is to destroy the ancient fortress or the great lighthouse using C4 explosives, in retaliation to Lord Hurg becoming the new president.

The counter-terrorist team is en route to intercept the terrorists and eliminate the threat.

In this map you will be presented with a large amount of land, exotic terrain and beautiful beaches. Watch out for enemies in all directions - it's quite easy to get hit by an AWP shot!

Plan your tactics well, this map was designed to put the player in some awkward situations. This is not a normal map - so spend some time getting used to it!

OBS1: Type "r_detailtextures 1" to activate the detail textures!
OBS2: Feel Free to find the easter eggs! They're very cool.

Distribute as you wish, but never pretend you are the author
Author's Lists: (from thing's I've not developed)

TFC tfc.wad tfc2.wad & flmgrexp.wav
Doenerking Web Models from the "models/doenerking/" dir
CS Some sounds from official maps
Valve The excellent Half-Life!
ID Software The Quake engine :P
Just Play and make fun!

Reviews from TWHL, and a video made by "The Hunter" on YouTube:
http://twhl.co.za/motm.php?id=2

More Information, screenshots or whatever:
[URL]http://www.labs.leveldesign.com.br/mapas/half-life/cs/de_mon/screenshots/de_mon_en.htm[/URL]

You can find the source (.rmf .map +) here:
http://www.labs.leveldesign.com.br/mapas/half-life/cs/de_mon/de_mon_map.rar
Be sure to read the readme!

Half-Life: Deathmatch Apocta

by MaMuS
This is not a very common style of map. First, all the players starts on the sea, they fall from the sky and go straight to the water. Then, begins a frenetic race to one of the ramps because all players starts with only 6 shots of magnum, not even a crowbar!

After all this craziness, the players will have to make a mega jump using one of the "body accelerators", to access the second island.

Now, the player can choice to go trough the tower, where he will find a rocket launcher and will be able to walk all over the map with ease. Or he could chose to use one of the goods hidden there.

And, for last, there are many secrets, one of then is a Gauss and the other one plays Iron Maiden!

For More Screens, information or an Overview, Click:
[URL]http://www.labs.leveldesign.com.br/mapas/half-life/hldm/apocta/apocta_en.htm[/URL]