Re: More monsters vs Stronger monsters
Posted by satchmo on
Wed Jun 4th 2008 at 3:50pm
satchmo
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When I make my single-player maps, I try to set it up so that the player has to use more of his brain than ammo. I usually don't provide tons of ammo, so that every shot counts, and using wit is part of the gameplay.
"The greatest thing you'll ever learn is just to love and be loved in return." -- Toulouse-Lautre, Moulin Rouge
Re: More monsters vs Stronger monsters
Posted by RedWood on
Wed Jun 4th 2008 at 4:00pm
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I think it's best to have a mix of the two. Anyone notice how much harder it got when you had to fight the combine soldiers and the hunters at the same time?
Reality has become a commodity.
Re: More monsters vs Stronger monsters
Posted by haymaker on
Sun Jun 8th 2008 at 6:47am
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Good topic Aaron
I think it's illustrated nicely by the fact that hl1>hl2 big time with regards to enemies and related level design imo.
That said I've wondered since day 1 why there were no packs of feral dogs in hl2...they could be made cunning enough to not get killed, that would keep animal activists merely grumbling...
Re: More monsters vs Stronger monsters
Posted by bengreenwood on
Sun Jun 8th 2008 at 10:39am
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2008-06-08 10:39am
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I totally agree with the general point behind the original message- that is that it's more fun to have more monsters than FPS games currently have. Since after Doom 2, there's been a trend towards increasing the complexity of individual monsters, meaning that there can be less of them on screen at once. Personally I think it sucks to have it like this all the time, and I would sometimes rather have hordes of less detailed ones.
Don't get me wrong, small numbers of highly-detailed monsters can be cool. An extreme example of this is the Resident Evil series of games. I just think that sometimes it's cool to have masses of enemies on-screen at once, like in that level The Courtyard in Doom 2.
Re: More monsters vs Stronger monsters
Posted by hexpunK on
Tue Jul 1st 2008 at 8:12pm
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I much prefer more enemies, when you see about 10 + enemies you think "bollocks, wtf am I supposed to do about this lot?!", bu when you see less enemies,you tend to think, "hmm, this should be easier...time to pwn".
More enemies is defiantly more nerve racking as they tend to corner you much more than harder enemies and you are more likely to believe yuo might run out of ammo.
Re: More monsters vs Stronger monsters
Posted by Dark Tree on
Wed Jul 2nd 2008 at 9:08am
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More like "Doom3 vs. Painkiller"
But seriously. I choose option 'D' ... smarter enemies.
Re: More monsters vs Stronger monsters
Posted by Dark Tree on
Thu Jul 3rd 2008 at 5:10am
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I
chose "don't mind" because it really depends on the situation. If I was
attacked by 30 enemies at once in Doom3, I would probably be
annoyed.... if I was attacked by 2 guys every 2 minutes in Doom2, I
would be annoyed. It depends on the game. As long as it is executed
well, its all good.