el Competitione Thrẽad Officiale

el Competitione Thrẽad Officiale

Re: el Competitione Thrẽad Officiale Posted by Adam Hawkins on Wed Apr 28th 2004 at 9:04am
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...magical crates with snabbit in them :biggrin:
Re: el Competitione Thrẽad Officiale Posted by Orpheus on Wed Apr 28th 2004 at 11:02am
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Tracer Bullet said:
Is "Cratesis" fair game if I polish it off? I haven't officially released it after all, and it definitely has a unique theme.
i vote yes, if that means anything..

its more original, than my revamping N_P
Re: el Competitione Thrẽad Officiale Posted by ReNo on Wed Apr 28th 2004 at 2:11pm
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I was thinking the same I'm afraid Tracer - a crate storage facility is about as standard a theme as has ever been for an FPS level, certainly isn't "unique" :sad:
Re: el Competitione Thrẽad Officiale Posted by Orpheus on Wed Apr 28th 2004 at 2:35pm
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we have two options, allow Tb to enter his, or possibly lose it to nowhere land :sad:
[color=red]Flat shaded, texture limitation, concept art again, too big/too small, whatever- make a map with some kind of twist to it. It's the last HL competition we're ever going to have, so go for it and make your last ever HL map! The only limitation is it should be a playable Half-Life Deathmatch map
[/color]

the two red portions qualify his entry.. it falls into the "whatever" category..

so what if it fails to be original, then IT WON'T WIN.. but at least TB gets to participate..

if being original, means all.. it might knock the entries back down to 2 or 3 :sad:
Re: el Competitione Thrẽad Officiale Posted by Tracer Bullet on Wed Apr 28th 2004 at 3:24pm
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Leperous said:
Tracer, I don't think crates are a twist or a theme. Unless, say, they're magical crates which are Awesome.
It's not a crate storage facility. it's a crate manufacturing facility with tons of fun moving entities. download it and take a look at the main area with the big machine. then you can tell me it's not original if you still think so.
Re: el Competitione Thrẽad Officiale Posted by ReNo on Wed Apr 28th 2004 at 4:24pm
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I think the portion you convieniently missed out highlighting - "make a map with some kind of twist to it" - is probably the most defining part of the contest. The last part - "The only limitation is it should be a playable Half-Life Deathmatch map" - isn't meant to be seen as overruling the entire part before it, its saying "make a map with a twist in it that is a playable HLDM map". You can't just go all out on some kind of twist and not put in items, spawn points, or playable r_speeds, in other words.

I'll take a look at the map, but from the screenshots, it looks like a really nice level, yet in a very standard DM style theme.
Re: el Competitione Thrẽad Officiale Posted by Ferret on Wed Apr 28th 2004 at 4:24pm
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I am giddy for this contest, I have two maps I have ideas for, but I need to get my nightwatch stuff done first. God its been a while since I"ve been able to map!

fetter
Re: el Competitione Thrẽad Officiale Posted by Orpheus on Wed Apr 28th 2004 at 4:50pm
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ReNo said:
I think the portion you convieniently missed out highlighting - "make a map with some kind of twist to it" - is probably the most defining part of the contest. The last part - "The only limitation is it should be a playable Half-Life Deathmatch map" - isn't meant to be seen as overruling the entire part before it, its saying "make a map with a twist in it that is a playable HLDM map". You can't just go all out on some kind of twist and not put in items, spawn points, or playable r_speeds, in other words.

I'll take a look at the map, but from the screenshots, it looks like a really nice level, yet in a very standard DM style theme.
Duncan, then if he fails to comply then all he does is NOT WIN.. i don't see how it can hurt, and can only increase the maps by one anyways.. which is worse, him losing, or him not being allowed to submit??

i would side with the majority, but it seems TB is not putting up much of a fight, especially for such a nice map.. but right now, it seems only you and i have any real interests in this little debate.
Re: el Competitione Thrẽad Officiale Posted by ReNo on Wed Apr 28th 2004 at 5:00pm
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Its not that I have anything against TB entering his map - its a cool little map and I like the entity work in it - but the fact is if he can enter this, what stops me entering a little industrial map with nothing to set it apart from any other industrial map? I just feel its defeating the point of having the contest rules state "make a map with a twist", if there is no twist in the entered maps. I do want to see lots of entries but I'd like to see entries which are different to your average HLDM map, and cratesis, while a nice enough map, doesn't stand out to me as something different.

Its not my decision that matters anyway, I'm just saying my viewpoint on the issue. If TB is allowed to enter this map then meh, whatever, it will make no real difference to the contest. I would however rather he made something new and different - not only does it mean he is adhering the spirit of the contest more, but it also means we get a new TB map :smile:
Re: el Competitione Thrẽad Officiale Posted by Orpheus on Wed Apr 28th 2004 at 5:10pm
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true.. well i said my piece.. and IMO if its a choice between 3 entries and 10, i chose 10

we can sort out the disqualified later.. and it motivates.

worrying about this is akin to thinking we will open the doors to 100 killboxes.. personally i have not seen a massive influx of new members..

although, we could say, you have to BE a member of the pit.. that might get us a few new people :smile:
Re: el Competitione Thrẽad Officiale Posted by Orpheus on Wed Apr 28th 2004 at 6:23pm
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Re: el Competitione Thrẽad Officiale Posted by Wild Card on Wed Apr 28th 2004 at 6:25pm
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Orpheus said:
BEHOLD!!Positive_Resistance
I'd call it "flat out no patience" :biggrin:

Looking nice so far.

Hey can we use fade brushes for the lights?
Re: el Competitione Thrẽad Officiale Posted by ReNo on Wed Apr 28th 2004 at 6:27pm
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I have - which could be regarded as no going flatshaded, but as they are for special effects I think its fine. Anyway, if you use flat colour textures for most of a map, surely that counts as a twist :smile:
Re: el Competitione Thrẽad Officiale Posted by Orpheus on Wed Apr 28th 2004 at 6:28pm
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Wild Card said:
Orpheus said:
BEHOLD!!Positive_Resistance
I'd call it "flat out no patience" :biggrin:

Looking nice so far.
nick, thats actually funny.. "Flatout_Nopatience" hmmmm
Re: el Competitione Thrẽad Officiale Posted by Wild Card on Wed Apr 28th 2004 at 6:29pm
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Orpheus said:
nick, thats actually funny.. "Flatout_Nopatience" hmmmm
:wink: I knew I was good for something...
Re: el Competitione Thrẽad Officiale Posted by Ferret on Wed Apr 28th 2004 at 7:00pm
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Orph I dont like your colors, try shades of red complimented by a desaturated green or a navy blue.
Re: el Competitione Thrẽad Officiale Posted by Orpheus on Wed Apr 28th 2004 at 7:07pm
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Ferret said:
Orph I dont like your colors, try shades of red complimented by a desaturated green or a navy blue.
.. :rofl: ferret, you're so funny.. it was red and green yesterday, and everyone cried alligator tears.

where were you last night :lol:
Re: el Competitione Thrẽad Officiale Posted by Ferret on Wed Apr 28th 2004 at 7:35pm
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at work and then working on a drawing project all night :razz: Poor ferret has no time for computers or level anymore lol. sad really
Re: el Competitione Thrẽad Officiale Posted by Orpheus on Wed Apr 28th 2004 at 8:03pm
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Inquiry: do sky's count against the flatshade theme?

can we use a default, or custom sky?
Re: el Competitione Thrẽad Officiale Posted by Crackerjack on Wed Apr 28th 2004 at 8:19pm
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Orph: It really depends, if your doing the flat shade.. which is see you are, then either go black or use a flat shaded sky. A refrence to this would be ReNo's map, which uses flat shaded sky to give it more depth.
Re: el Competitione Thrẽad Officiale Posted by Orpheus on Wed Apr 28th 2004 at 8:24pm
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Crackerjack said:
Orph: It really depends, if your doing the flat shade.. which is see you are, then either go black or use a flat shaded sky. A refrence to this would be ReNo's map, which uses flat shaded sky to give it more depth.
ok, cool, but explain "flat shade a sky"

do you mean to place a flat black, or a flat blue block for a sky?
Re: el Competitione Thrẽad Officiale Posted by $loth on Wed Apr 28th 2004 at 8:37pm
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<!-- ZoneLabs Popup Blocking Insertion -->Has any one actually got a twist for their comp map, whether or not its still on paper or in VHE*?

*VHE/WC/Quark etc...
Re: el Competitione Thrẽad Officiale Posted by Orpheus on Wed Apr 28th 2004 at 8:59pm
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LOOKEE the site i just found guys.. you might get some flatshades from here..
Re: el Competitione Thrẽad Officiale Posted by ReNo on Wed Apr 28th 2004 at 9:33pm
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Crackerjack just means that rather than use a typical skybox like "desert" or "night" or whatever, you could make your own one that looks flatshaded and use it instead. You would still make a skybox as usual, but in the map properties you would specify your own new skybox rather than one of the normal ones. Flatshaded skyboxes are pretty easy to make in photoshop or whatever, since you just work with blocks of solid colour rather than having to worry about shading and blending and stuble effects.
Re: el Competitione Thrẽad Officiale Posted by Orpheus on Wed Apr 28th 2004 at 11:38pm
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i looked at TB's map, it may not be unique, but it is original.. it has more gadgets than any map i have seen in a while.. "squash a rock, make a crate"

very cool :biggrin:

i still vote "YES"
Re: el Competitione Thrẽad Officiale Posted by Tracer Bullet on Thu Apr 29th 2004 at 12:40am
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I certainly understand ReNo's perspective, and I do plan on making a small entry for the competition if I can find the time regaurdless of whether I am allowed to enter Cratesis. However I think that it does have a "twist" which is significant enough for it to fit the competition guidelines.
Re: el Competitione Thrẽad Officiale Posted by $loth on Thu Apr 29th 2004 at 5:17am
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<!-- ZoneLabs Popup Blocking Insertion -->[quote]

However I think that it does have a "twist" which is significant enough for it to fit the competition guidelines.
[/quote]

And that twist is????
Re: el Competitione Thrẽad Officiale Posted by Orpheus on Thu Apr 29th 2004 at 8:42am
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$loth said:
And that twist is????
there is a download link, how about you tell us :biggrin:
Re: el Competitione Thrẽad Officiale Posted by Leperous on Thu Apr 29th 2004 at 9:47am
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If you want to talk about your maps themselves please open a seperate thread in Maps, keep this to be about the competition please :rolleyes:
Re: el Competitione Thrẽad Officiale Posted by LAzerMANiac on Thu Apr 29th 2004 at 7:50pm
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Do we have to make flat-shaded maps only? do any maps work? what's the prize? I have a nice ll non-flatshaded map planned out...
/me opens Hammer, gets coffe
Re: el Competitione Thrẽad Officiale Posted by ReNo on Thu Apr 29th 2004 at 8:01pm
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For the love of god people, at the very least read the actual contest rules before asking questions!
Re: el Competitione Thrẽad Officiale Posted by Ferret on Fri Apr 30th 2004 at 5:17am
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well whats the prize? :smile:
Re: el Competitione Thrẽad Officiale Posted by fishy on Fri Apr 30th 2004 at 5:49am
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Ferret said:
well whats the prize? :smile:
Vash doesn't eat your legs
Re: el Competitione Thrẽad Officiale Posted by $loth on Fri Apr 30th 2004 at 8:38pm
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<!-- ZoneLabs Popup Blocking Insertion -->well, as not many people have told us much about there maps for the comp[exeptions orph, Adam hawkings], i will tell you about mine! theres about 2 percent of it done [=1 wall :lol: ] and its based in and outside .....Hogwarts :biggrin: , call me sad but i've been wanting to do this for quite some time. more to come....
Re: el Competitione Thrẽad Officiale Posted by Sinner_D on Fri Apr 30th 2004 at 10:46pm
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im not too late for the questions am i?

well i was wondering, you said this has to be a playable HLDM map, would it be good enough if the map was 1v1, or maybe 2v2. my theme idea kinda suits the 1v1 2v2 style play.

id give my theme away but i fear people would steal it :biggrin:
Re: el Competitione Thrẽad Officiale Posted by ReNo on Fri Apr 30th 2004 at 11:27pm
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well, as not many people have told us much about there maps for the comp[exeptions orph, Adam hawkings], i will tell you about mine! theres about 2 percent of it done [=1 wall :lol: ] and its based in and outside .....Hogwarts:D, call me sad but i've been wanting to do this for quite some time. more to come....
Yeah, not many people other than Orph, Adam, myself, Cassius, KingNic and Campaignjunkie...not many at all :razz:

Sinner, I'm sure an arena or small level would be fine - by the demanding its a playable DM level, he just means it has to be for HLDM and it has to have entities such as spawn points, weapons, etc...
Re: el Competitione Thrẽad Officiale Posted by Ferret on Sat May 1st 2004 at 5:13am
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I will definately pull out a map for this. I got the perfect idea that I've wanted to complete for a while.
Re: el Competitione Thrẽad Officiale Posted by $loth on Sat May 1st 2004 at 6:56am
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<!-- ZoneLabs Popup Blocking Insertion -->[quote]
Yeah, not many people other than Orph, Adam, myself, Cassius, KingNic and Campaignjunkie...not many at all :razz:
[/quote]

oops, forgot to put in the etc part.

has any one got a 'twist' in thier map? [orph, plz don't say...
there is a download link, how about you tell us :biggrin:
[edit] could the twist be that it is a counter strike map :biggrin:

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Re: el Competitione Thrẽad Officiale Posted by Sinner_D on Sat May 1st 2004 at 7:41am
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k well i just started my map tonight, and i realized it is really gonna take quite a while.

once i get it going ill post some screens :biggrin:
Re: el Competitione Thrẽad Officiale Posted by $loth on Sat May 1st 2004 at 7:43am
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<!-- ZoneLabs Popup Blocking Insertion -->Yay screenies!
$loth Likes Screenies!
Re: el Competitione Thrẽad Officiale Posted by Orpheus on Sat May 1st 2004 at 10:04am
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$loth said:
<!-- ZoneLabs Popup Blocking Insertion -->Yay screenies!
$loth Likes Screenies!
memory bubble

"deja vu" anyone?

Sloth calm down, you're beginning to sound like...... Lil :sad:
Re: el Competitione Thrẽad Officiale Posted by Sim on Sat May 1st 2004 at 10:35am
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I forgot about Lil...sad really, I thought she's come back. You came back Orph and I thought you would be more stubborn than her.
Re: el Competitione Thrẽad Officiale Posted by Orpheus on Sat May 1st 2004 at 10:59am
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Sim said:
I forgot about Lil...sad really, I thought she's come back. You came back Orph and I thought you would be more stubborn than her.
my reasons were more selfish, her's were mental.. i found a cure, alas, she did not :sad:
Re: el Competitione Thrẽad Officiale Posted by ReNo on Sat May 1st 2004 at 1:25pm
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has any one got a 'twist' in thier map? [orph, plz don't say...
Everyone who has posted pictures of their entries has a twist - their flatshaded :biggrin: Also, the fact that some use only 2 textures and no lighting would seem an ample twist also!
Re: el Competitione Thrẽad Officiale Posted by Myrk- on Sun May 2nd 2004 at 1:57pm
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fishy said:
Ferret said:
well whats the prize? :smile:
Vash doesn't eat your legs
They haven't grown back yet from last time he ate them so it doesn't matter if I lose :biggrin:
Re: el Competitione Thrẽad Officiale Posted by $loth on Sun May 2nd 2004 at 7:54pm
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Myrk- said:
fishy said:
Ferret said:
well whats the prize? :smile:
Vash doesn't eat your legs
They haven't grown back yet from last time he ate them so it doesn't matter if I lose :biggrin:
Get your Super Myrk! now with growable legs!, only ?4.99!!!

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Re: el Competitione Thrẽad Officiale Posted by Leperous on Sun May 2nd 2004 at 8:12pm
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Back on topic please, or I'll just delete replies.
Re: el Competitione Thrẽad Officiale Posted by scary_jeff on Sun May 2nd 2004 at 9:01pm
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OK

So, anybody got any new screenies of work in progress?
Re: el Competitione Thrẽad Officiale Posted by $loth on Mon May 3rd 2004 at 6:23am
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<!-- ZoneLabs Popup Blocking Insertion -->yes i have! [this is on topic lep :razz: ]

ive only got two which i took last night, they can be found at http://homepage.ntlworld.com/suicidle_tramp under the alias hogwarts and hogwarts2 [.JPG]
At the moment i've still been doing a bit of concept, mainly on the layout.
Isn't much special atm, but hey! its a start.

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Re: el Competitione Thrẽad Officiale Posted by $loth on Mon May 3rd 2004 at 10:47am
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<!-- ZoneLabs Popup Blocking Insertion -->I've just updated my map, it has a roof! as I said in my last reply, screenies can be found at http://homepage.ntlworld.com/suicidle_tramp under the alias' hogwarts.JPG
Anyone else care to show some screenies??? or am I the only one, and you lot are sitting there laughing your heads off at me? :lol: <---- you me----> :sad: