Grid measure equivalents.

Grid measure equivalents.

Re: Grid measure equivalents. Posted by Orpheus on Thu Dec 23rd 2004 at 3:41pm
Orpheus
13860 posts
Posted 2004-12-23 3:41pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
I will be making a map soon, it will be as close to 1:1 scale as humanly possible with the HL2 engine.

i need close approximations for grid=feet.
Re: Grid measure equivalents. Posted by Fjorn on Thu Dec 23rd 2004 at 3:53pm
Fjorn
250 posts
Posted 2004-12-23 3:53pm
Fjorn
member
250 posts 25 snarkmarks Registered: Jun 5th 2004 Occupation: Student/Amateur Writer Location: California - USA
Can't you set the scale in the new hammer?

So that 1unit = 1 inch or whatever?
Re: Grid measure equivalents. Posted by Orpheus on Thu Dec 23rd 2004 at 4:00pm
Orpheus
13860 posts
Posted 2004-12-23 4:00pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
<DIV class=quote>
<DIV class=quotetitle>? quoting Fjorn</DIV>
<DIV class=quotetext>Can't you set the scale in the new hammer?

So that 1unit = 1 inch or whatever?
</DIV></DIV>

can you?

yeah i know, 8 grid used to be approximately 8 inches, but i cannot go with approximates this time. the map will be huge, but so tight that any miscalculations will throw everything off. surely HL2 fixed the distances.

this map may fail, but i do not want it to because of measurement conversions. i would be much happier if it were only my poor skills.
everything in this map will be 1:1.
Re: Grid measure equivalents. Posted by Captain P on Thu Dec 23rd 2004 at 4:08pm
Captain P
1370 posts
Posted 2004-12-23 4:08pm
1370 posts 1995 snarkmarks Registered: Nov 6th 2003 Occupation: Game-programmer Location: Netherlands
Units still aren't equal to inches. I believe this just can't be
achieved due to the view cone in-game and perhaps several other
factors...
Re: Grid measure equivalents. Posted by Orpheus on Thu Dec 23rd 2004 at 4:12pm
Orpheus
13860 posts
Posted 2004-12-23 4:12pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
looks downcast

OK, thanx.. thats what i was afraid of.

i will just deal, everyone will just have to accept that its an engine thing if the scale comes out off a bit. :wink:
Re: Grid measure equivalents. Posted by Loco on Thu Dec 23rd 2004 at 5:00pm
Loco
615 posts
Posted 2004-12-23 5:00pm
Loco
member
615 posts 121 snarkmarks Registered: Aug 29th 2003 Occupation: Student Location: UK
Without intending to unnecesarily boost anyone's hopes, I thought that in the SDK FAW that Valve released before
HL2 even went gold, they said that 1 inch exactly equals 1 unit. To
give a comparison, in HL1 the player entity would have translated to
two feet wide in both the x and y scales, but the entity in the new VHE
doesn't seem to. I could be wrong, but I thought that's what was said
originally...
Re: Grid measure equivalents. Posted by Junkyard God on Thu Dec 23rd 2004 at 5:05pm
Junkyard God
654 posts
Posted 2004-12-23 5:05pm
654 posts 81 snarkmarks Registered: Oct 27th 2004 Occupation: Stoner/mucisian/level design Location: The Nether Regions
1 unit = one inch i think, someone in here made a nice math sum to prove it so i thin kit is 1unit = one inch
Re: Grid measure equivalents. Posted by fishy on Thu Dec 23rd 2004 at 5:11pm
fishy
2623 posts
Posted 2004-12-23 5:11pm
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
shouldn't this be under map editing?
Re: Grid measure equivalents. Posted by Guessmyname on Thu Dec 23rd 2004 at 5:33pm
Guessmyname
342 posts
Posted 2004-12-23 5:33pm
342 posts 173 snarkmarks Registered: Dec 6th 2004
<DIV class=quote>
<DIV class=quotetitle>? quoting BioPulse</DIV>
<DIV class=quotetext>1 unit = one inch i think, someone in here made a nice math sum to prove it so i thin kit is 1unit = one inch </DIV></DIV>

The User's Guide says that the grid sizes are the same as with HL1, and I don't think HL1 is 1unit = 1 inch.
Sorry Orph
Re: Grid measure equivalents. Posted by RabidMonkey777 on Thu Dec 23rd 2004 at 6:09pm
RabidMonkey777
207 posts
Posted 2004-12-23 6:09pm
207 posts 603 snarkmarks Registered: Jul 9th 2004 Location: Denver, Colorado, USA
You can choose between measuring in units, inches, and inches/feet with an option in Hammer - I believe under one of the menus there is a grid option - You can set it there. I can't remember the exact menu, though, and cannot check as I'm not at a hammer-enabled computer.
Re: Grid measure equivalents. Posted by Finger on Thu Dec 23rd 2004 at 6:31pm
Finger
672 posts
Posted 2004-12-23 6:31pm
Finger
member
672 posts 1460 snarkmarks Registered: Oct 13th 2001
Looking at the Dev (orange) textures, in Hammer; there is one that marks player height at 72 units. 72 inches = 6 feet... seems pretty accurate to me. Now, having the map feel right, at a normal world scale is another story. If I were you, I would build some prelimenary stuff and see if real-world measurements feel good in the engine. If not, bah.. guestimate?
Re: Grid measure equivalents. Posted by Tracer Bullet on Thu Dec 23rd 2004 at 6:34pm
Tracer Bullet
2271 posts
Posted 2004-12-23 6:34pm
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
I'm quite certain I remember them saying that the new grid is 1:1 and that you can set it to whatever scale you want. The only thing is that Gordon is still ridiculously wide, so he might not fit through normally sized doors.
Re: Grid measure equivalents. Posted by SaintGreg on Thu Dec 23rd 2004 at 6:55pm
SaintGreg
212 posts
Posted 2004-12-23 6:55pm
212 posts 51 snarkmarks Registered: Dec 3rd 2004
Yes the grid is in inches. If you go to the top menu bar - Map -
Units, you can choose whether the bottom displays it as just the
numers, as inches, or as feet and inches, ie. 5' 4". The 2D views
still show it as just units. But indeed 1 inch = 1 unit.

But finger is right, you should try some test maps to see if exact scale actually looks right.
Re: Grid measure equivalents. Posted by Gorbachev on Thu Dec 23rd 2004 at 7:33pm
Gorbachev
1569 posts
Posted 2004-12-23 7:33pm
1569 posts 264 snarkmarks Registered: Dec 1st 2002 Location: Vancouver, BC, Canada
I just made a map to scale the other week for CSS (Networking project)
and it looks accurate at a 1 unit = 1 inch relationship...but you have
to make areas a bit wider because ol' Gord's a football player and has
shoulders of an ox.
Re: Grid measure equivalents. Posted by Orpheus on Thu Dec 23rd 2004 at 7:45pm
Orpheus
13860 posts
Posted 2004-12-23 7:45pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
<DIV class=quote>
<DIV class=quotetitle>? quoting fishy</DIV>
<DIV class=quotetext>shouldn't this be under map editing? </DIV></DIV>

yes, now it does. i only wanted to know about one answer.when i contemplated where to put this, it didn't sound editing cause i have not begun to map at present.

it can be moved, or should be.

/my bad.
as to the rest of you, thanx.. now all i need do is convert 837 feet into inches :heee:
Re: Grid measure equivalents. Posted by Nickelplate on Thu Dec 23rd 2004 at 7:50pm
Nickelplate
2770 posts
Posted 2004-12-23 7:50pm
2770 posts 346 snarkmarks Registered: Nov 23rd 2004 Occupation: Prince of Pleasure Location: US
<DIV class=quote>
<DIV class=quotetitle>? quoting Orpheus</DIV>
<DIV class=quotetext>

as to the rest of you, thanx.. now all i need do is convert 837 feet into inches :heee:

</DIV></DIV>

10044 inches
279 yards
0.15 miles
:biggrin:
Re: Grid measure equivalents. Posted by SaintGreg on Thu Dec 23rd 2004 at 7:52pm
SaintGreg
212 posts
Posted 2004-12-23 7:52pm
212 posts 51 snarkmarks Registered: Dec 3rd 2004
You are making a map that is almost a quarter mile long to within an inch of exact scale?
Re: Grid measure equivalents. Posted by Orpheus on Thu Dec 23rd 2004 at 7:59pm
Orpheus
13860 posts
Posted 2004-12-23 7:59pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
<DIV class=quote>
<DIV class=quotetitle>? quoting SaintGreg</DIV>
<DIV class=quotetext>You are making a map that is almost a quarter mile long to within an inch of exact scale?
</DIV></DIV>

i suppose, if 837 feet is 1/4 mile.
when it debut's, you will understand.
Re: Grid measure equivalents. Posted by Captain P on Thu Dec 23rd 2004 at 8:34pm
Captain P
1370 posts
Posted 2004-12-23 8:34pm
1370 posts 1995 snarkmarks Registered: Nov 6th 2003 Occupation: Game-programmer Location: Netherlands
looks downcast

OK, thanx.. thats what i was afraid of.

i will just deal, everyone will just have to accept that its an engine thing if the scale comes out off a bit. :wink:
Rats map, anyone? :razz:

Well, it still makes up for some debate, the unit versus real-life
measurement issue... Then I guess you'll find out as you go...
Re: Grid measure equivalents. Posted by Orpheus on Thu Dec 23rd 2004 at 8:41pm
Orpheus
13860 posts
Posted 2004-12-23 8:41pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
<DIV class=quote>
<DIV class=quotetitle>? quoting Captain P</DIV>
<DIV class=quotetext>
Rats map, anyone? :razz:

Well, it still makes up for some debate, the unit versus real-life measurement issue... Then I guess you'll find out as you go...
</DIV></DIV>

nope, i dislike rats maps. only play them, would never build one.

the map is/will be a real life map for sure, but the corridors and such are of a type that if made wrong, the map will be ruined.
anyways.. since i have not even begun it, nor am i inclined to debut the theme, you all will just have to be patient. in all likelihood, i will bung it up without any assistance at all :smile: