Re: Post-Submission contest thoughts
Posted by Trapt on
Mon Jan 17th 2005 at 9:21am
Trapt
member
99 posts
300 snarkmarks
Registered:
Oct 15th 2004
Location: Melbourne, Australia
I hope the top 3 make it to be official maps. Then we'd have 5... They could probably make the top 5-10 official maps. Which'd be quite a good number of maps, and we won't get sick of 'em. I think that there is WAY too much good stuff which isn't going to be recognised.
I also think VALVe should give the mappers who made it into the final release prior knowledge and give them the chance to polish it off, before it goes official.
Re: Post-Submission contest thoughts
Posted by Leperous on
Mon Jan 17th 2005 at 9:26am
Leperous
Creator of SnarkPit!
member
3382 posts
1635 snarkmarks
Registered:
Aug 21st 2001
Occupation: Lazy student
Location: UK
Didn't they release a map pack last time with the HL1DM mapping competition? (the comp where Rapidcore won)
Re: Post-Submission contest thoughts
Posted by Junkyard God on
Mon Jan 17th 2005 at 9:35am
654 posts
81 snarkmarks
Registered:
Oct 27th 2004
Occupation: Stoner/mucisian/level design
Location: The Nether Regions
I think the maps here have a good chance of winning, i've seen alot of maps like avalong , but i think gameplay on avalon might be crap and it's the wrong theme i think.
i think that snarkpit will defenatly get a 1st seocnd or third place, 3 maps in top 10 :wink:
Re: Post-Submission contest thoughts
Posted by Trapt on
Mon Jan 17th 2005 at 9:39am
Trapt
member
99 posts
300 snarkmarks
Registered:
Oct 15th 2004
Location: Melbourne, Australia
Avalon looks great, and I get the feeling it will play very well, but I doubt VALVe will make it official. The theme is too far away from HL2, so even if they do like it best, I really have doubts about them even considering it.
Re: Post-Submission contest thoughts
Posted by Trapt on
Mon Jan 17th 2005 at 10:58am
Posted
2005-01-17 10:58am
Trapt
member
99 posts
300 snarkmarks
Registered:
Oct 15th 2004
Location: Melbourne, Australia
I personally believe that Ferret stands a very good chance with Rebar.
Echo is also great, and ReNo has some kind of a chance.
A few others on this site are of a great standard and should place well. (Morbid, Island17, Void, etc.)
But really, 8000 entrants. I reckon only about 1000 of them will even be playtested by the boys at VALVe. They will probably have a bunch of people going through all the maps and getting rid of the crap ones, and keeping the good ones for the judges to look at, and playtest.
So, 1/1000 chance. Feelin' lucky boys?
Re: Post-Submission contest thoughts
Posted by Myrk- on
Mon Jan 17th 2005 at 12:04pm
Posted
2005-01-17 12:04pm
Myrk-
member
2299 posts
604 snarkmarks
Registered:
Feb 12th 2002
Occupation: CAD & Graphics Technician
Location: Plymouth, UK
I thought the best 3 were included kinda, but the best got the prize? There are 2nd and 3rd in this contest.
Re: Post-Submission contest thoughts
Posted by Myrk- on
Mon Jan 17th 2005 at 12:08pm
Posted
2005-01-17 12:08pm
Myrk-
member
2299 posts
604 snarkmarks
Registered:
Feb 12th 2002
Occupation: CAD & Graphics Technician
Location: Plymouth, UK
Then again it is hard to know what Valve are looking for... I'm sure they are looking for something in particular to compliment the existing suite of maps- and you cannot tell what they are going to release aswell. I think a Ravenholm map has a good chance, also combine maps- but the ones set in the normal cities I'm not sure about because there are loads of them.
Re: Post-Submission contest thoughts
Posted by Trapt on
Mon Jan 17th 2005 at 12:31pm
Posted
2005-01-17 12:31pm
Trapt
member
99 posts
300 snarkmarks
Registered:
Oct 15th 2004
Location: Melbourne, Australia
:o hehe.
I've also seen a few decent maps at Mapcore which I think stand some kind of a chance.
I'm not sure whether VALVe will go for Gameplay, mixture of prettyness and gameplay, or just prettyness.
You never know with VALVe.... :/
Re: Post-Submission contest thoughts
Posted by Agent Smith on
Mon Jan 17th 2005 at 1:08pm
803 posts
449 snarkmarks
Registered:
Aug 30th 2003
Occupation: Uni Student
Location: NSW, Australia
Damn it, this topic makes me feel worse and worse about the damned
comp.
I figure they might have recieved 800 entries tops, with about
700 of them being utter s**te. That leaves about 100 maps that are
playable and are not kill boxes. 60 of them will be ok, but nothing
spectacular, so they'll get dropped. Valve will then sought out the
maps from the remaining forty into 2 groups, the ones that fit into the
HL2 universe and those that don't. Those that don't will be dropped,
leaving maybe 20-30 pretty good maps, which will then be soughted into
which areas of the single player game they apply. They'll then choose
the "best" ones from each area, so that the maps that they add to the
official DM map list will not all be the same theme. Of course if all
the best maps are in the combine theme, then only one of them will make
it, while mediocre maps will take the other places, because they are
city or canal themed.
Well thats my thinking on how it will be done. Of course I'm probably
off on the numbers, but I can guarantee that the three winning maps
will not be of the same theme.
Re: Post-Submission contest thoughts
Posted by ReNo on
Mon Jan 17th 2005 at 4:33pm
ReNo
member
5457 posts
1991 snarkmarks
Registered:
Aug 22nd 2001
Occupation: Level Designer
Location: Scotland
I'm inclined to agree - its the reason I picked a non-typical HL2 theme
yet still in the same universe. There are so many people making nice
looking city maps, that you'd have to make something really special to
stand out amongst them. Less maps seem to take place entirely indoors,
and as such I figured I'd stand a better chance by doing so.
Re: Post-Submission contest thoughts
Posted by omegaslayer on
Mon Jan 17th 2005 at 8:42pm
2481 posts
595 snarkmarks
Registered:
Jan 16th 2004
Occupation: Sr. DevOPS Engineer
Location: Seattle, WA
PLEASE DONT!!!!!!!!!!!!!!!!!
Re: Post-Submission contest thoughts
Posted by Agent Smith on
Wed Jan 19th 2005 at 2:24pm
803 posts
449 snarkmarks
Registered:
Aug 30th 2003
Occupation: Uni Student
Location: NSW, Australia
Was just checking out the Steam Forums and it seems a lot of entries
for the competition, including mine, required signatures for the
package, but thats caused some problems since its a PO BOX. I'm not
sure whats happening but Ferret apparently emailed them about it and
got an answer. If you could enlighten me Ferret I would be endebted to
you.
Also is anyone else in the same boat?
Re: Post-Submission contest thoughts
Posted by Cash Car Star on
Wed Jan 19th 2005 at 8:34pm
1260 posts
345 snarkmarks
Registered:
Apr 7th 2002
Occupation: post-student
Location: Connecticut (sigh)
I hope they use a bunch of the better maps as official ones. If this multiplayer gets padded out a bit more, I'd be more interested in purchasing HL2. It stills seems like just half a game to me.
Re: Post-Submission contest thoughts
Posted by Leperous on
Wed Jan 19th 2005 at 11:23pm
Posted
2005-01-19 11:23pm
Leperous
Creator of SnarkPit!
member
3382 posts
1635 snarkmarks
Registered:
Aug 21st 2001
Occupation: Lazy student
Location: UK
After running around a lot of entries, I would agree with what someone said earlier- that these all look excellent, but most aren't fantastic DM levels. It's the little things like sound effects, CLIP brushes to ease you through doorways, and background detail, as well as the important things like decent layout and weapon placement, which make a map as well.
Re: Post-Submission contest thoughts
Posted by Agent Smith on
Thu Jan 20th 2005 at 2:01am
803 posts
449 snarkmarks
Registered:
Aug 30th 2003
Occupation: Uni Student
Location: NSW, Australia
Well the good news is someone has just signed for my map so it would
seem to be in. It did arrive on the thursday, three days before the
competition deadline, but its only been signed for and picked up today,
five days after the deadline. Oh well, they could see its been
delivered before so it should be right. What a relief.
Re: Post-Submission contest thoughts
Posted by Trapt on
Thu Jan 20th 2005 at 2:42am
Trapt
member
99 posts
300 snarkmarks
Registered:
Oct 15th 2004
Location: Melbourne, Australia
I just got a Steam popup thing about Updates and stuff. They said they received about 200 excellent entries, and they are having trouble picking a winner, or something.
Just thought I'd enlighten you. :smile:
Re: Post-Submission contest thoughts
Posted by omegaslayer on
Thu Jan 20th 2005 at 2:42am
2481 posts
595 snarkmarks
Registered:
Jan 16th 2004
Occupation: Sr. DevOPS Engineer
Location: Seattle, WA
I cant get their exact words quoted here (as I've closed the window
already), but they said they got over 200 entries, Reno you were right,
it was only in the 100's not thousands, someone runs a very high chance
of winning here. And they are adding two weapons to HL2DM, the stun
stick, and something else I cant remeber.
Re: Post-Submission contest thoughts
Posted by Nickelplate on
Thu Jan 20th 2005 at 3:10am
2770 posts
346 snarkmarks
Registered:
Nov 23rd 2004
Occupation: Prince of Pleasure
Location: US
Adding some weapons? I hope they add the "Weapon_Brickbat"
No really, I hope they add the IceAxe, It was a weapon in the beta that you were supposed to get on the Borealis (the ship)
Re: Post-Submission contest thoughts
Posted by Yak_Fighter on
Thu Jan 20th 2005 at 3:10am
1832 posts
742 snarkmarks
Registered:
Dec 30th 2001
Occupation: College Student/Slacker
Location: Indianapolis, IN
The other weapon is the SLAM, whatever that is.
I can't wait to see the winning maps, surely if they sift through 200 of 'em they'll find 3 great ones :razz:
Re: Post-Submission contest thoughts
Posted by Mouse on
Thu Jan 20th 2005 at 3:27am
Mouse
member
117 posts
32 snarkmarks
Registered:
Dec 17th 2004
Occupation: Punk
Location: USA
I hope SLAM = freakin TAU GUN.
Here's what the update says:
Last week marked the end of the Half-Life 2: Deathmatch level design contest. We
received over 200 submissions, and we're going through and playtesting each one.
There are a number of great maps in here, and we're already having trouble
picking the clear winners. The release of the winning maps will coincide with a
release of Half-Life 2: Deathmatch, which will include two new weapons: the Slam
and Stunstick.
Also of note for level designers and Mod builders: there will be an update to
the Half-Life SDK this week which most notably will include source files for six
Half-Life 2 maps
Re: Post-Submission contest thoughts
Posted by Crono on
Thu Jan 20th 2005 at 3:30am
Crono
super admin
6628 posts
700 snarkmarks
Registered:
Dec 19th 2003
Location: Oregon, USA
I think eventually all the fabled weapons will be in HL2. Maybe through a patch or DM maps.
If you look at some of the HUD "textures" there's icons for all sorts of crap, including sniper-rifle, Gauss Gun, snarks, I think there's a flare gun in there too.
Re: Post-Submission contest thoughts
Posted by Crono on
Thu Jan 20th 2005 at 4:51am
Crono
super admin
6628 posts
700 snarkmarks
Registered:
Dec 19th 2003
Location: Oregon, USA
Mikee, we all have steam.
Also, I had to look something up, a little issue I'm having with steam, can't find it in their FAQ, so I thought I'd wade through their forums. However, I can't get through, their server refuses my connection T_T (On that note, if anyone can give me any clue as to how my key bindings for HL1 disappeared, I'm all ears)
Re: Post-Submission contest thoughts
Posted by Crono on
Thu Jan 20th 2005 at 6:45am
Crono
super admin
6628 posts
700 snarkmarks
Registered:
Dec 19th 2003
Location: Oregon, USA
? quote:? quote:Mikee, we all have steam.
No :razz:
Then why would you care about HL2 information like this?
I don't check the news either, but the only way this thing doesn't pop up on your screen is if you manually turn it off ... which means you don't care.
Re: Post-Submission contest thoughts
Posted by DrFrag on
Thu Jan 20th 2005 at 11:53am
Posted
2005-01-20 11:53am
62 posts
16 snarkmarks
Registered:
Jan 12th 2005
Location: Australia
I think it's good for everyone to be seeing the same info. I happen to have that news announcement open on another PC, but if I didn't it would be handy to not have to bring up the news page or rely on my memory.
But anyway ... over 200 submissions? I'm guessing that doesn't mean over 250 submissions. That doesn't sound a lot - I recall someone getting a competition ticket number over 25,000.
All they need to do is print the list, queue them up in a local server, and do a quick run through. Say, 60 seconds per map. Anything that obviously isn't #1 material is going to get scratched quickly and easily (like when companies go through resumes and ditch all the ones that don't follow standard resume formatting, or spell the company name wrong).
After they're left with the pretty ones that actually have lined up textures and decent lighting, they can work on culling the ones with poor gameplay. At this point they might easily have under 100 maps to check out. Scratch half for bad fps, poor doorway clipping, bad weapon/ammo placement, crappy spawns, etc. and they probably won't be left with many that really need thorough playtesting.
Just my uneducated 2 cents.
I'm hoping there will be a top-10 mappack release, because once you get down to the top 10 there's no doubt you're looking at some seriously good maps.
Re: Post-Submission contest thoughts
Posted by Junkyard God on
Thu Jan 20th 2005 at 12:52pm
Posted
2005-01-20 12:52pm
654 posts
81 snarkmarks
Registered:
Oct 27th 2004
Occupation: Stoner/mucisian/level design
Location: The Nether Regions
as they are playtesting i think an hour per map maybe half gour, to test the gameplay.
and some time to look for bugs etc.
Re: Post-Submission contest thoughts
Posted by Agent Smith on
Thu Jan 20th 2005 at 1:15pm
803 posts
449 snarkmarks
Registered:
Aug 30th 2003
Occupation: Uni Student
Location: NSW, Australia
I can't access the steam forums either, which is pretty wierd. If
anyone finds some competition news in there please post it up here. Ta.
Re: Post-Submission contest thoughts
Posted by Atrocity on
Thu Jan 20th 2005 at 2:23pm
221 posts
152 snarkmarks
Registered:
Sep 1st 2003
Occupation: Level Designer/Student
Location: Toronto Ohio
I think rebar has a good chance and there was another one but I don't remember it's name.
Re: Post-Submission contest thoughts
Posted by mazemaster on
Thu Jan 20th 2005 at 6:41pm
890 posts
438 snarkmarks
Registered:
Feb 12th 2002
Is it just me or is everyone getting 403: Forbidden errors when trying to visit the Steampowered forums?
Re: Post-Submission contest thoughts
Posted by Mouse on
Thu Jan 20th 2005 at 6:59pm
Mouse
member
117 posts
32 snarkmarks
Registered:
Dec 17th 2004
Occupation: Punk
Location: USA
Yeah I've been getting them since last night. Thought they banned me or something.
Re: Post-Submission contest thoughts
Posted by Mikee on
Thu Jan 20th 2005 at 9:25pm
39 posts
4 snarkmarks
Registered:
Sep 12th 2003
Every so often the Steam Forums have gone down. There were some HUGE changes introduced to CS and SDK as noted above, including bots. I can imagine there has been some "fallout" on their forums.
But maybe Gabe left his laptop at the local Starbucks, you never know what's going on in ValveyWorld.
Re: Post-Submission contest thoughts
Posted by Nickelplate on
Thu Jan 20th 2005 at 10:43pm
Posted
2005-01-20 10:43pm
2770 posts
346 snarkmarks
Registered:
Nov 23rd 2004
Occupation: Prince of Pleasure
Location: US
gabe doesn't like starbucks. He only eats McDonalds. Proven fact.
Re: Post-Submission contest thoughts
Posted by Andrei on
Fri Jan 21st 2005 at 8:41am
Andrei
member
2455 posts
1248 snarkmarks
Registered:
Sep 15th 2003
Location: Bucharest, Romania
On the steam forums, no one can hear you scream.
Re: Post-Submission contest thoughts
Posted by Orpheus on
Sat Jan 22nd 2005 at 1:00pm
Orpheus
member
13860 posts
2024 snarkmarks
Registered:
Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
just in case this bit of news slipped past anyone. it seems valve received 200 or so maps from the contest. the odds of a pit member winning?? 200/1 doesn't sound like to long a shot to me :biggrin:
when you consider that snarkpit may have 10 or more maps submitted by members, both oldtimers and new, that increases the odds to 100/1.
we may have a chance afterall. i was expecting better than 1,000 submissions.
Re: Post-Submission contest thoughts
Posted by Kage_Prototype on
Sat Jan 22nd 2005 at 1:01pm
1248 posts
165 snarkmarks
Registered:
Dec 10th 2003
Occupation: Student
Location: Manchester UK
/me points orph towards the last page
Re: Post-Submission contest thoughts
Posted by mazemaster on
Sat Jan 22nd 2005 at 8:10pm
890 posts
438 snarkmarks
Registered:
Feb 12th 2002
Anyone got a server and want to cycle the contest entries from the Snarkpit?
Re: Post-Submission contest thoughts
Posted by Leperous on
Sat Jan 22nd 2005 at 11:14pm
Posted
2005-01-22 11:14pm
Leperous
Creator of SnarkPit!
member
3382 posts
1635 snarkmarks
Registered:
Aug 21st 2001
Occupation: Lazy student
Location: UK
I'd like an "official" list of entries from people here, and put up a page to pimp them...