ambiance

ambiance

Re: ambiance Posted by half-dude on Wed Oct 29th 2003 at 8:28pm
half-dude
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Posted 2003-10-29 8:28pm
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Hey its me :leper: Half-dude.

Hey, I'm making a map thats in and office complex pritty much like the office complex episode. My problem is that the level sounds boring but I cant think of any ambiance to put in it since it is a office, there are'nt any mechinces around. what should I do?
Re: ambiance Posted by fishy on Wed Oct 29th 2003 at 10:12pm
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Posted 2003-10-29 10:12pm
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a radio on someones desk, the air conditioning whining, phones ringing, a modem connectiong, traffic outside, screaming brats in the waiting room. i could go on. offices can be pretty noisy places. :smile:
Re: ambiance Posted by matt on Thu Oct 30th 2003 at 11:02am
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Posted 2003-10-30 11:02am
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How about some soldiers chatting behind a locked door, so when the player goes to it they think a load of bad guys are going to burst through.

If you look in the C:/Sierra/Half-life/valve/ambience you can always nick sounds from other peoples maps and any defaults in there.

If you've got a microphone you could always make some of your own up or record strange noises or something.
Re: ambiance Posted by Loco on Thu Oct 30th 2003 at 1:31pm
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Posted 2003-10-30 1:31pm
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If you have opposing force, try looking there for a wav file (I can't remember what its called, something like neon.wav) which sounds like those humming strip-lights. That could help matters...
Re: ambiance Posted by Dr Brasso on Thu Oct 30th 2003 at 3:24pm
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Posted 2003-10-30 3:24pm
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if i may....the only real way to make the ambience of your map "sing through loud and proud" is to do your own sounds.....its really not that complicated, and a hella lotta fun to do.....actually, fun for the whole family if ya do it right.... :heee:

and there are plenty of free sites on the net with tonage of sound effects....personally, im pretty fond of sound forge 4.5 to do my editing on....very user friendly... :wink:

Dr Brasso...dodgy:
Re: ambiance Posted by ReNo on Thu Oct 30th 2003 at 5:09pm
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Posted 2003-10-30 5:09pm
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We did a short module on soundforge at uni here, seems like a cool program. Only thin I could make from scratch was s**tty explosions and gun shots, but it was fun to muck around in :smile:
Re: ambiance Posted by half-dude on Thu Oct 30th 2003 at 6:06pm
half-dude
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Posted 2003-10-30 6:06pm
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Well I guess I should have told you at the beginning that the office complex is in black mesa and it's in the future so black mesa is really old and under ground. so hardly anythings running.

And thats another thing how could I make it look 500 years old with out making new textures? and if I really have to make new textures what program would you recomend? :smile:
Re: ambiance Posted by Cash Car Star on Thu Oct 30th 2003 at 6:27pm
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Posted 2003-10-30 6:27pm
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half-dude said:
Hey its me :leper: Half-dude.
I love these nice reminders of who's talking, in case I'm too lazy to, I dunno, look five inches to the left.
Re: ambiance Posted by ReNo on Thu Oct 30th 2003 at 6:34pm
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Posted 2003-10-30 6:34pm
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I'd recommend photoshop for making textures, or if you can't ahem afford it then you could go for Paint Shop Pro which is notably cheaper if thats a concern :smile: Alternatively, there is the humourously titled "GIMP" that you can download for not even a penny, and its supposed to be quite a decent tool.

If you dont wanna make textures, and need a 500 year old look, then I really suggest you look for some already made custom textures, take a look at the wadfather...

http://www.planethalflife.com/wadfather
Re: ambiance Posted by half-dude on Thu Oct 30th 2003 at 6:47pm
half-dude
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Posted 2003-10-30 6:47pm
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(Hey its me :leper: Half-dude) is like my catch frase

and the :leper: is supposed to be like a funny picture of me
Re: ambiance Posted by Gollum on Thu Oct 30th 2003 at 6:53pm
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Posted 2003-10-30 6:53pm
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Not much of a catch-phrase really, is it?

Thu-thu-thu that's all, folks!
Re: ambiance Posted by Orpheus on Thu Oct 30th 2003 at 6:57pm
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Posted 2003-10-30 6:57pm
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Gollum said:
Not much of a catch-phrase really, is it?

Thu-thu-thu that's all, folks!
perks up

catch phrase? like "orph touches himself repeatedly" ???
Re: ambiance Posted by DocRock on Thu Oct 30th 2003 at 7:22pm
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Posted 2003-10-30 7:22pm
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Just make sure in your 500 year old building that there aren't florescent lights and Coke machine prefabs everywhere.

:rolleyes:
Re: ambiance Posted by half-dude on Thu Oct 30th 2003 at 7:50pm
half-dude
580 posts
Posted 2003-10-30 7:50pm
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
doc rock, its black mesa but you travel 500 years in the future so thus its 500 years old
Re: ambiance Posted by Gollum on Thu Oct 30th 2003 at 10:16pm
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Posted 2003-10-30 10:16pm
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....well in that case, just make sure the coke machines aren't still working :biggrin:
Re: ambiance Posted by Vash on Thu Oct 30th 2003 at 10:21pm
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Posted 2003-10-30 10:21pm
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Now lighting this map will be funny.

imagines huge tech robots shooting light beams down on you

sees lamp down the hallway
Re: ambiance Posted by 7dk2h4md720ih on Fri Oct 31st 2003 at 12:35am
7dk2h4md720ih
1976 posts
Posted 2003-10-31 12:35am
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....well in that case, just make sure the coke machines aren't still working :biggrin:
And if they are, stay the f**k away from the coke. :wink:
Re: ambiance Posted by Orpheus on Fri Oct 31st 2003 at 12:39am
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Posted 2003-10-31 12:39am
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Alien_Sniper said:
....well in that case, just make sure the coke machines aren't still working :biggrin:
And if they are, stay the f**k away from the coke. :wink:
after 500 years, its prolly back in powder form anyways :lol:
Re: ambiance Posted by 7dk2h4md720ih on Fri Oct 31st 2003 at 12:52am
7dk2h4md720ih
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Posted 2003-10-31 12:52am
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Gordon: Go on, drink it.

Scientist: No, that's absurd-

Gordon: Not a chicken are you?

...

close up of tombstone
screen fades
Re: ambiance Posted by Leperous on Fri Oct 31st 2003 at 2:14pm
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Posted 2003-10-31 2:14pm
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<em> ? What the hell kind of crappy HTML tag is that, and what's it doing on my website? :wtf:
Re: ambiance Posted by Gwil on Fri Oct 31st 2003 at 2:55pm
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Posted 2003-10-31 2:55pm
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What the devil are you talking about? Has the pressure got to you?
Re: ambiance Posted by DocRock on Fri Oct 31st 2003 at 3:16pm
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Posted 2003-10-31 3:16pm
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I think Lep took a drink of that 500 year old Coke...maybe that's what happened to his face too

/runs
Re: ambiance Posted by Hornpipe2 on Fri Oct 31st 2003 at 3:37pm
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Posted 2003-10-31 3:37pm
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Cash Car Star said:
half-dude said:
Hey its me :leper: Half-dude.
I love these nice reminders of who's talking, in case I'm too lazy to, I dunno, look five inches to the left.
Is that you, CCS? I'm not sure...
Re: ambiance Posted by Leperous on Fri Oct 31st 2003 at 4:40pm
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Posted 2003-10-31 4:40pm
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....well in that case, just make sure the coke machines aren't still working :biggrin:
This madness!
Re: ambiance Posted by Gollum on Fri Oct 31st 2003 at 5:05pm
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Posted 2003-10-31 5:05pm
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It was me.

Hmm, doesn't seem to happen when I quote my message :confused:
Re: ambiance Posted by Campaignjunkie on Fri Oct 31st 2003 at 8:38pm
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Posted 2003-10-31 8:38pm
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I think <em> is "emphasis", and it just makes stuff italicized; according to that board of idiots (W3C), you should use <em> instead of <i> in certain situations. I forget why.
Re: ambiance Posted by Hornpipe2 on Fri Oct 31st 2003 at 10:05pm
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Posted 2003-10-31 10:05pm
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I thought there was also a <strong> tag to make things bold.
Re: ambiance Posted by Leperous on Fri Oct 31st 2003 at 10:47pm
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It's point is... to help blind people surf the web? (So people know when there's meant to be an emphasis on something) Being in the UK, I am actually legally obliged to make this website easy to navigate by blind people- or else I can be prosecuted- which is odd, given the illegal porn, spam, etc. which are 'doing the rounds' these days. Bwahahahaha, me as a criminal mastermind, dedicating my efforts towards making life harder for blind people, surely that <em> stripping code I wrote will confuddle them!
Re: ambiance Posted by Gollum on Fri Oct 31st 2003 at 10:53pm
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Lep, you have a civic duty not to discriminate against all those blind mappers and gamers :biggrin:
Re: ambiance Posted by Orpheus on Fri Oct 31st 2003 at 11:56pm
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Posted 2003-10-31 11:56pm
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Leperous said:
It's point is... to help blind people surf the web? (So people know when there's meant to be an emphasis on something) Being in the UK, I am actually legally obliged to make this website easy to navigate by blind people- or else I can be prosecuted- which is odd, given the illegal porn, spam, etc. which are 'doing the rounds' these days. Bwahahahaha, me as a criminal mastermind, dedicating my efforts towards making life harder for blind people, surely that <em> stripping code I wrote will confuddle them!
i hate to point this out, but being able to see or not, never stopped sexual encounters, so IMO using porn as a definitive against such an action as "suitable to the blind"
Re: ambiance Posted by 7dk2h4md720ih on Sat Nov 1st 2003 at 3:36pm
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Posted 2003-11-01 3:36pm
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I'm sorry, but the image of porn in braille just popped into my head and has me in stiches. :biggrin:
Re: ambiance Posted by Orpheus on Sat Nov 1st 2003 at 3:44pm
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Posted 2003-11-01 3:44pm
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Alien_Sniper said:
I'm sorry, but the image of porn in braille just popped into my head and has me in stiches. :biggrin:
good one dave :rofl:
Re: ambiance Posted by 7dk2h4md720ih on Sat Nov 1st 2003 at 3:58pm
7dk2h4md720ih
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Posted 2003-11-01 3:58pm
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Wow, feel the arrangement of dots on her!
Re: ambiance Posted by Leperous on Sat Nov 1st 2003 at 4:50pm
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Hehe, discovering what you thought to be a woman was actually a man, in braille :lol: Er, is this topic answered yet?
Re: ambiance Posted by Hornpipe2 on Sat Nov 1st 2003 at 8:07pm
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Come on, you guys all saw Robin Hood: Men in Tights. Of course blind people have porn.
Re: ambiance Posted by Jinx on Mon Nov 3rd 2003 at 2:39pm
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Posted 2003-11-03 2:39pm
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Alien_Sniper said:
I'm sorry, but the image of porn in braille just popped into my head and has me in stiches. :biggrin:
lol reminds me of the idea we had to make a giant woman using the terrain editor in UnrealEd.

back to the actual subject, I made a big sound pack that you might find useful, you can get it here:

http://www.cryotank.net/maps/textures/index.html