Far Cry BSOD

Far Cry BSOD

Re: Far Cry BSOD Posted by satchmo on Thu Apr 7th 2005 at 11:39pm
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Have you noticed that the mad scientists in Far Cry use Windows? No wonder they couldn't handle the mutants.

Check out this computer monitor with the easily recognizable Windows "blue screen of death":

User posted image
Re: Far Cry BSOD Posted by Spartan on Thu Apr 7th 2005 at 11:41pm
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Why do the graphics look like s**t? I thought the game was better looking than that.
Re: Far Cry BSOD Posted by satchmo on Thu Apr 7th 2005 at 11:42pm
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When you look at a model texture close-up, that's what it looks like (in any game).
Re: Far Cry BSOD Posted by Myrk- on Thu Apr 7th 2005 at 11:42pm
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The lighting engine of FarCry is more advanced than HL2's... so is the model rendering- in fact the whole engine is.
Re: Far Cry BSOD Posted by ReNo on Fri Apr 8th 2005 at 12:09am
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Once again, Myrk takes the opportunity to knock source :razz: No offence
mate, but I'll bet you are throwing around these terms without knowing
that much about the underlying tech of either.
Re: Far Cry BSOD Posted by Campaignjunkie on Fri Apr 8th 2005 at 12:18am
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The lighting engine of FarCry is more advanced than HL2's... so is the model rendering- in fact the whole engine is.
Too bad the art direction was lousy! :smile: But seriously, I haven't seen a BSoD in a long time. I've found Windows XP to be pretty stable.
Re: Far Cry BSOD Posted by mazemaster on Fri Apr 8th 2005 at 12:57am
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I still get BSOD's occasionally - the difference is that in XP when you
see a BSOD, it means that something is really f**ked up.
Re: Far Cry BSOD Posted by satchmo on Fri Apr 8th 2005 at 1:12am
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<DIV class=quote>
<DIV class=quotetitle>? quote:</DIV>
<DIV class=quotetext>in XP when you see a BSOD, it means that something is really f**ked up. </DIV></DIV>

Yeah, typically when you have a hardware issue. I have had the blue screen a couple of times when I had memory compatibility problems. But it's true, the BSOD is pretty rare with XP.

...but back in the days when we had Windows ME. That's a daily occurrence.
I've found Windows XP to be pretty stable
... unless you installed SP2. And did anyone else notice that the indoor levels of Far Cry look monotonous, not really much better than Doom II or Quake II. And the monster models? They look atrocious. I was so surprised at how ugly the trigen models looked when I first encountered one.

The fast zombie model in HL2 and the combine models look simply gorgeous in comparison.
Re: Far Cry BSOD Posted by satchmo on Fri Apr 8th 2005 at 1:40am
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To demonstrate the beauty of the Far Cry outdoor scenes, I'll post a screenshot later that'll do its justice. I'm at work right now and I don't have Far Cry loaded on my office machine.

I bet my patients would get a kick if they see me playing video game in between patients. :lol:
Re: Far Cry BSOD Posted by KungFuSquirrel on Fri Apr 8th 2005 at 2:35am
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Once again, Myrk takes the opportunity to knock source :razz: No offence
mate, but I'll bet you are throwing around these terms without knowing
that much about the underlying tech of either.
Myrk and Campaignjunkie both seem to have it about right... Out of the box, Far Cry pushes power and tris much closer to D3 than Source, but as is the general trend HL2's art content and direction trumps it anyway. :smile:

I recall someone here (as in work) mentioning it's technically illegal to include a BSOD in such a way...? I dunno, maybe that doesn't apply to non-US companies. :razz:
Re: Far Cry BSOD Posted by Dred_furst on Fri Apr 8th 2005 at 11:37am
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lol, and somehow, hl2's models dont look that poor close up,

as for lighting, hl2 will be out in the front with the introduction of
HDR
lighting
it will be beating most games today :biggrin:
Re: Far Cry BSOD Posted by satchmo on Fri Apr 8th 2005 at 4:26pm
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As I promised earlier, this is a better representation of the beauty of
Far Cry. The game really shines in the outdoor levels.

User posted image
Re: Far Cry BSOD Posted by Spartan on Fri Apr 8th 2005 at 7:13pm
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Damn that looks nice. I'll have to buy it now.
Re: Far Cry BSOD Posted by satchmo on Fri Apr 8th 2005 at 8:34pm
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Can you spot the fishing guy to the right of the crosshair? You can snipe him from this distance. It sure feels good to hear the crisp crack of the sniper rifle and watch his head explode through the scope.

And honestly, I am really not that violent in real life.
Re: Far Cry BSOD Posted by Dred_furst on Fri Apr 8th 2005 at 9:51pm
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yea it looks nice, but hl2 has that certain feel of depth to it, feels
more detailed, less smooth and perfect, rugged like real life.
Re: Far Cry BSOD Posted by Natus on Fri Apr 8th 2005 at 10:29pm
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meh i dont like far cry that much, im more into the scifi kinda stuff
Re: Far Cry BSOD Posted by rival on Fri Apr 8th 2005 at 10:51pm
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Far Cry does have some amazing outdoor level graphics but it cant really match the storey or the gameplay of HL2. HL2 is just a great game except for the fact that my standards are now set extremely high. every game that i play i expect to match HL2 and it really pisses me off because i dont know if it is possible
Re: Far Cry BSOD Posted by Spartan on Fri Apr 8th 2005 at 10:56pm
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Satchmo how is the FC editor?
Re: Far Cry BSOD Posted by rival on Fri Apr 8th 2005 at 11:35pm
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Far Cry editor? where can i get that?
Re: Far Cry BSOD Posted by satchmo on Fri Apr 8th 2005 at 11:42pm
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The Far Cry editor, SandBox, comes with the game (like Hammer, it's on the same installation CD as the game itself).

That said, the editor sucks horse fecal matter. It's unnecessarily complex, and it lacks the versatility of Hammer. Most maps come out of the editor looking pretty much the same. I haven't met a single gamer who likes the editor.

It reminds me of Bryce (if any of you have used that 3D editor in the past), except it's more difficult to use.
Far Cry does have some amazing outdoor level graphics but it cant really match the storey or the gameplay of HL2.
I can't agree with you more. Far Cry is still a nice shooter, but HL2 trumps FC any day, with regards to gameplay, artistic design, character development, story, dialogue (yeah, the dialogue in Far Cry is laughable, and not in the intended way), cinematography, and social/philosophical implications.

The monster models in Far Cry are so ugly that I was shocked to see a dead Trigen for the first time. It's so fake, and even a dead headcrab from HL2 is a million times more interesting than any of the corpse in Far Cry.

The only thing Far Cry surpasses HL2 is in respect to the AI. Far Cry merc AI is far superior than the HL2 Combines. They actually seem to strategies and coordinate an attack pattern when a squad is alerted. It's so smart that it's scary sometimes.
Re: Far Cry BSOD Posted by rival on Sat Apr 9th 2005 at 12:51am
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couldnt agree with you more satchmo
Re: Far Cry BSOD Posted by Nickelplate on Sat Apr 9th 2005 at 3:42am
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what's more difficult than bryce? holy shat that prog sucked. Anyway, sandbox should be called "litterbox" only i wouldnt even let my cat poop on it.

that said, I think satchmo is a man of sound mind and judgement and I hereby TRUST his judgement on almost everything.

I liked farcry except the "waypoints" system licked geriatric balls. and the Trigens were teh sux, u gotta be good to kill them, it took me awhile to learn the technique.
Re: Far Cry BSOD Posted by Juim on Sat Apr 9th 2005 at 3:50am
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http://gamersdiner.com/images/FarCry0037.jpghere are some links to some in game shots I took.

I dont want to re-size them so watch out for jpeg largeness.

http://gamersdiner.com/images/FarCry0035.jpg

http://gamersdiner.com/images/FarCry0036.jpg

http://gamersdiner.com/images/FarCry0037.jpg

These are all with sm 3.0 activated, and i still managed to get some decent framerates out of the game. As you can see this game had alot going for it, both indoor and outdoor areas were at times incredible.
Re: Far Cry BSOD Posted by satchmo on Sat Apr 9th 2005 at 6:03am
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and the Trigens were teh sux, u gotta be good to kill them
No kidding. Just a few swipes from their claws transform you into
human pulp. It took me a few tries to get through the Supervision
lab. I think the best way to slaughter them is to shoot them with
the shotgun when they're at least twenty feet (six meters, for our
European friends) away. Load them up with at least two shots,
just to make sure they're dead.

Once they get close to ya, it's all over.
Re: Far Cry BSOD Posted by rival on Sat Apr 9th 2005 at 11:29am
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juim, im not trying to flame you or anything but what exactly are you trying to telll us with those screenshots
Re: Far Cry BSOD Posted by habboi on Sat Apr 9th 2005 at 12:36pm
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Farcry seems like a nice game.

The outdoors interest me especially the trees and plants.

I have yet to see a game that has nice looking tropical trees and plants.

The AI is indeed much better because HL2 still uses nodes just like HL1.

Perhaps if Valve updated and got with the time then they could produce the ultimate game. Many of you know that HL2 is more like a movie and has more action than stealth.
Re: Far Cry BSOD Posted by Juim on Sat Apr 9th 2005 at 1:43pm
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No offense taken, I was just posting some beauty shots from the catacombs level. Far Cry definitely beat valve to the punch with this one, including the shader model 3.0 application, and I do have to agree about the AI, it is superior to Hl2, and the gameplay definitely had a more "open ended" feel to it.

However, in the end it was just too buggy, with support from Crytech being almost non-existent.(6 months between shady patches, and then a complete withdrawal from support after EA bought out Ubisoft). Half Life 2 wins hands down with its fullness of presentation, execution, immersive storyline, and environments. Far Cry was definitely no slouch though.
Re: Far Cry BSOD Posted by pepper on Sat Apr 9th 2005 at 4:07pm
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I stopped playgin far cry because i couldnt find any interest in
finding out the story, it was boring to play after 10-12 levels.
Re: Far Cry BSOD Posted by ReNo on Sat Apr 9th 2005 at 4:24pm
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Did I miss something? I thought EA didn't managed to buy out
Ubisoft? On the other hand, I believe Crytech are making their
next game for EA.
Re: Far Cry BSOD Posted by satchmo on Mon Apr 11th 2005 at 5:14am
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I couldn't resist. I wasn't planning on posting another
screenshot from Far Cry, but this one is just so beautiful. It
took my breath away.

It was taken the day after the sunset screenshot, just before dawn. And believe me, I was glad that it's daylight again.

User posted image
Re: Far Cry BSOD Posted by rival on Mon Apr 11th 2005 at 6:43pm
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that is one nice looking scenery
Re: Far Cry BSOD Posted by Addicted to Morphine on Mon Apr 11th 2005 at 6:50pm
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I think it's the interplay of that beautiful skybox with the smooth-as-glass ocean.

The horizon on the right is picture perfect.
Re: Far Cry BSOD Posted by satchmo on Mon Apr 11th 2005 at 10:00pm
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smooth-as-glass ocean
Actually, I think what makes the scene so nice is that the ocean is not smooth. The little ripples of waves in the disntance makes it much more realistic.

I wonder what people think: Does the water in HL2 look more realistic than the water in Far Cry?
Re: Far Cry BSOD Posted by DrGlass on Mon Apr 11th 2005 at 10:58pm
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I wonder what people think: Does the water in HL2 look more realistic than the water in Far Cry?
Far Cry has great reflection, but no refraction. HL2 water just acts more real.
Re: Far Cry BSOD Posted by rival on Tue Apr 12th 2005 at 3:53pm
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i havent seen anything like the water in HL2 before so i dont think that Far Cry water effects are better but they are still really good
Re: Far Cry BSOD Posted by satchmo on Tue Apr 12th 2005 at 8:33pm
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I was playing FC this morning, and I noticed a gameplay bug.

I just got out of the archive building (you know, the one with invisible Trigens), and I got rid of all the elite mercs with my trusty sniper rifle. I sneaked up to the helicopter, which has already started to rev up and I could see Crowe as the gunner on the helicopter.

When I shot at him, he didn't seem to suffer any damage. I lobbed a grenade at the helicopter, nothing happened. I finally walked up all the way in front of Crowe and shot him at point-blank range, and he just bled, but did not die. However, he didn't shoot back either. He just stood there, like a catatonic schizophrenic.

So I walked to the mounted machine gun and loaded up the helicopter with tons of bullets, and the helicopter is still unharmed. When I walked to the checkpoint at the gate of the warehouse, the helicopter finally exploded, and Crowe was left without a weapon. But I still could not kill him.

When I loaded up the level map, the helicopter was hovering above me already, spawned out of nowhere.

I can't believe Ubisoft let such a major bug go undetected in the final build of the game.
Re: Far Cry BSOD Posted by Cassius on Tue Apr 12th 2005 at 8:38pm
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satchmo said:
I wonder what people think: Does the water in HL2 look more realistic than the water in Far Cry?
Easily.
Re: Far Cry BSOD Posted by DrGlass on Tue Apr 12th 2005 at 9:22pm
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I can't believe Ubisoft let such a major bug go undetected in the final build of the game.
Ubi dose that alot, not to mention that Far Cry has alot of problems
like that becuase it is very very linear but at the same time very
open. So you can some times by-pass triggers for events and walk
around empty areas and then trigger a second event and that will inturn
trigger the first event and you will find a huge amount of enemys that
come out of nowhere.

Ubi just dosn't have the same level of craftmenship that places like valve have.
Re: Far Cry BSOD Posted by satchmo on Tue Apr 12th 2005 at 9:58pm
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Ubi just dosn't have the same level of craftmenship that places like valve have.
And no other game has the attention to detail that Valve puts into HL2. I mean, the lighting effect, the friendly NPC going through carefully crafted scripted sequences, they are all so well done.