Re: Why so many more dm than cs maps?
Posted by LittleGetty on
Sat Jan 22nd 2005 at 2:03am
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Why are so many people deathmatch maps rather than cs:s maps? I mean, I didn't like deathmatch at all. It lags waaaaay too much for my liking. Just wondering what are peoples reasons for this, not trying to offend anyone or anything.
Re: Why so many more dm than cs maps?
Posted by Crono on
Sat Jan 22nd 2005 at 2:05am
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Because a lot of people, especially at this site, feel the exact opposite way. I can't stand Counter-Strike, personally.
Re: Why so many more dm than cs maps?
Posted by LittleGetty on
Sat Jan 22nd 2005 at 2:08am
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But deathmatch is so laggy. when does the quality of graphics and physics come equal with quality of gameplay and smoothness? I'm just not into the whole everyone for them selves just killing each other for no reason. I like the ct and t aspect of cs:s
Re: Why so many more dm than cs maps?
Posted by ReNo on
Sat Jan 22nd 2005 at 2:21am
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Its not always so laggy, and some people play over LANs as opposed to
the net. Personally I've found HL2DM to be fine on the few occasions
I've actually played it online - you just need to make sure you are on
a good server with a reasonable number of people.
Its fine for you to prefer the teamplay aspects of CS, but others
prefer the fight for yourself aspect of a deathmatch game. Also take
into account that there was just a big prize contest for HL2DM mapping,
so obviously that pulled a lot of people into making levels for it.
Re: Why so many more dm than cs maps?
Posted by Orpheus on
Sat Jan 22nd 2005 at 2:23am
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if your maps lag so much, it seems to me you are playing the wrong maps.
typically, CS maps are bigger, and as such, should be more demanding of your machine. if HLDM lags, its more than likely the maps playing, not the mod type.
look around for better servers, playing better maps with better pings.
Re: Why so many more dm than cs maps?
Posted by ReNo on
Sat Jan 22nd 2005 at 2:30am
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Never heard it called the AMP before - that a typo or is there YET ANOTHER acronym for it :biggrin: AWP, AWM, AMP - whatever next :S
Re: Why so many more dm than cs maps?
Posted by Nickelplate on
Sat Jan 22nd 2005 at 2:34am
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I hate CS for the most part. It's so frustrating. I hate how when you are getting shot at as soon as a bullet hit's you your character pretty much freezes and you get to catch the rest of the bullets in your sorry ass. In a game like HL2DM where you can respawn as soon as you die It might not be too bad, but in a game like CS where you have to sit around and watch other ppl play for like 10 minutes after you die it sucks. 90% of all play time in CS is spectating It's crap. Plus lots of ppl don't kno how to work the "zones" and the teams aspect of CS:S so them map for HL2DM.
Re: Why so many more dm than cs maps?
Posted by Crono on
Sat Jan 22nd 2005 at 2:47am
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Also, HL2DM has a team deathmatch mode, I believe.
Re: Why so many more dm than cs maps?
Posted by wil5on on
Sat Jan 22nd 2005 at 3:50am
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On the lag issue, I've actually found hl2dm's physics to be far less laggy than those of CSS. I'll usually have a ping of 50-100, if I shoot a physics object in CSS it takes 0.2-0.5 seconds to react (or so it seems), whereas in hl2dm it seems to react instantly.
DM maps are more common becuase theyre easier to make, I guess.
Re: Why so many more dm than cs maps?
Posted by DrGlass on
Sat Jan 22nd 2005 at 4:20am
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I've been playing CS since it went retail almost 6 years ago. CS
got me into mapping. CS opened the door to half life and all of
its other mods.
I play cs becuase I enjoy the people. Yes, yes, there are ass
holes and all that, but you get to meet people from all over the
world. People that you would otherwise never ever think twice
about talking to.
I really enjoy the team aspect too, working together (sort of), having objects.
Not to say I dont like DM, becuase I really do.
Re: Why so many more dm than cs maps?
Posted by Crono on
Sat Jan 22nd 2005 at 4:22am
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Counter-Strike didn't go retail SIX years ago. It was still in mid beta levels six years ago. DoD didn't even exist yet and I believe DoD was out when CS went retail.
Re: Why so many more dm than cs maps?
Posted by BlisTer on
Sat Jan 22nd 2005 at 5:13am
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teamwork/teamplay.
i've seen cs matches being played at lan parties. The defenders stood there all focused on one spot and one moment; when the opponent came popping round the corner.
if you want teamwork/teamplay try tfc clanwars sometime. off as well as def.
Re: Why so many more dm than cs maps?
Posted by kdhunt2000 on
Sat Jan 22nd 2005 at 5:38am
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ok my opinions:
I definetly like cs:s over hl2dm. See if you run ur own server, like me, then u can ban the awp, autosnipe, and auto shotty, making a lame weapon free fun-ness. I play with a headset with my friends all the time, we go at it very tactically which is waht I like, ya know from like "cover my back" to "I'm gonna flash then you take the flank". oh and about the cheapshot stuff, its realistic, if I full auto a machine gun at you there is a high possibility one bullet may hit ur head, killing you instantly... Though I do like hl2dm I'm just sick of the mindless killing over and over again without point, except for the crossbow, that is freakin awesome. And hl2dm does lag more because a lot of ppl use the Grav gun causing a lot of prop_physics to be flyin which causes major lag sometimes (seldom for me though cause I have a great machine). As for tfc, yeh sorry but I hate that game. k thx
Re: Why so many more dm than cs maps?
Posted by Tracer Bullet on
Sat Jan 22nd 2005 at 5:56am
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points up I HATE trying to read posts that have single characters subsituted for words. You have all the time in the world bud. Slow down.
Re: Why so many more dm than cs maps?
Posted by SaintGreg on
Sat Jan 22nd 2005 at 6:04am
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Why do some people like CS more than TFC or TFC more than CS? If
you like a game more than another chances are that you will map for
it. I have seen that alot of people around the pit like DM.
Re: Why so many more dm than cs maps?
Posted by Cassius on
Sat Jan 22nd 2005 at 6:07am
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HL2DM, just because of physics, is totally fresh to online gaming. Not only that, but when you're good at it, it is fun as hell. CS:S is literally rehashed; I do reasonably well when I play, but in the end it's only good for a laugh.
Re: Why so many more dm than cs maps?
Posted by ReNo on
Sat Jan 22nd 2005 at 2:44pm
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You ever used the autosnipers in CSS, CCS (don't often get the
opportunity to put such similar acronyms together with reason :biggrin: )? I agree they used to be crappy, but hey
kick serious ass now - take one and go the upper wall route on piranesi
and you can take down 4 or 5 people extremely quickly.
Re: Why so many more dm than cs maps?
Posted by LittleGetty on
Sat Jan 22nd 2005 at 3:34pm
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Don't like spectating? Then just go into a server with 20 really good people. Go to server with about 9 or 10 people, then when/if you die, you don't have to wait as much. It's more fun with that amount of people than 10 on each team anyway.
kdhunt, My point exactly, except you said it better.
Re: Why so many more dm than cs maps?
Posted by SVIN on
Sat Jan 22nd 2005 at 5:36pm
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dm is so unreal and its no skill in aiming u can just shot and some weapons is much better then other = booooring
Re: Why so many more dm than cs maps?
Posted by Nickelplate on
Sat Jan 22nd 2005 at 8:51pm
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I'm not woried aobut how real the bullets are, I wanna be able to run away if i am being shot at. I like games where you can actually JUMP and run at reasonable speeds. I like the unrealistic games like ..Unreal, and Q3 where everythign is more fast-paced. I have those games like MOHAA where you have a worse vertical than a toddler and you walk slower than it would take a fish to evolve legs (and even then the fish would be a faster walker...) At least in CS:S you move relatively fast. CS:S needs a Redeemer and Some Quad Damage. And maybe a little stimpack.
Re: Why so many more dm than cs maps?
Posted by parakeet on
Sat Jan 22nd 2005 at 11:21pm
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2005-01-22 11:21pm
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howzabout we not complain about the mods we have and help others make
new ones that fit our needs ^_^ the whole point of hl2. Everybody in
this forum should find a mod that they like and help out. Im going with
my mod idea Instinct and Eva Mod.
Re: Why so many more dm than cs maps?
Posted by rs6 on
Sun Jan 23rd 2005 at 2:38am
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im working on a CS:S map called cs_capitol. Its still has a long way too go. o have the CT spawn done, but its mostly in dev textures.
Re: Why so many more dm than cs maps?
Posted by Myrk- on
Sun Jan 23rd 2005 at 12:24pm
Posted
2005-01-23 12:24pm
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I prefer CS:S to HL2DM, don't like it much, but the mapping opertunities are far wider in scope in HL2DM.
Re: Why so many more dm than cs maps?
Posted by habboi on
Sun Jan 23rd 2005 at 1:37pm
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Death Match has more opportunities to map like... TV screens, futuristic guns with secondary fire, it's HL2 online!
It lags because of all the props and high detailed models!
CS:S is realistic in terms but DM lets you have fun by having non stop action anywhere you go whereas CS or CS:S has the annoying spectator mode and it's much worse when a player is afk and it takes 10 minutes to find him and kill him :S
Re: Why so many more dm than cs maps?
Posted by KingNic on
Mon Jan 24th 2005 at 7:51pm
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For anyone who thinks DM doesn't need tactics, go download some of the
Pro UT2004 DM demos. Watch them, watch their movements, watch how/when
they pick up the items and watch their reactions to enemies based on
how much backup they have.
I personally find that Counter-Strike maps have a line drawn through
the middle of them and people just have a DM experience when they reach
the line. If anyone breaks through then they might try to complete the
objective, they'll probably just go kill some more guys.
Deathmatch requires skill, cunning and a good knowledge of the map.
Counter-strike relies on running forward and getting the first shot off
with the AWP.
Deathmatch is there for quick, fast and furious fun. Day Of Defeat
requires tactics, stealth and the skill of your teammates.
Counter-Strike falls somewhere in-between and fails miserably at
providing a 'fun' experience.
The popularity of something does not mean it's better. Doom 3 is a
lackluster game and yet it has sold incredibly well. I could walk into
any gamestore, pick up a dozen games that are better than it and their
total sales combined won't be a touch on Doom 3's total sales.
Re: Why so many more dm than cs maps?
Posted by KingNic on
Mon Jan 24th 2005 at 9:10pm
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I was taking the same stance with regards to my opinions and the facts as the origional poster.
Re: Why so many more dm than cs maps?
Posted by mazemaster on
Mon Jan 24th 2005 at 10:21pm
Posted
2005-01-24 10:21pm
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Its obvious that those things are his opinion. Saying it outright is a redundant disclaimer. Why clutter up what you are trying to say by inserting "in my opinion" everywhere.