1309 posts
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Registered:
Feb 12th 2002
Occupation: Student
Location: West Coast, USA
I just loaded up CS:S to take a look at it; holy crap! Maybe I'm just easily impressed these days, but the attention to
detail is insane, and the framerate is great. I couldn't find
anything to complain about. I don't mean to sound like a fanboy
(because I'm not, I don't like/play CS!) but I think this remake is
probably the best one so far.
Well, actually, there is something to complain about - inside the
warehouse there are window silhouette overlays on the catwalk, and they
don't look correct at all.
Re: cs_assault
Posted by SpiKeRs on
Thu Jul 7th 2005 at 9:10am
193 posts
729 snarkmarks
Registered:
Jun 14th 2003
looks stunning, so annoyed though, thats the sorta setting i wanted for
the outdoor section of cs_bulletheory but i didnt think any of the
textures were suitable enuff (im assuming a lot of the buildings are
using new textures?)
Re: cs_assault
Posted by Orpheus on
Thu Jul 7th 2005 at 9:24am
Orpheus
member
13860 posts
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Registered:
Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
When it comes to mapping architecture and end results.. There is no comparison. Generally speaking.
sighs
The best things in life, aren't things.
Re: cs_assault
Posted by Andrei on
Thu Jul 7th 2005 at 9:42am
Andrei
member
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Sep 15th 2003
Location: Bucharest, Romania
It pains me to see how CS get's all the attention while HL2DM hasn't
received a substantial update in ages now. Especially considering the
fact that CS isn't half as bugged as HL2DM is. If there is a game in
need of frequent updates, its DM.
Re: cs_assault
Posted by Myrk- on
Thu Jul 7th 2005 at 9:59am
Myrk-
member
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Registered:
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Occupation: CAD & Graphics Technician
Location: Plymouth, UK
Orph just wait till HL1DM: Source... It's what I'm waiting for, though I'm gunna kick a riot up at Gabe about having to buy the damn thing!
-[Better to be Honest than Kind]-
Re: cs_assault
Posted by Dred_furst on
Thu Jul 7th 2005 at 10:46am
Posted
2005-07-07 10:46am
455 posts
135 snarkmarks
Registered:
Sep 3rd 2003
Location: UK
lol i already have hl1: source so i'm happy
I hope dod:s doesnt cost money, and cs_assault looks nice and HL2DM needs fixing :razz:
I need a new sig
Re: cs_assault
Posted by Myrk- on
Thu Jul 7th 2005 at 11:18am
Posted
2005-07-07 11:18am
Myrk-
member
2299 posts
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Registered:
Feb 12th 2002
Occupation: CAD & Graphics Technician
Location: Plymouth, UK
I said HL1DM: Source. Its the new HL1 deathmatch remake that valve are working on, not the original version of HL1 Source. They are meant to be remaking alot of the original maps, and the same weapon set and such, which I'm glad about :razz:
-[Better to be Honest than Kind]-
Re: cs_assault
Posted by Damic on
Thu Jul 7th 2005 at 2:48pm
113 posts
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Registered:
Dec 22nd 2004
Occupation: Machine operator
Location: belgium
Just played it
1. Nice :biggrin:
2. Trickjumpy :biggrin:
3. Glitchie :sad:
Thats all.
New Models: mmmh short legs :sad: not cool
Cs_compound: chimeny is changed (bounced of :sad: )
Thx in advantage
Re: cs_assault
Posted by Andrei on
Thu Jul 7th 2005 at 9:35pm
Andrei
member
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Location: Bucharest, Romania
What bugs me about the new assault is that the layout seems even worse than the original's.
And I haven't heard much about HL1:DM. Will it be made available to
bronze (and retail -edit) ppl aswell or do we have to picket in front of the Valve offices
until they give it to us for free like they should ?
Re: cs_assault
Posted by Myrk- on
Thu Jul 7th 2005 at 9:39pm
Myrk-
member
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Occupation: CAD & Graphics Technician
Location: Plymouth, UK
Only available to those who bought online ;-/
As for the map, I thought it looked good, but its all icing really, the map has nothing in it to do apart from kill the other people. I think they should have done something with the crane really.
-[Better to be Honest than Kind]-
Re: cs_assault
Posted by Myrk- on
Thu Jul 7th 2005 at 10:40pm
Posted
2005-07-07 10:40pm
Myrk-
member
2299 posts
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Registered:
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Occupation: CAD & Graphics Technician
Location: Plymouth, UK
I think they should have made it more clear. It said nowhere on the package of the bronze series that I couldn't get free updates. Also there should be an upgrade option. And reno, you can buy the other games seperately, but I'm not forking out ?10 or so for every mod Valve the scabs release.
-[Better to be Honest than Kind]-
Re: cs_assault
Posted by G4MER on
Fri Jul 8th 2005 at 6:57am
G4MER
floaty snark rage
member
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Sep 6th 2003
Location: USA
Just played it a couple hours ago.. It has great detail.. but the map still sucks.
Re: cs_assault
Posted by Myrk- on
Fri Jul 8th 2005 at 1:47pm
Myrk-
member
2299 posts
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Registered:
Feb 12th 2002
Occupation: CAD & Graphics Technician
Location: Plymouth, UK
I bought retail because my internet was crap, and I couldn't exactly download the whole game on crap net, woulda taken weeks! I think there should be an option for retail owners like me to upgrade to Silver or whatever. I think its disgusting what Valve are doing with the whole situation, and a massive lack of information. If I'm not mistaken they got sued because they didn't state clearly enough on the packaging that you needed an internet connection to be able to play the game.
But heres a question to UK people- how much did you pay for the silver package?
-[Better to be Honest than Kind]-
Re: cs_assault
Posted by Andrei on
Fri Jul 8th 2005 at 2:21pm
Andrei
member
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Sep 15th 2003
Location: Bucharest, Romania
I bought retail because I couldn't afford any of the other packages,
though even if I had the money atm, I'm not sure I would have bought silver
anyway mainly because of the price difference and the fact that I
had already played and finished HL1 about 5 times, so HL:S was, in my
opinion, a waste of my money. Nowhere did it mention that we wouldn't
have access to upcoming mods with the retail pack; I have the box right under my very eyes as we speak :sad: .
Re: cs_assault
Posted by Myrk- on
Fri Jul 8th 2005 at 2:32pm
Myrk-
member
2299 posts
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Registered:
Feb 12th 2002
Occupation: CAD & Graphics Technician
Location: Plymouth, UK
Yer I just checked Andrei and I didn't notice anything saying we couldn't get updates- but then again theres nothing saying we can :razz:
-[Better to be Honest than Kind]-
Re: cs_assault
Posted by Vix on
Fri Jul 8th 2005 at 2:58pm
Vix
member
38 posts
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Registered:
Nov 24th 2004
Occupation: Computers
Location: Spain
I don't like the new cs_assault. It may be a beauty or very detailed.
But CS:S is not a single player game, so they cannot make 'heavy' maps
when it's supposed to run smoothly. It doesn't. It's laggy when you are
playing with 20 players, i don't like that, i prefer an empty and
playable map than an 'excessive' one. We all can't afford high-top
graphics card... I play CSS almost every day and from all the official
maps, this is the worst i think. :sad:
If anybody cares i have an Ati 9800 pro card.
Re: cs_assault
Posted by habboi on
Fri Jul 8th 2005 at 4:22pm
habboi
The Spammer of Snarkpit
member
782 posts
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Dec 11th 2004
Location: United Kingdom
All I care about is the new props and textures they give us :biggrin:
Did anyone notice the hollow box in the void with a boot in it? I shot it and it dissapeared...Perhaps it unlocks a secret?
Re: cs_assault
Posted by G4MER on
Fri Jul 8th 2005 at 6:12pm
G4MER
floaty snark rage
member
2460 posts
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Sep 6th 2003
Location: USA
the 9800 pro is starting to be obsolete.. as are geforce 4 cards. Sad but true.
As for the Package deal.. If you got retail your already a Gold or
above member, and have full access to all Valve games and mods.
3012 posts
529 snarkmarks
Registered:
Feb 15th 2005
All the official maps run extremely well on my computer with max
settings (even de_inferno) except for cs_assault. I mean -- I
guess it's nice that they are pushing the visuals... but it's still not
fun to have to tone down graphic settings to get a map to run as well
as the other official ones.
As for the map itself, it definitely took some getting used to.
Something about the 3D sky box and visible but unaccessible areas made
me keep trying to run away from the wearhouse after spawning CT
side. I kept heading into dead end alley's because I felt like
that's how the map flowed. After a couple of rounds I got used to
it though.
I liked the new railroad overpass thing.
I didn't mind the shadow overlays.
The detail makes it harder for me to scan the insides as an assaulting
CT, making it even harder to attack. One of the things about the
old assault was that if a group of you rushed front door you could do
well... but now I find it hard to pick out the T's quickly during a
front door rush, which... leads me to die often.
There's so much stuff I'm not used to seeing yet I guess.
I'm sure my opinions will change with time.
Re: cs_assault
Posted by Major Mike on
Sun Jul 10th 2005 at 2:20am
44 posts
54 snarkmarks
Registered:
Aug 9th 2004
I have a Radeon 9000 and have most settings set to the max with little trouble in game.
Re: cs_assault
Posted by $loth on
Tue Jul 12th 2005 at 1:36pm
$loth
member
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Feb 27th 2004
Occupation: Student
Location: South England
TTIUWP.
I can't be bothered to re-install steam.
Re: cs_assault
Posted by rival on
Tue Jul 12th 2005 at 8:21pm
rival
member
512 posts
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Apr 7th 2005
Occupation: being a pain in the ass
Location: inverness
highly detailed map but i hate its gameplay. also the new models suck. they are too small and just look unnatural. its a good addition that they put their weapon down to waist when running but alot of the times it looks really bad like when a player has a sniper rifle or an aug
they should update the css model so his legs are so far apart.
Posted
2005-07-13 12:04am
3012 posts
529 snarkmarks
Registered:
Feb 15th 2005
My favorite changes are the bomb planting animations and the new
bolt-slide animations on the awp. Makes it look really nice.