Re: Urban Dead
Posted by FatStrings on
Tue Sep 27th 2005 at 1:54am
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im already bored with it
rofl
Re: Urban Dead
Posted by habboi on
Thu Sep 29th 2005 at 3:08pm
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Oh I hate games like these, you just click buttons and hope you don't miss etc...
But if this is your thing then I guess this is for you.
Re: Urban Dead
Posted by MisterBister on
Thu Sep 29th 2005 at 5:08pm
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Haha!
I was runnin around with my medic, looking for survivors when i
stumbeled across one of those zombies, emptied my pistol ammo on the
darn thing and then spent the rest of my actionpoints punching the
zombie but he didnt die ^_^.
I hope that no one kills my medic before i get the chance to run away...
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Yeah its usually not a good idea to spend time outside of barricaded
buildings. I would go back in an 2 hours and use the 4 AP points
you get to enter the nearest barricaded building.
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maxes out at 50... so after 25 hours you should be maxed out.
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I'm still in Chancelwood (which is 4 up and 4 across from Lukinswood.)
Since my last turn I heard that there is a group of 30-50 zombies
marauding about in Chancelwood. So far the Hospital I'm hiding in
hasn't been hit, but if it does I'll make my way to Lukinswood and meet
up with you two. If my hospital isn't raided, I'm going to
continue to try to level up here. Only level 2 right now.
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You can attack people inside the buildings... but you only get half XP
for attacking other survivors (which means its really not worth it if
you're just trying to level up).
Nickelplate, did you happen to catch the guides I posted?
Re: Urban Dead
Posted by Campaignjunkie on
Fri Sep 30th 2005 at 8:17pm
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I'm roaming around in Pegton at the moment, searching for First Aid
kits and also survivors to heal. Once I get Diagnosis, I'll be sure to
head your way - maybe we could meet up and crush some zombie skulls! :wink:
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Bill's made it to Chudleyton so far. I'm holed up in a Police
Dept. looking for extra clips. I ran out of turns today because I
tried to access the site more than 160 times today ( it wouldn't load
so I kept reloading... boo ).
I'll still head south and find you guys.
Re: Urban Dead
Posted by Crono on
Fri Sep 30th 2005 at 8:53pm
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Wouldn't Costco be the ideal place to go? Assuming it wasn't full of infected people/zombies.
You've got food, fortification (one way in and out, with one or two side doors), weapons. A large building to pick off zombies from.
Well ... unless you got your ass up to the mountains with supplies.
Blame it on Microsoft, God does.
Re: Urban Dead
Posted by Yak_Fighter on
Sat Oct 1st 2005 at 12:47am
Posted
2005-10-01 12:47am
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I'm a level 9 soldier currently stationed in Ruddlebank. I have my own personal building that's extremely heavily barricaded and within like 7 spaces of two police stations, a hospital, a necrotech building, and a shopping mall... unfortunately I have to travel like 20 turns before finding any zombies to kill so there's not alot of danger or action.
I'm toying with the idea of going on a mass player killing spree but I don't want to lose my precious Yak Fighter
Every time something happens that gives me additional cause to hate humanity I add another room to my Half-Life level.
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Hmm.. maybe instead of turning on your fellow man you should set
out anew and look for a fresh area to roam and cleanse of zombies.
Speaking of losing characters... the one I just started is in a police
station with no AP's and I'm pretty sure we're about to be
overrun. Great!
Re: Urban Dead
Posted by MisterBister on
Sat Oct 1st 2005 at 12:01pm
Posted
2005-10-01 12:01pm
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Im moving to luckinswood as fast as i can.
Would be fun if we had our snarkpit "base of operations" there =P.
My characters name is "Filip Coulianos"
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Is there a point to having a contact list set up? And what's the easiest way to add people to it?
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Each neighborhood is made up of 10x10 squares, with each square usually a single building.
The entire city of Malton is composed of 10x10 neighborhoods.
So... its like you said at first, 100x100 squares. It's quite
large.
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If a building is heavily barricaded, you can always attack the
barricades to bring it down to "very strong" - that's kind of risky
though, and the survivors inside might not appreciate it.
Re: Urban Dead
Posted by FatStrings on
Sun Oct 2nd 2005 at 1:34am
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i played for about a month
you can get in buildings i think that were barricaded from the outside
if your a zombie go to a building you know has alot of people in it and eventually youll get revivified
Re: Urban Dead
Posted by FatStrings on
Sun Oct 2nd 2005 at 2:13am
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good decision in that case