| Topic | Posted by | Posts | Views | Last post |
|---|---|---|---|---|
| Gambino | 3 | 408 | Sat Oct 28th 2006 at 8:57pm by Campaignjunkie | |
| Unknown_Consequences | 1 | 298 | Tue Oct 24th 2006 at 12:54am by omegaslayer | |
Strider Weapon...Ep 2?
Is it possible?
|
Phoenix492 | 4 | 539 | Sun Oct 22nd 2006 at 1:38pm by Dark_Kilauea |
BSP Editing?
How to do it?
|
Phoenix492 | 10 | 571 | Sun Oct 22nd 2006 at 12:55am by omegaslayer |
| Leviathan | 6 | 453 | Fri Oct 20th 2006 at 2:26am by Dark_Kilauea | |
| kyaranger | 3 | 446 | Tue Oct 17th 2006 at 8:29pm by Campaignjunkie | |
| Bloodzone | 2 | 1083 | Tue Oct 17th 2006 at 8:01am by Campaignjunkie | |
Dark brushes, it's a bitch
All my brushes are pitch black, but prop lit fine
|
Liket | 4 | 415 | Sat Oct 14th 2006 at 6:41pm by Liket |
how to veiw qc files
what program do i need
|
Unknown_Consequences | 4 | 321 | Sat Oct 14th 2006 at 10:35am by fishy |
My custom texture is self illuminated
I add this texture to my map but it's very luminous
|
Karpov | 6 | 421 | Sat Oct 14th 2006 at 5:59am by Karpov |
ModelDecompiler
has anyone used it
|
Unknown_Consequences | 8 | 469 | Fri Oct 13th 2006 at 4:31am by Unknown_Consequences |
Remote car
i have the basics i need to know ho to make them stop
|
Head_Hunter | 3 | 311 | Thu Oct 12th 2006 at 10:24pm by Head_Hunter |
| oskutin | 1 | 331 | Thu Oct 12th 2006 at 8:17pm by Campaignjunkie | |
Cs:s weapons to Hl2
plz i need help
|
Unknown_Consequences | 3 | 275 | Thu Oct 12th 2006 at 1:14pm by reaper47 |
physics collision problem g mod
My ground doesnt block props
|
oskutin | 5 | 425 | Tue Oct 10th 2006 at 5:11am by oskutin |
Pocket door that moves laterally first
Trying to make a slightly strange pocket door
|
Zrie | 8 | 537 | Mon Oct 9th 2006 at 1:03pm by Zrie |
Comparing math_counter Values
I'm not sure what I'm doing wrong, need some technical help
|
Lumiinex | 2 | 407 | Wed Oct 4th 2006 at 11:28pm by Lumiinex |
| kyaranger | 3 | 394 | Wed Oct 4th 2006 at 9:38pm by Campaignjunkie | |
| Frissi | 6 | 437 | Tue Oct 3rd 2006 at 6:25pm by Drshark | |
| oskutin | 5 | 378 | Sun Oct 1st 2006 at 12:21am by Stadric | |
portalnum > numareaportals
after trying to add some areaportals I get this error
|
Bender | 6 | 3116 | Sat Sep 30th 2006 at 8:30pm by Dark_Kilauea |
| Liquid_55 | 3 | 300 | Fri Sep 29th 2006 at 10:56pm by Liquid_55 | |
HDR light_environment flickering
Sunlight problem in my CS:S map
|
elegyoficaros | 5 | 432 | Wed Sep 27th 2006 at 5:39am by elegyoficaros |
Displacement alpha is reversed
But shows up fine in Hammer
|
DrFrag | 4 | 809 | Mon Sep 25th 2006 at 7:41am by Crono |
displacements shadows
from hell i tell ya.... :)
|
Dr Brasso | 2 | 654 | Mon Sep 25th 2006 at 4:16am by omegaslayer |
How to create a texture for a control panel
How to create a texture for a control panel
|
poisonic | 1 | 250 | Sun Sep 24th 2006 at 10:42pm by poisonic |
| Frissi | 2 | 270 | Sun Sep 24th 2006 at 8:30pm by Frissi | |
Need help to trigger a prop_physics
and some other stuff
|
johnsmith27 | 2 | 293 | Sun Sep 24th 2006 at 2:43pm by Phoenix492 |
window
Enlargened tab in hammer blocking view
|
Makkon | 6 | 343 | Mon Sep 18th 2006 at 7:25pm by ReNo |
| redneck03 | 6 | 300 | Mon Sep 11th 2006 at 11:17pm by omegaslayer | |
Correct values for far_Z_clip on env_fog_controller?
by default it says -1, OK, -1 what? Explanation?
|
Bender | 2 | 457 | Sat Sep 9th 2006 at 6:19am by Dark_Kilauea |
compile
max_brushes error
|
Drunken Munkey | 6 | 332 | Fri Sep 8th 2006 at 8:35pm by omegaslayer |
missing file
Wierd system error while compiling
|
ReinholD | 3 | 295 | Fri Sep 8th 2006 at 4:09am by Naklajat |
spawning npcs to move through door way and attack
i know it sounds simple but it is hard to figure out!!!
|
sgtscorpion | 1 | 293 | Thu Sep 7th 2006 at 3:01am by omegaslayer |
Camera Troubles
F*cking Hammer
|
French Toast | 3 | 264 | Wed Sep 6th 2006 at 1:51am by Crono |
Selecting Entities
A way to easy select entities needed
|
Drunken Munkey | 3 | 265 | Tue Sep 5th 2006 at 4:52pm by ReNo |
Entity func_brush leaked
No func_brushes outside of world..
|
midkay | 4 | 901 | Tue Sep 5th 2006 at 1:18pm by midkay |
scale
Need a map a little larger.
|
Agent_21 | 2 | 237 | Mon Sep 4th 2006 at 4:38pm by fishy |
| redneck03 | 4 | 302 | Sun Sep 3rd 2006 at 7:07pm by omegaslayer | |
XSI Mod Tool
XSI Mod Tool not starting.
|
Helios | 1 | 232 | Sat Sep 2nd 2006 at 10:23pm by reaper47 |
is there a entity to make a npc look were you want?
just what it says
|
sgtscorpion | 1 | 265 | Sat Sep 2nd 2006 at 8:44pm by Dark_Kilauea |
Are the bots contributing to my choppy / laggy map?
how much are my bots eating up resources
|
Bender | 9 | 373 | Sat Sep 2nd 2006 at 8:02pm by reaper47 |
how do you use male 09 in hammer??????
i need to use a rebel with a specific face
|
sgtscorpion | 11 | 498 | Sat Sep 2nd 2006 at 7:27pm by ReNo |
textures not lighting up, appear black then ok
only at certain angles does my texture appear lit
|
Bender | 3 | 272 | Thu Aug 31st 2006 at 9:40pm by midkay |
| redneck03 | 2 | 243 | Thu Aug 31st 2006 at 1:03am by redneck03 | |
unused keyvalue problem with ropes
weird error with ropes
|
Ryath | 4 | 278 | Wed Aug 30th 2006 at 10:35pm by Stadric |
| midkay | 20 | 882 | Wed Aug 30th 2006 at 10:06pm by midkay | |
Error when building cube maps
Memory read error of some-sort?
|
kowxisle | 2 | 252 | Wed Aug 30th 2006 at 6:54am by fishy |
executing server commands
Executing commands like
|
Dragon_Slayer | 5 | 303 | Tue Aug 29th 2006 at 2:59am by Stadric |
| redneck03 | 2 | 240 | Tue Aug 29th 2006 at 12:18am by redneck03 |