| Topic | Posted by | Posts | Views | Last post |
|---|---|---|---|---|
Counter-Strike Source, Dimensions?
Eye level, gun level while crouching?
|
DrGlass | 3 | 444 | Sat Dec 30th 2006 at 6:29am by DrGlass |
My HL:DM crashes when... please help
It is when i put a zombie in my level/map
|
Skfs | 4 | 349 | Wed Dec 27th 2006 at 11:55pm by Skfs |
| evilgoodguy | 2 | 509 | Mon Dec 25th 2006 at 10:07am by evilgoodguy | |
Func_brush tied to saw blade
Explained inside..
|
amanderino | 4 | 655 | Mon Dec 25th 2006 at 6:55am by amanderino |
unable to load authentication library
It's mod related.
|
vwr0527 | 2 | 3491 | Fri Dec 22nd 2006 at 10:36pm by vwr0527 |
Problems with Respawning Glass
How to get rid of bullet holes?
|
Dragon_Slayer | 2 | 289 | Fri Dec 22nd 2006 at 6:18am by Dragon_Slayer |
Need your input on new entity
how should it work for level designer's ease of use
|
gia | 4 | 338 | Fri Dec 22nd 2006 at 4:11am by gia |
hl2 mod with css materials
I need help getting css materials to be recognized
|
evilgoodguy | 0 | 1060 | Fri Dec 22nd 2006 at 2:52am by evilgoodguy |
| Flynn | 11 | 581 | Wed Dec 20th 2006 at 8:18pm by Naklajat | |
Black texture in-game
Solid black texture replacing real texture
|
Snillor | 5 | 402 | Tue Dec 19th 2006 at 3:36pm by reaper47 |
env_beam shines through walls
small but slightly annoying issue
|
reaper47 | 1 | 271 | Fri Dec 15th 2006 at 8:24am by reaper47 |
| XxWartHogxX | 7 | 422 | Fri Dec 15th 2006 at 2:12am by amanderino | |
I can not get this vtex thing to work
i have looked at every posted problem with this thing
|
otto_FRAGGER | 1 | 269 | Wed Dec 13th 2006 at 10:03am by reaper47 |
| $loth | 5 | 537 | Wed Dec 13th 2006 at 5:45am by otto_FRAGGER | |
| spkka | 6 | 425 | Tue Dec 12th 2006 at 1:09pm by Orpheus | |
| kyaranger | 1 | 415 | Tue Dec 12th 2006 at 11:56am by Captain P | |
Bloody Ore 1 VMF
I'm releasing it for the 'pit to tear apart ruthlessly :P
|
Victor-933 | 2 | 319 | Mon Dec 11th 2006 at 12:08pm by Victor-933 |
| Frissi | 5 | 373 | Sun Dec 10th 2006 at 4:59pm by Naklajat | |
these two glitches are ruining my game!!!!
npc runs away and emotions dont work in choerogrphy
|
sgtscorpion | 3 | 490 | Sat Dec 9th 2006 at 3:39pm by amanderino |
| wonka | 1 | 305 | Fri Dec 8th 2006 at 1:19pm by reaper47 | |
water
water problem, with displacments
|
deadlegend | 3 | 394 | Wed Dec 6th 2006 at 11:02pm by deadlegend |
Super Gravity Gun
I'm not sure where this goes..
|
amanderino | 2 | 402 | Tue Dec 5th 2006 at 8:18pm by amanderino |
| Sadist | 2 | 532 | Tue Dec 5th 2006 at 8:16pm by Sadist | |
| spkka | 6 | 352 | Tue Dec 5th 2006 at 2:16pm by spkka | |
Permanent Traincontrols
Why won't they leave me be?!
|
Stadric | 3 | 377 | Mon Dec 4th 2006 at 2:10pm by Stadric |
| Flynn | 2 | 385 | Sun Dec 3rd 2006 at 8:58pm by Campaignjunkie | |
| oskutin | 7 | 456 | Sun Dec 3rd 2006 at 1:45pm by Orpheus | |
Trigger an object on map start (MP)?
Specifically, a prop_dynamic's animation
|
Victor-933 | 1 | 283 | Sun Dec 3rd 2006 at 2:47am by Victor-933 |
| BlisTer | 4 | 415 | Sat Dec 2nd 2006 at 12:39pm by fishy | |
| Haze | 8 | 415 | Sat Dec 2nd 2006 at 11:58am by Orpheus | |
| (-[PREDATOR]-) | 2 | 338 | Fri Dec 1st 2006 at 7:02pm by (-[PREDATOR]-) | |
fog tutorial
Can someone do a Fog Controller Tutorial
|
G4MER | 7 | 573 | Fri Nov 17th 2006 at 8:20am by $loth |
Elevator Issues
Elevator wont stay flush with target floor.
|
sm285 | 2 | 318 | Thu Nov 16th 2006 at 3:14am by sm285 |
HDR Lighting
Setup confusion..
|
amanderino | 5 | 1087 | Wed Nov 15th 2006 at 4:02pm by $loth |
Weird Error Message
the instruction at "0x241f94f7" referenced memory at "0x0d7af3fc
|
rainbow_lazer | 19 | 1018 | Wed Nov 15th 2006 at 3:47pm by $loth |
phys_lengthconstraint error in HL2DM
not-so bogus constraint
|
reaper47 | 2 | 308 | Tue Nov 14th 2006 at 7:47pm by reaper47 |
Changing the snap option for the grid?
There's a picture of my problem..
|
amanderino | 2 | 308 | Mon Nov 13th 2006 at 11:10pm by amanderino |
| Warren | 11 | 937 | Fri Nov 10th 2006 at 9:04pm by Warren | |
weapon drop css
drop weapon css
|
me8myself | 2 | 381 | Fri Nov 10th 2006 at 12:41am by me8myself |
cant run vvis!
help!!!
|
oskutin | 3 | 350 | Thu Nov 9th 2006 at 8:57pm by ReNo |
| wonka | 4 | 383 | Tue Nov 7th 2006 at 12:31am by wonka | |
Lighting on textures doesn't fade gracefully..
Minor problem, but a question none the less.
|
Warren | 11 | 484 | Sun Nov 5th 2006 at 10:10pm by midkay |
multiplayer pyhsics
its pisssing me off!!
|
Unknown_Consequences | 4 | 504 | Sun Nov 5th 2006 at 8:14pm by midkay |
Telefragging
Has it been implemented into HL2:DM yet?
|
im.thatoneguy | 9 | 488 | Thu Nov 2nd 2006 at 11:29am by fishy |
| half-dude | 3 | 2713 | Wed Nov 1st 2006 at 2:04am by smackintosh | |
| Da11aS | 3 | 566 | Tue Oct 31st 2006 at 5:22pm by smackintosh | |
| dagonal | 8 | 499 | Tue Oct 31st 2006 at 3:06pm by dagonal | |
| Warren | 7 | 485 | Mon Oct 30th 2006 at 6:18pm by Warren | |
extracting models
this a very nooby question should be easy to answer
|
Unknown_Consequences | 3 | 465 | Mon Oct 30th 2006 at 2:32am by smackintosh |
| supacomix.njb | 9 | 442 | Sun Oct 29th 2006 at 10:42pm by omegaslayer |