SPLA Map

SPLA Map

Re: SPLA Map Posted by Wild Card on Wed Nov 19th 2003 at 2:13pm
Wild Card
2321 posts
Posted 2003-11-19 2:13pm
2321 posts 391 snarkmarks Registered: May 20th 2002 Occupation: IT Consultant Location: Ontario, Canada
We're not following the linking plan that was set before anymore. (I dont think). Just link you sections where they best fit.

CrackerJack, just make something and then when your ready, tell us and we'll send ya the map.
Re: SPLA Map Posted by Dr Brasso on Wed Nov 19th 2003 at 2:29pm
Dr Brasso
1878 posts
Posted 2003-11-19 2:29pm
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
ok....be prepared to pass it around again to allow for post connection tweaking....smooth transitions i believe are a must gents..... :wink:

ill set it up with a link after bit here....////runs kid to school...

Doc Brass... :dodgy:
Re: SPLA Map Posted by Crackerjack on Wed Nov 19th 2003 at 9:50pm
Crackerjack
264 posts
Posted 2003-11-19 9:50pm
264 posts 126 snarkmarks Registered: Feb 28th 2003 Location: DC
WC personally i think it would be easier to send me the sections completed then base it off of that.. cause i have a layout that does not fit at all with the current layout.. i will be mad that i made something for nothing
Re: SPLA Map Posted by Orpheus on Wed Nov 19th 2003 at 10:05pm
Orpheus
13860 posts
Posted 2003-11-19 10:05pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Crackerjack said:
WC personally i think it would be easier to send me the sections completed then base it off of that.. cause i have a layout that does not fit at all with the current layout.. i will be mad that i made something for nothing
is this even possible? really?

yeah, it might not fit this map, but surely if its for nothing, then it would be for nothing whether this map existed or not.

save everything you make to .ol files.. someday your nothing might be something then.
Re: SPLA Map Posted by Wild Card on Thu Nov 20th 2003 at 2:26am
Wild Card
2321 posts
Posted 2003-11-20 2:26am
2321 posts 391 snarkmarks Registered: May 20th 2002 Occupation: IT Consultant Location: Ontario, Canada
Ok CJ, when I get the map back I'll send it to ya.
Re: SPLA Map Posted by ReNo on Thu Nov 20th 2003 at 3:26pm
ReNo
5457 posts
Posted 2003-11-20 3:26pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
Why bother saving a whole map/section as a .ol file, when you could just leave it saved as an RMF or MAP?
Re: SPLA Map Posted by Adam Hawkins on Thu Nov 20th 2003 at 3:40pm
Adam Hawkins
858 posts
Posted 2003-11-20 3:40pm
858 posts 333 snarkmarks Registered: Aug 25th 2002 Occupation: Specialty Systems Manager Location: Chesterfield, UK
lol :smile: I think Orph means to save separate parts (i.e arches, pillar, doorways etc) as .ol files so they are easier to import through the prefab system instead of searching for and loading a separate rmf.

Though I have to say I prefer the separate rmf method myself :wink:
Re: SPLA Map Posted by Hornpipe2 on Thu Nov 20th 2003 at 10:52pm
Hornpipe2
636 posts
Posted 2003-11-20 10:52pm
636 posts 123 snarkmarks Registered: Sep 7th 2003 Occupation: Programmer Location: Conway, AR, USA
Was the map ever going to arrive in my inbox, or no?
Re: SPLA Map Posted by Dr Brasso on Thu Nov 20th 2003 at 11:30pm
Dr Brasso
1878 posts
Posted 2003-11-20 11:30pm
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
yes yes yes, im almost done.....ill deliver a link to you later....i have an awards banquet to go to tonight... :heee:

Doc Brass... :dodgy:
Re: SPLA Map Posted by Cassius on Fri Nov 21st 2003 at 3:09am
Cassius
1989 posts
Posted 2003-11-21 3:09am
Cassius
member
1989 posts 238 snarkmarks Registered: Aug 24th 2001
Actually, it's more like the PitCrew map, second class.
Re: SPLA Map Posted by Sinner_D on Fri Nov 21st 2003 at 3:45am
Sinner_D
376 posts
Posted 2003-11-21 3:45am
Sinner_D
member
376 posts 115 snarkmarks Registered: Oct 11th 2002 Occupation: Freelance mapper Location: Sandiego, CA
lol, well i guess welcome aboard CJ...gl on ur section, take ur time we still got people who havent started so u got time. if u'd like CJ i can send u the rmf (includes MS/my section) so u can get an idea of how things are going.

doc: dont forget to pm me the link when ur done too, thnx...and make sure u include all resources (wad files, sprites, etc.)

MS: i still havent gotten that factory.wad man...is there any other way besides msn that u can get it too me?
Re: SPLA Map Posted by Tracer Bullet on Fri Nov 21st 2003 at 4:10am
Tracer Bullet
2271 posts
Posted 2003-11-21 4:10am
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
Cassius said:
Actually, it's more like the PitCrew map, second class.
Did you just notice this thread?
Re: SPLA Map Posted by Crackerjack on Fri Nov 21st 2003 at 10:48am
Crackerjack
264 posts
Posted 2003-11-21 10:48am
264 posts 126 snarkmarks Registered: Feb 28th 2003 Location: DC
Thanks Sinner :smile: Yeah just give me the link for everything And I will have my section done this weekend.
Re: SPLA Map Posted by Dr Brasso on Fri Nov 21st 2003 at 5:40pm
Dr Brasso
1878 posts
Posted 2003-11-21 5:40pm
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
need the fgd....houston i have a problem....can someone shoot me the fgd for this project....? im not sure mine didnt get corruptd somehow..... :mad:

as soon as one of you can, i'd appreciate it

Doc Brass... :dodgy:
Re: SPLA Map Posted by Gollum on Fri Nov 21st 2003 at 5:43pm
Gollum
1268 posts
Posted 2003-11-21 5:43pm
Gollum
member
1268 posts 525 snarkmarks Registered: Oct 26th 2001 Occupation: Student Location: Oxford, England
I thought this map was for HLDM :confused:
Re: SPLA Map Posted by Dr Brasso on Fri Nov 21st 2003 at 5:44pm
Dr Brasso
1878 posts
Posted 2003-11-21 5:44pm
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
it is...... :cry:

doc B
Re: SPLA Map Posted by Gollum on Fri Nov 21st 2003 at 5:53pm
Gollum
1268 posts
Posted 2003-11-21 5:53pm
Gollum
member
1268 posts 525 snarkmarks Registered: Oct 26th 2001 Occupation: Student Location: Oxford, England
So are you missing the default Half-Life FGD file? If so, you can dowload the latest version from this page.
Re: SPLA Map Posted by Dr Brasso on Fri Nov 21st 2003 at 6:07pm
Dr Brasso
1878 posts
Posted 2003-11-21 6:07pm
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
no i have it, up to date etc....but if THIERS is corrupted, then we have just a wee problem.....not a biggie, but an issue...i need comparison material from one of my predecesssors on this lil' project actually....

Doc Brass... :dodgy:
Re: SPLA Map Posted by Orpheus on Fri Nov 21st 2003 at 6:39pm
Orpheus
13860 posts
Posted 2003-11-21 6:39pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
excuse my ignorance, but how can an fgd be corrupt, and work?

i mean if its functional, it has to be non-corrupt, right?

besides, all it contains is the entities, i fail to see how one can be messed up and functional.. all it would do is create a map with no entities in it..

maybe someone versed can explain please. :confused:
Re: SPLA Map Posted by Tracer Bullet on Fri Nov 21st 2003 at 7:24pm
Tracer Bullet
2271 posts
Posted 2003-11-21 7:24pm
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
As far as I know, the FGD is only used by the editor to specify the entities which can be placed, and what properties can be specified.

what happens when a an rmf is passed between people with differing FGDs if the prior mapper used a property which is unavailble in the next guy's FGD? I've no idea.
Re: SPLA Map Posted by Hornpipe2 on Fri Nov 21st 2003 at 11:37pm
Hornpipe2
636 posts
Posted 2003-11-21 11:37pm
636 posts 123 snarkmarks Registered: Sep 7th 2003 Occupation: Programmer Location: Conway, AR, USA
Test it. Make an entity, set a property, open the FGD and delete that property, then try to open and compile the map.
Re: SPLA Map Posted by Crackerjack on Sat Nov 22nd 2003 at 12:53am
Crackerjack
264 posts
Posted 2003-11-22 12:53am
264 posts 126 snarkmarks Registered: Feb 28th 2003 Location: DC
Some images in this post have been automatically down-sized, click on them to view the full sized versions:

okay i did this today here is what i have so far.. It might changed but this is the final version for now. This was a 3 hour project.

User posted image

User posted imagehttp://cjmaps.hlgaming.com/images/cjspla1.jpg
Re: SPLA Map Posted by Wild Card on Sat Nov 22nd 2003 at 2:09am
Wild Card
2321 posts
Posted 2003-11-22 2:09am
2321 posts 391 snarkmarks Registered: May 20th 2002 Occupation: IT Consultant Location: Ontario, Canada
T'is looking very good CJ (that is, its looking very good after mucho brightness was added...) stupid screen.
Re: SPLA Map Posted by Cassius on Sat Nov 22nd 2003 at 6:48am
Cassius
1989 posts
Posted 2003-11-22 6:48am
Cassius
member
1989 posts 238 snarkmarks Registered: Aug 24th 2001
Tracer Bullet said:
Cassius said:
Actually, it's more like the PitCrew map, second class.
Did you just notice this thread?
No, it just took me a while to come up with such a witty response.
Re: SPLA Map Posted by Hornpipe2 on Sat Nov 22nd 2003 at 5:52pm
Hornpipe2
636 posts
Posted 2003-11-22 5:52pm
636 posts 123 snarkmarks Registered: Sep 7th 2003 Occupation: Programmer Location: Conway, AR, USA
Cassius said:
Tracer Bullet said:
Cassius said:
Actually, it's more like the PitCrew map, second class.
Did you just notice this thread?
No, it just took me a while to come up with such a witty response.
In that case, you might want to consider alternate career paths than "stand-up comedian".
Re: SPLA Map Posted by Dr Brasso on Sat Nov 22nd 2003 at 7:34pm
Dr Brasso
1878 posts
Posted 2003-11-22 7:34pm
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
seconded.....if ya dont have anything constructive to say man, how about backin' the f**k off eh?

anyway.....im compiling as we speak, ill put a link up after i get her uploaded...fixed my probs....good to go...

Doc Brass... :dodgy:
Re: SPLA Map Posted by Orpheus on Sat Nov 22nd 2003 at 7:48pm
Orpheus
13860 posts
Posted 2003-11-22 7:48pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Dr Brasso said:
seconded.....if ya dont have anything constructive to say man, how about backin' the f**k off eh?

:dodgy:
whispers to doc

"its cass bud"
Re: SPLA Map Posted by G4MER on Sat Nov 22nd 2003 at 7:50pm
G4MER
2460 posts
Posted 2003-11-22 7:50pm
G4MER
floaty snark rage
member
2460 posts 360 snarkmarks Registered: Sep 6th 2003 Location: USA
I love the fact he used the same textures I did, will hook up well to my piece. The big metal door he has could be connected to my big metal door.

Or the fire Door he has could be connected to my fire door.. pretty cool.. And its structure fits mine and Spinner Ds very well.

($)
Re: SPLA Map Posted by Crackerjack on Sat Nov 22nd 2003 at 7:55pm
Crackerjack
264 posts
Posted 2003-11-22 7:55pm
264 posts 126 snarkmarks Registered: Feb 28th 2003 Location: DC
The sections layout is based off Sinners section connected to Money's and then mine. Also guys please hurry and get sections done so i can go through and make sure its all neat.. If you dont mid i would like to be the one to but everything together...

Cassius im not sure what you mean by second class.. but if it means that some of the people workin on the sections arent top notch then please contribute to the map with your skills and we will see where you stand.. Please do not take this comment offensively it is in no way a flame
Re: SPLA Map Posted by Orpheus on Sat Nov 22nd 2003 at 8:05pm
Orpheus
13860 posts
Posted 2003-11-22 8:05pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
i like cass, so i may just see things differently, i never see his comment in a poor light, even if he intends them to be..

i read it as "PitCrew the second time"

or

"PitCrew 2"

or something along those lines.

ask yourself, almost nothing is posted to inform anyone how well the map is progressing, how can anyone comment on it being 2nd class work?

also, i may see it differently cause, my contribution to the pitcrew map of ours is the poorest addition, and always felt my area brought the whole map down a notch.

in a nutshell, do not assume he meant second class members.
Re: SPLA Map Posted by Dr Brasso on Sat Nov 22nd 2003 at 9:22pm
Dr Brasso
1878 posts
Posted 2003-11-22 9:22pm
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
caught me at a stressful moment......

coulda worded it differently i spose......

Doc B.....

if i may bw so bold....everybody take a deep breath, chill out...and you will all get your parts in due time....there aint no christmas rush is there?

,,,,,,and....it took a little growing on me, but i like it for the first go round..... :smile:
Re: SPLA Map Posted by Schmung on Sat Nov 22nd 2003 at 9:56pm
Schmung
63 posts
Posted 2003-11-22 9:56pm
Schmung
member
63 posts 6 snarkmarks Registered: Sep 16th 2003
Just out of curiosity, when do I get this? Also, whos bits are now connected to mine (so to speak)?
Re: SPLA Map Posted by Dr Brasso on Sun Nov 23rd 2003 at 5:28am
Dr Brasso
1878 posts
Posted 2003-11-23 5:28am
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
a few screens....one more compile tonight, and i promise ill be done for this round ....

Doc Brass... :dodgy:

[simg]http://www.snarkpit.com/pits/dr brasso/pitcrew2/smeltslimebrass0000.jpg[/simg]

[simg]http://www.snarkpit.com/pits/dr brasso/pitcrew2/smeltslimebrass0001.jpg[/simg]

[simg]http://www.snarkpit.com/pits/dr brasso/pitcrew2/smeltslimebrass0002.jpg[/simg]

[simg]http://www.snarkpit.com/pits/dr brasso/pitcrew2/smeltslimebrass0004.jpg[/simg]

[simg]http://www.snarkpit.com/pits/dr brasso/pitcrew2/smeltslimebrass0005.jpg[/simg]
Re: SPLA Map Posted by Cassius on Sun Nov 23rd 2003 at 6:50am
Cassius
1989 posts
Posted 2003-11-23 6:50am
Cassius
member
1989 posts 238 snarkmarks Registered: Aug 24th 2001
'Twas a pleasure to disrespect you, gentlemen, and even moreso to see how fragile your feelings on the subject really are.

The original Pitcrew map was made by the best of the best, not only of the Snarkpit community, but in my eyes the best in all the HL community. It is rather unfair to assume that someone could make a work that stood up to that, and indeed, I don't know anybody who could.

However, you can't deny that the project, thus far, seems very disorganized... hell, the sections are being tested seperately, with different textures, with different mods, FFS. For example, the kind doctor's section is quite well done, really, except everyone else is using the halflife.wad, and he's been showing it as an NS map up until now.

(On an unrelated note, now that I think about it, I kind of snapped and responded when I kept on looking at Doc's screens - they're nice and all, textures are quite admirable for one who's just started, but for God's sake man, seeing that texture meant for the short side of a cargo crate used on every wall just pushed my fragile mind over the edge.)

There's not really much more for me to talk about, because A, so little has been scraped up so far from anyone but Brasso, and B, I couldn't possibly rate what's been done so far on my scale without saying mean things to hurt your feelings, which in this situation, would produce nothing.

Love and peace,

your friendly neighborhood Cassius

P.S. Doc, why apologize?
Re: SPLA Map Posted by Hornpipe2 on Sun Nov 23rd 2003 at 7:53am
Hornpipe2
636 posts
Posted 2003-11-23 7:53am
636 posts 123 snarkmarks Registered: Sep 7th 2003 Occupation: Programmer Location: Conway, AR, USA
Cassius said:
'Twas a pleasure to disrespect you, gentlemen, and even moreso to see how fragile your feelings on the subject really are.
Fragile feelings? I'm more than willing to admit my suckiness at mapping.
Re: SPLA Map Posted by Cassius on Sun Nov 23rd 2003 at 7:59am
Cassius
1989 posts
Posted 2003-11-23 7:59am
Cassius
member
1989 posts 238 snarkmarks Registered: Aug 24th 2001
Hornpipe2 said:
Cassius said:
'Twas a pleasure to disrespect you, gentlemen, and even moreso to see how fragile your feelings on the subject really are.
Fragile feelings? I'm more than willing to admit my suckiness at mapping.
And yet, you rush to the defense of what you've made?
Re: SPLA Map Posted by Hornpipe2 on Sun Nov 23rd 2003 at 8:11am
Hornpipe2
636 posts
Posted 2003-11-23 8:11am
636 posts 123 snarkmarks Registered: Sep 7th 2003 Occupation: Programmer Location: Conway, AR, USA
Cassius said:
Hornpipe2 said:
Cassius said:
'Twas a pleasure to disrespect you, gentlemen, and even moreso to see how fragile your feelings on the subject really are.
Fragile feelings? I'm more than willing to admit my suckiness at mapping.
And yet, you rush to the defense of what you've made?
I don't think I defended anything, but sure.

EDIT: Ah, the "stand-up comedian" - I didn't mean you were unfunny, it was a comment on the "It took me so long to come up with a witty reply".
Re: SPLA Map Posted by Dr Brasso on Sun Nov 23rd 2003 at 8:37am
Dr Brasso
1878 posts
Posted 2003-11-23 8:37am
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
forsooth and gadzooks!...what hath occured since my leave?.....MUHAAHAHAHA!!!
Cassius said:
'Twas a pleasure to disrespect you, gentlemen, and even moreso to see how fragile your feelings on the subject really are.

mm..i dont know about fragile.....i get pissy when my mentors get condasending....sue me. caugh tme at a bad time cass...thats all....were second best, we know, we keep trying, and some day we may be good too......

but second class...as in "citizen "or some conotation of the word.... well hell....maybe its just me...

the textures are from my growing boiler room type s**t wad.....no ns....lose the wall...hmm....

............i didnt aplogize :biggrin: .........and this still isnt an apology... :wink: we've been here before....

Doc B... :dodgy:
Re: SPLA Map Posted by Orpheus on Sun Nov 23rd 2003 at 11:55am
Orpheus
13860 posts
Posted 2003-11-23 11:55am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
the best news is, doc and cass truly like each other, at least from a texture standpoint :smile:

i guess this is as good a place as any to quote one of our best..
Gwil said:
Move along, nothing to see here.
Re: SPLA Map Posted by scary_jeff on Sun Nov 23rd 2003 at 12:00pm
scary_jeff
1614 posts
Posted 2003-11-23 12:00pm
1614 posts 191 snarkmarks Registered: Aug 22nd 2001
How did you make the curve in the pipe in the second screenshot?
Re: SPLA Map Posted by G4MER on Sun Nov 23rd 2003 at 1:18pm
G4MER
2460 posts
Posted 2003-11-23 1:18pm
G4MER
floaty snark rage
member
2460 posts 360 snarkmarks Registered: Sep 6th 2003 Location: USA
Jeff take a look at this.. its a real good tutor on the pipes here on The Snark Pit.

http://www.snarkpit.com/editing.php?page=tutorials&id=49

Maybe I'll get one of them blue boxes around my message. heh

($)
Re: SPLA Map Posted by Wild Card on Mon Nov 24th 2003 at 4:08pm
Wild Card
2321 posts
Posted 2003-11-24 4:08pm
2321 posts 391 snarkmarks Registered: May 20th 2002 Occupation: IT Consultant Location: Ontario, Canada
So then, where is the map now?
Re: SPLA Map Posted by Sinner_D on Mon Nov 24th 2003 at 4:10pm
Sinner_D
376 posts
Posted 2003-11-24 4:10pm
Sinner_D
member
376 posts 115 snarkmarks Registered: Oct 11th 2002 Occupation: Freelance mapper Location: Sandiego, CA
wow, i really didnt think anyone was going to like meh tut :biggrin: but seeing as how not only have people referenced to it, but ive seen them in maps too :biggrin: SWEET!!!

lookin really good doc...REALLY good

P.S. if ur not here as apart of the team, or in attempt to help the team, STFU and get out...PLZ
Re: SPLA Map Posted by Dr Brasso on Tue Nov 25th 2003 at 1:13am
Dr Brasso
1878 posts
Posted 2003-11-25 1:13am
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
putting a few touches on it....links forthcoming...and i forgot a couple pics.....humor me cass :biggrin: ....

Doc B... :dodgy:

[simg]http://www.snarkpit.com/pits/dr brasso/pitcrew2/smeltslimebrass0010.jpg[/simg]

[simg]http://www.snarkpit.com/pits/dr brasso/pitcrew2/smeltslimebrass0012.jpg[/simg]

[simg]http://www.snarkpit.com/pits/dr brasso/pitcrew2/smeltslimebrass0014.jpg[/simg]

yes, you may call me "al the butcher" :heee:
Re: SPLA Map Posted by Tracer Bullet on Tue Nov 25th 2003 at 2:52am
Tracer Bullet
2271 posts
Posted 2003-11-25 2:52am
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
It's all looking pretty sweet doc!
Re: SPLA Map Posted by Cassius on Tue Nov 25th 2003 at 2:56am
Cassius
1989 posts
Posted 2003-11-25 2:56am
Cassius
member
1989 posts 238 snarkmarks Registered: Aug 24th 2001
*kills and eats Brasso
Re: SPLA Map Posted by Orpheus on Tue Nov 25th 2003 at 3:34am
Orpheus
13860 posts
Posted 2003-11-25 3:34am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Cassius said:
*kills and eats Brasso
warns cass about tough old and greasy food stuffs

i suggest rendering prior to consumption..
Re: SPLA Map Posted by Dr Brasso on Tue Nov 25th 2003 at 3:42am
Dr Brasso
1878 posts
Posted 2003-11-25 3:42am
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
:dodgy:
Re: SPLA Map Posted by Mr.Ben on Tue Nov 25th 2003 at 2:43pm
Mr.Ben
208 posts
Posted 2003-11-25 2:43pm
Mr.Ben
member
208 posts 560 snarkmarks Registered: Aug 29th 2003
Err... monkies?
Re: SPLA Map Posted by Hornpipe2 on Tue Nov 25th 2003 at 4:18pm
Hornpipe2
636 posts
Posted 2003-11-25 4:18pm
636 posts 123 snarkmarks Registered: Sep 7th 2003 Occupation: Programmer Location: Conway, AR, USA
Er... map?