Re: The blame game.
Posted by FatStrings on
Sun Feb 25th 2007 at 8:31pm
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curses, this is why my senior project is arguing against blaming video games for kid's violence, next they'll be remaking all movies as cartoons with robots
Re: The blame game.
Posted by ding on
Sun Feb 25th 2007 at 9:36pm
ding
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If you have bought the German version of HL1 at the release (version 1.0+) all soldiers were replaced by robots by default. That's why I got the US/UK version a few months later :smile:
Scary that they included this in latest Steam updates, though!
If they want to boost up piracy - head on!
I can't stand the term "Killerspiele" anymore ("Killergames" in English). They are FPS - FIRST PERSON SHOOTER - please you mighty media - use the correct term for it since I call you "media" and not "make-people-stupid-establishment".
Re: The blame game.
Posted by Orpheus on
Sun Feb 25th 2007 at 9:49pm
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I fear that the "Bend to the trend" mentality will eventually ruin all gaming.
The best things in life, aren't things.
Re: The blame game.
Posted by fishy on
Sun Feb 25th 2007 at 11:18pm
Posted
2007-02-25 11:18pm
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if you used a UK gcf file to replace your own, then i can understand that steam would cry about it, but extracting the contents into the right places in your game directory should work.
i remember seeing the robot models for the german version of tfc. after that, i found it hard to understand why there were so many german players.
i eat paint
Re: The blame game.
Posted by Gwil on
Mon Feb 26th 2007 at 12:32am
Posted
2007-02-26 12:32am
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My biggest problem with blaming videogames lies in the fact that many
carry M+ ratings, in the UK they even carry 18+ (the same as movie
boxes) certificates and parents buy them for the kids. There's no way
kids can afford or legally buy such games from vendors, so the parents
musta been the ones to buy them in the first place.
Sticking little Joe Bloggs in front of the telly with his video games
is the easy life, noone bothers to check what such games are. Theres
lot of other strands about societal morals and whatnot, but ultimately
only the parents are legally and financially able to buy these games -
so they are to blame. Not the designers.
Re: The blame game.
Posted by Gwil on
Mon Feb 26th 2007 at 12:53am
Posted
2007-02-26 12:53am
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This is more a question of national censorship policies rather than Steam, surely?
Re: The blame game.
Posted by Gwil on
Mon Feb 26th 2007 at 1:16am
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But surely thats a national issue rather than a Steam issue? Steam
would have to adhere to or at least fall in line with general opinion
for its consumer base.
Re: The blame game.
Posted by Orpheus on
Mon Feb 26th 2007 at 1:18am
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Dude Nickel, steam would be the way it is, with or without anyone giving you a hard time. I think its a bit of a stretch to think that if no one picked on you that you'd still be available to do some griping. :heee:
Geez, people been ragging on me for 6 years. I throw a tantrum ever once in a while, then settle back in for another round.
Grow some nads man. :razz:
ON TOPIC: I think my biggest issue with this whole games thing is that the world, or the portion in charge whats everyone to believe that kids are as gullible as a bunch of cow eyed girls. I mean seriously, how can anyone think that all these violent kids got that way by gaming?
WTF did the violent kids do before the transistor was invented?
The best things in life, aren't things.
Re: The blame game.
Posted by Foxpup on
Mon Feb 26th 2007 at 9:59am
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It should probably be pointed out that the FBI report on the Columbine High School massacre (which the media blamed on DooM for no other reason than that Eric Harris was a damn good mapper) makes absolutely no references to DooM or even violent video games in general. The whole idea that violent video games make children violent is just a great media confabulation.
Better to be in denial than to be human.
Bill Gates understands binary: his company is number one, and his customers are all zeros.
Re: The blame game.
Posted by azelito on
Mon Feb 26th 2007 at 10:52am
Posted
2007-02-26 10:52am
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Woaah, I had no idea the subject was taken to these levels in Germany. This is absolutely outrageous and anyone supporting this kind of censorship should get executed on spot. I can honestly not believe this is happening at all.
Has nobody in Germany made the points mentioned above, as this kind of censorships should also include alcohol, tobacco, porn, driving, along with everything else prohibited for people under 18? It's an argument that can not be ignored.
Absolutely f**king ridiculous and I'm raged to the f**king f**k, f**kasses.
"Azelito, stop being a f**king bitch. All I see you do is complain and insult people in your recent posts. We don't care, go find a razor you emo pansy..." -Windows98
Re: The blame game.
Posted by Juim on
Mon Feb 26th 2007 at 1:21pm
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Do you think the guys who robbed my house played too much thief?
We need a patch now (in Germany of course) where he sneaks around and leaves gifts for everyone. And if he gets caught they shake hands and laugh at lifes good fortunes.
Re: The blame game.
Posted by Bewbies on
Mon Feb 26th 2007 at 3:45pm
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This is just too dumb for words. Ok, maybe a few.. but that's all im giving it. The German government and its witchhunt refuse to look beyond "Killergames", and ignore the parents, general upbringing, and murderous nature of the individuals. I mean, maybe if some kid was a saint his entire life, then went and killed his classmate after a session of GTA3, there would be at least a single instance of what the German government believes the problem to be. And even then, many more spawns of satan are caused by bad parenting than violent video games.
sigh
Violent video games did not create our violent society. Our violent society created violent video games.
the players tried to take the field
the marching band refused to yield
Re: The blame game.
Posted by $loth on
Mon Feb 26th 2007 at 10:14pm
Posted
2007-02-26 10:14pm
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No doubt that violent games/films/music can influence a child, hell, they influence adults don't they? That's why you see grown men rapping and walking around in what I can only describe as a diaper for a 30 year old.
But, it is the parents responsibility to make sure their kid does not have access to this stuff, just like they do with alcohol, ciggerettes, drugs etc. Take some bloody responsibility!
Re: The blame game.
Posted by Tracer Bullet on
Tue Feb 27th 2007 at 5:11am
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Look guys, I've always agreed wholehartedly with the community on this one, but recently I've come to think that there may be some validity to the theory that games/movies can in fact enable killing. For anyone really interested in learning about the topic instead of bashing away with the same tired old arguments, I recommend the book On Killing, by David Grossman. It isn't about video games, but it does have a chapter on the subject. I won't say it's the best written book I've ever come across, but it contains some very interesting ideas from authoritative sources.
The gist of it is this:
The vast majority of people appear to have a very strong subconscious inhibition against killing other humans. This has nothing to do with your rational faculties. Even those who completely lack this inhibition are not necessarily psychotic killers. You are who you are, and your rational brain keeps you from hurting other people. This book deals with what happens when you are past reason. The point is that even when you find it logical to kill another, be it as a soldier in war, or simply because your insane like these teenage murderers, most people can't do it.
Soldiers in all wars up until Vietnam exhibited a behavior known as "non-firing" 85% of all soldiers on the battlefield never fired a shot at the enemy. They deliberately fired over their heads or not at all. This is born out in historical casualty rates and actual studies done during and after WWII. Even while being ordered to kill, with their own lives in grave danger, and all the official morel and legal sanction one could wish for, the vast majority of men could not bring themselves to kill another.
in Vietnam, things changed. The firing rate was brought up to ~95% though new army training programs stimulated by the non-firing problem discovered during WWII. All modern armies now use similar training programs... which just happen to be VERY similar to FPS games. Practicing the act makes it possible. I do want to emphasize however that being conditioned in this way doesn't make you a killer. However, it just might make it possible for you to pull the trigger if the time ever does come when you think you need to.
Imagine a deranged child who steals his parents gun, points it at someone, and then finds himself unable to take the final step. Then compare this to one who has practiced the "final step" so often on screen that it is quite simply automatic. Is there a difference? The derangement was not caused by the violent media, neither was the decision to kill in any way different than it would have been in their absence. What changes is that final psychological hurdle. What changes is the difference between life and death.
Would you know if that last safety catch in your mind was being worn down? I doubt it. For most of us, it would probably never make any difference because we would never decide to kill in the first place. But does it enable the otherwise deranged? I can't say for sure, and I don't buy everything in this book or everything I just said, but I think it is possible and worth thinking about.
Re: The blame game.
Posted by ding on
Tue Feb 27th 2007 at 6:25pm
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Well that's what Germany is best known for in history, isn't it?
Having a mind twisting propaganda and blaming the wrong people/things for their misery.
I am 20 years of age and yes, I know what's good for me and what is not.
If you want to ban/censor games - do it! But keep them available for those who reached the age of 18+.
I rather ask for a specific US/UK-game in a store than buying Doom 4 with Bunny-Zombies and plastic guns.
Yes and stay away from drugs because they avoid the pleasure of enjoying your wonderful life sober.
Re: The blame game.
Posted by French Toast on
Tue Feb 27th 2007 at 8:54pm
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Yeah, but with drugs, you get to enjoy the pleasure of your wonderful life stoned.
Re: The blame game.
Posted by Naklajat on
Tue Feb 27th 2007 at 9:42pm
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As a general statement: too much of anything is a bad thing, and often one doesn't know how much is too much until after they've had way too much.
/two cents
o
Re: The blame game.
Posted by G.Ballblue on
Tue Feb 27th 2007 at 10:25pm
Posted
2007-02-27 10:25pm
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I think what's particularly interesting is how Germany seems to be dodging this bullet on question:
Violence exists, it can't be hidden. Sometimes to do good things (exagerated example: Save the universe) there is violence.
Would germany rather sensor out some kind of compelling story with a hero who does all of mankind a favor simply on a count of that there's violence in it? Excuse me, but violence has existed in virtually everything. Is germany going to ban books next?
/rants
@Andrei: I managed to survive about a minute of that tripe before I had to turn it off. Do I get a reward? :heee:
edit: Why on earth is all my text being formated into oddly shaped paragraphs?
Re: The blame game.
Posted by Andrei on
Wed Feb 28th 2007 at 10:06am
Posted
2007-02-28 10:06am
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To quicken the final stages of digestion then :heee: .
I remember that quote, and the fact that the tour guide got up and gave the nazi salute while yelling something in german (too fast for me to understand, but he ended with "we will not let anyone insult germany" methinks).
I remember the media here jumping on the blame-game bandwagon a few years ago, but they never got beyond showing some screens from counter strike and having some dumbass psychologist chanting about how these people (gamers) enjoy themselves by killing others with guns. All in all, it made gamers look like disturbed freaks who masturbate at the thought of blood.