Re: Internal Fate needed mappers and texture artists
Posted by Jinx on
Thu Jun 17th 2004 at 3:58am
Jinx
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does your mod feature capital letters and punctuation? :wink:
Re: Internal Fate needed mappers and texture artists
Posted by SumhObo on
Thu Jun 17th 2004 at 4:08am
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Sounds like a good mod, though personally I'd wait until HL2. It will be much more suited to crawling around in the dark, and you can have completely destructible (and suitably hostile) environments. I'd join if I was anything of a mapper.
Please make it something more than "CS in the dark"
Re: Internal Fate needed mappers and texture artists
Posted by Forceflow on
Thu Jun 17th 2004 at 6:02am
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Does this thing have a site ?
Re: Internal Fate needed mappers and texture artists
Posted by Gollum on
Thu Jun 17th 2004 at 11:06am
Posted
2004-06-17 11:06am
Gollum
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The importance of presentation cannot be overstated when trying to recruit :rolleyes:
Re: Internal Fate needed mappers and texture artists
Posted by Jinx on
Fri Jun 18th 2004 at 2:13am
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how and where exactly did you "enter" Orpheus? :wink:
Re: Internal Fate needed mappers and texture artists
Posted by Crono on
Fri Jun 18th 2004 at 2:26am
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Don't take it out of context.
I'm sure he would have commented on what I said ... nevermind.
Re: Internal Fate needed mappers and texture artists
Posted by G.Ballblue on
Sat Jun 19th 2004 at 5:29pm
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---------> , <--------- You need a few of those :smile:
Sorry! Sorrry!! ACk!
Yippiy Ki Yay!
Re: Internal Fate needed mappers and texture artists
Posted by Kage_Prototype on
Sat Jun 19th 2004 at 5:51pm
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...Hoobastank?
Why?
I hope it is just a temp thing, and you'll take it out later...right? If you plan to put music for the mod on the website, I wouldn't have it automatically load like that.
Re: Internal Fate needed mappers and texture artists
Posted by Campaignjunkie on
Sat Jun 19th 2004 at 9:38pm
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Don't put music on a website like that in the first place. It's because of implementation like that, that I have ActiveX controls on "Ask First". Quite annoying, being forced to download and listen to music files just to browse a website.
PHP is simply a tool that will generate the HTML. For something fairly static like a mod-website, it really isn't neccesary except for a news-script or something (which you can find on Google and implement quite easily anyway).
Re: Internal Fate needed mappers and texture artists
Posted by ReNo on
Sun Jun 20th 2004 at 1:55pm
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You did mention working on a "PHP layout" in your second post in this thread.
Re: Internal Fate needed mappers and texture artists
Posted by scary_jeff on
Sun Jun 20th 2004 at 2:18pm
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Oh Very Dear. Editing your own post so that nobody else can see your mistake??
/me moves for a thread locking.
Re: Internal Fate needed mappers and texture artists
Posted by ReNo on
Sun Jun 20th 2004 at 2:31pm
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Jeff, he didn't edit it out of his post, its in his SECOND post in the topic, not the first :rolleyes:
Re: Internal Fate needed mappers and texture artists
Posted by Crackerjack on
Sun Jun 20th 2004 at 2:53pm
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Omai.. what is this nonesence.. Swat.. chief. There are somethings you must know before you start critizing others around here.
1. We all have at least 3 years mod experience and have worked on several mods before. So we know what were talkin about.
2. PHL sucks.. dont get hosted by them. They could just be the worst host the ever was to roam the earth. Get your own or HLgaming.com.
3. Your about 6 years to late. This mod is most likely to be released next summer if you work on it for HL now... And to be honest it would most likely die because the fan base for HL has somehow wondered off to the fan base of HL2. Strange? I think not. And if you had mod experience (not saying you dont) then you would know that a mod surely needs a fan base to survive and the team motivated to work on it more.
Yeah im done here... Orpheus take over
Love to all!
Re: Internal Fate needed mappers and texture artists
Posted by Cassius on
Sun Jun 20th 2004 at 4:21pm
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I'm not even going to listen to something called 'Hoobastank'. What the f**k were they smoking when they thought of that, anyway?
Re: Internal Fate needed mappers and texture artists
Posted by Gwil on
Sun Jun 20th 2004 at 4:23pm
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If I recall correctly there is a sample at the start of one of their songs about how s**t the band name is..
Also, Hoobastank suck - theyve sold out so incredibly badly from
Incubus wannabes to wuss rock. The only consistency they have is making
bad music, albeit across genres.
The thread shall remain open...
Re: Internal Fate needed mappers and texture artists
Posted by scary_jeff on
Sun Jun 20th 2004 at 4:31pm
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Yeah, I only went for that because I thought the guy was editing his posts, but he wasn't.
Re: Internal Fate needed mappers and texture artists
Posted by Gwil on
Sun Jun 20th 2004 at 6:55pm
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hangs head in shame
I think i'm delirious with excitement.. heh, paper folding skills :razz: I
am truly an expert on cough (hoho) the ol' paper folding... :smile:
Re: Internal Fate needed mappers and texture artists
Posted by Kage_Prototype on
Sun Jun 20th 2004 at 7:40pm
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[EDIT]: Dammit ReNo, you're too quick. :razz:
Re: Internal Fate needed mappers and texture artists
Posted by Gwil on
Sun Jun 20th 2004 at 7:42pm
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Edited..
SWATSilent:
Try listening to the replies past the argument about PHP, and stop
being so inflammatory - there is actually good advice from all sides
being given to you here, and people won't be happy if it's thrown back
in their face.
Calm down, I don't enjoy moderating and telling people off... it's just necessary sometimes.