Re: Recently Played
Posted by Underdog on
Thu Aug 4th 2005 at 11:59pm
Posted
2005-08-04 11:59pm
1018 posts
102 snarkmarks
Registered:
Dec 12th 2004
Occupation: Sales-Construction
Location: United States
Google seems to have a few links relative.
There is no history until something happens, then there is.
Re: Recently Played
Posted by WarloK on
Fri Aug 5th 2005 at 12:12am
Posted
2005-08-05 12:12am
WarloK
member
172 posts
17 snarkmarks
Registered:
Apr 9th 2005
Location: Inverness
I still think RTW rocks. I've completed the full compaign for the first
time now. I really don't think that ther will ever be an RTS that can
quite measure up to RTW's diversity. Theres ifinite ways of completing
the game.
Re: Recently Played
Posted by Spartan on
Fri Aug 5th 2005 at 1:21am
Spartan
member
1204 posts
409 snarkmarks
Registered:
Apr 28th 2004
Has anyone played Psychonauts? I've heard it's a really fun game. I remember KungfuSquirrel talking about it not too long ago.
Re: Recently Played
Posted by DrGlass on
Fri Aug 5th 2005 at 7:44am
DrGlass
member
1825 posts
632 snarkmarks
Registered:
Dec 12th 2004
Occupation: 2D/3D digital artist
Location: USA
Reno we should play some BF some time, It plays quite well even across the atlantic.
Re: Recently Played
Posted by WarloK on
Sat Aug 6th 2005 at 12:43am
Posted
2005-08-06 12:43am
WarloK
member
172 posts
17 snarkmarks
Registered:
Apr 9th 2005
Location: Inverness
Anyone play SvenCoop?
Its great fun, especially the cartoony levels, and sveencoop2 is coming
out. I have to admit the graphics on svencoop are very poor so its hard
to imagine it with source graphics.
3012 posts
529 snarkmarks
Registered:
Feb 15th 2005
I just played through the F.E.A.R. demo and here are my thoughts.
I played it on Moderate difficulty and I died probably 3 times
throughout the demo. Which, is kind of nice. I'm glad it
the enemy grenades did just as much damage to me as mine did to
them. Definitely not one of those forgiving FPS types.
The sleek presentation reminded me of Half-Life 2, espeically in the
beginning with the white text, and the close up of some old guy's
face. The psychological aspect of the game reminded me a lot of
the Hitman series. The presentation and immersion reminded me of
the Half-Life series. The nice dynamic lights and the bumpmapping
reminded me of Doom 3. And the "slow motion" of course reminded
me of Max Payne. It seems that Monolith and Sierra took the best
parts of each series a tried to cram it all together. I couldn't
really tell from the demo if it worked. Although I have to say I
was more creeped out by the Doom series (even the first doom) than I
was by this demo. The female child antagonist, ala Samara of The
Ring, didn't really do it for me.
I guess the little evil child thing has been beaten to death already by hollywood.
The F.E.A.R demo made me feel like I was trapped in one of those
movies... which I didn't particularly enjoy, but I'm sure some of you
will. If you like first person shooters I'd check it out.
However, I don't think I will be buying the final product.
Re: Recently Played
Posted by Crono on
Sun Aug 7th 2005 at 1:43am
Crono
super admin
6628 posts
700 snarkmarks
Registered:
Dec 19th 2003
Location: Oregon, USA
Er, are you implying a rail gun is more efficient then a 20 second battery?
Because, if you are: you'd be quite mistaken.
Blame it on Microsoft, God does.
Re: Recently Played
Posted by DrGlass on
Sun Aug 7th 2005 at 5:21am
DrGlass
member
1825 posts
632 snarkmarks
Registered:
Dec 12th 2004
Occupation: 2D/3D digital artist
Location: USA
I didn't like the FEAR demo at all. I found combat very
clunky. Recoil was strange and the guns didn't feel right.
When I was running around shooting people I felt like I was in a pool
of molassas. The slowdown thing didn't work becuase if you wanted
to switch wepons it would take all the slow-mo time to do so, all the
while your getting hit just as much as when you were at normal speed
and the recoil of the guns didn't improve.
HL2 has the same weapons phyics, where as your gun has the same spread
no matter if you crouch or run, but in fear they have the shift aim
thing, so one would think there would be a more CS style recoil.
Didn't seem that way to me! There was just a smaller field of
fire when you aimed. Also one of the guns had a "burst fire" but
it took like 2 seconds to fire a burst... so the controles felt really
slow. Then the bad guys would get their head blown clean off by a
pistol shot then take 3 shots in the head from an rife and keep on
truckin'.
I died about 6 times on hard then changed to normal and died 3 more
times. It cool how I took about as much damage as they seemed to.
As for the look of the game, I had everything set to full (though the
FPS seemed to suffor even on my computer...) and it looked nice, but
only a few places really popped out at me. Most of the time it
was just yellow/orange light on flat boring walls, bad mapping I guess.
I didn't like how the bad guys would jump through windows and stuff,
seems like a silly little bit of code. Though I did like it when
they jumped over the rail to get to a lower point.
The "scary" parts are just too... cliche, little girl back lit and lots
of blood. Whoop-d-s**t It had all been done before. Doom 3
was much more of a scare becuase it set up an atomosphere of phear,
they "boo" you at random times through the demo and it almost seems
like it was an after thought.
It could be good, but it just looks like a re-hash of every other kinda
game out there. Though like morph said its a re-hash of all the
best parts but doesn't seem to me like it all fits together.
Re: Recently Played
Posted by Crono on
Sun Aug 7th 2005 at 6:12am
Crono
super admin
6628 posts
700 snarkmarks
Registered:
Dec 19th 2003
Location: Oregon, USA
Glass, the "feel" of both Hl2 and Fear is pretty smooth, try turning your settings down and seeing if it 'feels' better. I thought the controls were solid enough.
Blame it on Microsoft, God does.
Re: Recently Played
Posted by DrGlass on
Sun Aug 7th 2005 at 9:44am
DrGlass
member
1825 posts
632 snarkmarks
Registered:
Dec 12th 2004
Occupation: 2D/3D digital artist
Location: USA
It wasn't even the low frame rate, I dont know... it didn't feel as
solid as HL2 does. Fear just felt too slow for me, It was like a
fast action FPS on the swat 4 engine.
Re: Recently Played
Posted by Crono on
Sun Aug 7th 2005 at 10:44am
Posted
2005-08-07 10:44am
Crono
super admin
6628 posts
700 snarkmarks
Registered:
Dec 19th 2003
Location: Oregon, USA
I doubt you had a low frame rate. There's other factors in sluggishness though.
I don't know, it felt as solid as Hl2 to me.
Blame it on Microsoft, God does.
Re: Recently Played
Posted by SpiKeRs on
Sun Aug 7th 2005 at 5:54pm
193 posts
729 snarkmarks
Registered:
Jun 14th 2003
Just given fear a try, really really impressed. Finally a game that was
up there with system shock 2 for scaryness and atmosphere :biggrin: :biggrin: At
first I found combat a little arkward, took me a while to get around
the fact that this isnt really your straight up fps game ala HL2, I
cant just run into a room guns blazing and expect to come out alive :smile:
The sound was amazing though, loved that song that seemed that it had
come right out of Terminator 2 :biggrin: . Only annoying thing was when you
trod on a dead body and it caused it to move which made noises
everytime...
Hello there.
3012 posts
529 snarkmarks
Registered:
Feb 15th 2005
Doc I agree with your assessment. My computer is pretty much a
beast... and yet I suffered with low FPS in that one tiny room showing
off the water effects...
I dunno-- it just wasn't that fun, for all the reasons you and I mentioned.
Re: Recently Played
Posted by keved on
Wed Aug 17th 2005 at 11:55am
Posted
2005-08-17 11:55am
252 posts
515 snarkmarks
Registered:
Jan 21st 2005
Occupation: Games designer, Rockstar Leeds
Location: Leeds, UK
<DIV class=quote>
<DIV class=quotetitle>? quoting ReNo</DIV>
<DIV class=quotetext>Battlefield 2, PCWow, what a good game!</DIV></DIV>
I've just bought BF2 myself. Great game, but a shame they haven't learnt anything from all the bitching about setting up key configs in BF1. I spent a half hour yesterday merely trying to change the controls - usually a 1 minute task - and gave up in frustration. I still haven't even bothered trying to pilot a plane or chopper yet cos I just can't setup the keys properly!
Firstly, as with BF1 but unlike virtually every other FPS game ever made, any key conflicts don't automatically unassign what the key was previously being used for.
Secondly, there are functions which aren't even listed in the key config UI - you've gotta trawl through a really complicated config file to change the keys?!?!
Thirdly, I don't know why there were some key conflicts in the first place. For instance, all I was trying to do was swap around the default controls used for helicopter pitch/yaw/etc - not use any different keys, merely change them around - and after first unassigning them I'm getting conflicts! What's that all about?!
Who designed and implemented the key config UI for BF2 needs severely beating with a stick.
Re: Recently Played
Posted by French Toast on
Thu Aug 18th 2005 at 2:29pm
3043 posts
304 snarkmarks
Registered:
Jan 16th 2005
Occupation: Kicking Ass
Location: Canada
About the whole flight issue in BF2, I never really had that much of a
problem with it. I know my brother can't fly to save his life,
but I taught my friend and he got it in 5 minutes. I personally
can fly jets and copters fairly well. I got a little frustrated
at first, but then I made a LAN game, and played by myself for about 2
hours :biggrin:
Anyways, I learned how to fly reallly well with that practice. I
found that turning up the sensitivity for jets really helps.
Re: Recently Played
Posted by French Toast on
Mon Aug 22nd 2005 at 9:52pm
3043 posts
304 snarkmarks
Registered:
Jan 16th 2005
Occupation: Kicking Ass
Location: Canada
I've been playing soem Robin Hood:Legend of Sherwood. It's old, but good.
Re: Recently Played
Posted by Myrk- on
Wed Aug 24th 2005 at 1:15am
Myrk-
member
2299 posts
604 snarkmarks
Registered:
Feb 12th 2002
Occupation: CAD & Graphics Technician
Location: Plymouth, UK
I've been playin Dawn of War- really good game, but being an ex warhammer collector, its a bit disapointing how much they missed out :-/
-[Better to be Honest than Kind]-
Re: Recently Played
Posted by French Toast on
Wed Aug 24th 2005 at 1:19am
3043 posts
304 snarkmarks
Registered:
Jan 16th 2005
Occupation: Kicking Ass
Location: Canada
Indeed, I felt the same way Myrk-.
On another note, I just recently sold my old WH40k army for $600 Canadian :smile:
Re: Recently Played
Posted by Myrk- on
Wed Aug 24th 2005 at 1:28am
Myrk-
member
2299 posts
604 snarkmarks
Registered:
Feb 12th 2002
Occupation: CAD & Graphics Technician
Location: Plymouth, UK
Yer I'm currently in the process of paint stripping them all to sell them!
-[Better to be Honest than Kind]-
Re: Recently Played
Posted by French Toast on
Wed Aug 24th 2005 at 6:27am
3043 posts
304 snarkmarks
Registered:
Jan 16th 2005
Occupation: Kicking Ass
Location: Canada
Nah, it's a super pogostick. I was watchin about it on TV, and
Andy Mac got 7 feet high with it. I want to see you do that on
your pogo buddy.
Besides, who gives a s**t about the name. The fact is it's a friekin awesome toy, and I'm half way there.
Re: Recently Played
Posted by Andrei on
Wed Aug 24th 2005 at 10:59am
Posted
2005-08-24 10:59am
Andrei
member
2455 posts
1248 snarkmarks
Registered:
Sep 15th 2003
Location: Bucharest, Romania
Just finished Max Payne 2. Excellent, but I kinda think the original
was better. I loved the touch of weird both of the games had aswell as
the strained humor (like the TV shows). But I have to say the dream
levels in the first game were infinitely superior to the ones in the
sequel.
Re: Recently Played
Posted by Crono on
Wed Aug 24th 2005 at 10:23pm
Posted
2005-08-24 10:23pm
Crono
super admin
6628 posts
700 snarkmarks
Registered:
Dec 19th 2003
Location: Oregon, USA
Been playing Still Life lately. If you enjoy adventure like games, I suggest giving it a try. It's made by Microids, They also made Post Mortem, Syberia one and two, amongst other games. Oh, Still Life takes place in the same "universe" as Post Mortem.
The basic plot is solving a serial killer case. Has some nice dialog, most of it sounds too linear or forced, but that's fine. The only thing is that some of the puzzles are just ... insane, while others are quite simple.
Blame it on Microsoft, God does.
Re: Recently Played
Posted by French Toast on
Wed Aug 24th 2005 at 10:59pm
Posted
2005-08-24 10:59pm
3043 posts
304 snarkmarks
Registered:
Jan 16th 2005
Occupation: Kicking Ass
Location: Canada
Blue Shift got released on Steam today, so I'm going to go play through that in a couple of hours again :smile:
Re: Recently Played
Posted by WarloK on
Mon Sep 12th 2005 at 8:26pm
WarloK
member
172 posts
17 snarkmarks
Registered:
Apr 9th 2005
Location: Inverness
I want Black and White 2 as the first one was amazing. I love the idea that now you don't influence villages, you annihilate them with your armies.