I got "Call of Cthulhu: Dark Corners of the Earth" for the Xbox today -
?17.99 brand new on day of release courtesy of play.com; gotta love 'em
:wink: The game itself is very good, though there are some flaws that hold
it from greatness.
For those uninitiated, it's based on HP Lovecraft's works, though I
don't believe it follows a particular book. I haven't read any of
Lovecraft's work, so I couldn't tell you for sure nor comment on how
faithful it is to its roots. Regardless, it's very much a story driven
game and the narration by the hero reminded me a lot of Fahrenheit /
Indigo Prophecy. The game is played entirely through first person but
don't think of this as an FPS - I played the game for 3 hours today,
which is just over a third of the way through the game apparently, and
I only just got access to any weapons whatsoever. Even once you have
some, ammo is limited and the run and gun approach just doesn't cut it
due to wildly erratic accuracy while moving.
If you have played Chronicles of Riddick: Escape from Butcher Bay, then
think of the game as a horror based version of that with even less guns
and you'll be on the right lines (right analogue stick initiated
"stealth mode" and all). Stealth plays a relatively large part of the
game, and while the mechanics work (in a fairly unremarkable sense),
what really stands out to me is the "peeking" style of spying that
you'll be doing. Very few games capture the precise art of peeking
quite so well, and you've got to be careful with how much of your head
you pop around or over your cover in order to avoid being spotted. If
you ARE spotted, you typically end up dead, or sat in a dark corner
hiding for 5 minutes while the guards CONSTANTLY REPEAT THE SAME FEW
LINES OF RECORDED DIALOGUE. While this obviously becomes extremely
grating, the segments in which you are running from numerous enemies
provide some extremely tense and dramatic thrills, with the first chase
of the game being amongst the best gaming moments I've had in recent
times. While these certainly get the blood pumping, so far there
haven't been all that many "horror" segments and some of them have been
rather cliche. I've not exactly been terrified by this like I have been
by other survval horror titles, but it's not exactly a walk in the park
either.
Graphically the game isn't exceptional, but it is certainly nice enough
and features some neat post-processing effects that help capture the
1920's setting. In addition, when you character starts panicking you
start to get other effects, occasionally disorientating you completely.
Stare at body parts lying on a shelf for instance and your heart rate
picks up, your breathing quickens, and eventually you become a slow
moving wreck, while looking down at the several story drop you are
about to try and jump is enough to induce vertigo, making Jack dizzy
and less agile for a time. The lack of any HUD also earns it plus
points - this isn't an "action" game so doesn't need intrusive
crosshairs or health indicators to be playable. Voice acting is a mixed
bag, with the main
character being passable, some coincidental characters (notably the
drunkard near the start) being exceptional, and others being
humourously bad (on purpose or not is hard to determine!).
So yeah, buy it if you like horror/adventure/stealth games - think
CoR:EBB, Fahrenheit, and Forbidden Siren all poured into one big
melting pot and you'll be close. Thus ends this thread's longest review
so far :biggrin:
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