satchmo said:I don't. To sum it up in one word: Habboi.
Who doesn't want a mapper to be their doctor?
I have yet to meet my first "real world" half-life player, let alone mapper. :sad:Didn't you meet up with Tracer Bullet once? (Or maybe I'm just delusional, which is very likely TBH)
HL is either not very popular in arkansas, or i need to get out more. :/
fraggard said:Didn't you meet up with Tracer Bullet once? (Or maybe I'm just delusional, which is very likely TBH)
<DIV class=quote>
<DIV class=quotetitle>? quote:</DIV>
<DIV class=quotetext>I have yet to meet my first "real world" half-life player, let alone mapper. :sad:
HL is either not very popular in arkansas, or i need to get out more. :/
satchmo said:I saw the word he in that sentence and for a second I thought you were gay. Lol.
So far, my fiance refuses to play games of any kind. She even gets bored watching me playing HL2, but he's nevertheless supportive.
Andrei said:Where is he nowadays? What's he up to? Does anyone know?
If there's anyone in the industry I would like to meet, it's John Romero.

Spartan said:with a bit of warning, you'd be welcome. you know my schedule, i would need to make sure that i'd be home :smile:
I might have to drive over to your house Orph and meet you when I come up to Arkansas this summer.
DrGlass said:me has to wonder, exactly what variables you used. perhaps my ideal goals are a bit lower than you but i think the numbers are a tad higher, unless you are only counting the members whom "share" their knowledge then that number you quoted may be right. :
I'd venture a guess that there are about, 45 people here on the pit that really know what they are doing.
Dan Grafstrom.I'm mistaken. I guess I was jsut going by what I remember hearing when I used to visit the Counter-Map forums.
Addicted to Morphine - Not only are Pit and RD not the same person, but they did not make FY_Iceworld.
I can't believe how many people actually buy that. RD says/does
anything he can to get attention, including producing a map where you
bomb a cross just so he could piss off a CS Forums moderator.
There are lots and lots of people that make maps, I'm talking aboutDrGlass said:/me has to wonder, exactly what variables you used. perhaps my ideal
I'd venture a guess that there are about, 45 people here on the pit that really know what they are doing.
goals are a bit lower than you but i think the numbers are a tad
higher, unless you are only counting the members whom "share" their
knowledge then that number you quoted may be right. :/
personally, i think if you can make a map compile errorlessly, you
succeeded. after that? well the mapping public is fickle... look how
many Idots still frag killboxes. the most successful form of map,
requiring the least amount of mapping knowledge/skill to produce. :sad:
fy_iceworld is so often imitated. but was it indeed the first of it's type?no, I dont quite recall but I think it was before cs 1.3 that a map
At the risk of sounding elitist:I agree to a point, I like everyone else started at square one.
I don't know, I'm a little more sympathetic towards the mappers who
imitate and add (poorly). Perhaps its because I'm an optimist,
but I have hopes that a small number of people who create techinically
unsound and uninspired dross will eventually desire to create something
new, original, and well-developed. If just one of these mappers
ends up producing something truly great, then I can put up with all the
others.
We all have to start somewhere, the problem is I wish more people would move beyond that initial phase.
satchmo said:Where is he nowadays? What's he up to? Does anyone know?
<DIV class=quote style="WIDTH: 90%; HEIGHT: 19px">
<DIV class=quotetitle>? quoting Andrei</DIV>
<DIV class=quotetext>If there's anyone in the industry I would like to meet, it's John Romero.
I agree to a point, I like everyone else started at square one.Hmm good point and I agree. I've mapped off and on for about a
but unlike most I didn't inflict my s**t on the world untill I knew
what I was doing, even then my first true map (a death match map) was
unique! It wasn't hard to make a kill box with some diffrent
stuff in it... as I moved on I did make a few more death match
maps (I'm talking about CS maps btw).
I dont think I have anything that some one else cound't have. I
feel the real problem is that people just dont want to take the time to
learn, I mean, it took me 3 years to come out with a map. I've
seen people release maps after a few weeks of mapping.
Imitate maps all day and night, just dont clutter the mapping community with more crap!
woman: omgwtfbbqroffle coppter