Snarkpit Maps Archive

Half-Life 2: Deathmatch dm_haunted playtest1

Beta
Ok guys heres the second playtest of the map all of the lighting is now fixed and the map is looking good and ready to roll.

Hoping to get it put on snarkpit server rotation asap

Contact me if you have any problems with the downlaod link.

Map info:

Dark eerie mansion somehow left derilect, looks strangely like some odd experiments used to take place here (bet theres some secrets) :D

Enjoy all

UncleSte

Half-Life: Deathmatch dm_closecombat

by keevee
Small map, suggested 2-4 players

This map mostly for lighting, and for the mostpart dark
it is small, so dont have too many players on the map.
i havnt played it online, but offline with bots with about 6
of them gives alot of action.

Counter Strike Source aim_losawp

aim_losawp was mainly designed for Lords Of Silence clan to practice their sniper aiming. Considering how popular the map begun, we decided to map it public.

Counter Strike Source fy_fall_buildings (v2)

Two really big buildings, each team starts on top of one of the buildings.
and then its killingzone.
when you fall down of the buildings be sure to land in a tank of water.
Created by Eides-MP3 and Doglike-spike

Half-Life 2: Deathmatch DM_URBANES_v2

Star map!
An great map for 5 to 20 players

this is version 2, beqause of an lot of complains

about the framerate. that is fixet now.

greetz, DR@GONFLY

Counter Strike Source CS_piramid_beta2

Beta
I wanted to make a map inside a piramid.
It became a bigger project as I thought. :)
In fact there are now 2 piramids and an outside area.
I'm very satisfied till now. hope you like it also..

Counter Strike Source cs_assault_zt

by Zeta
cs_assault_zt
_____________
by zeta

_________________

Introduction
_________________

This is the final release of my remake of assault, with
the previous version being an incomplete rushed piece of
rubbish. I really hope this tides everyone over untill
valve get around to recreating it themselves.

There are a couple of easter eggs hidden in the map. See
how long it takes you to find them ;)

(hint : noclip might be usefull)

Have fun!

_________________

Installation
_________________

Simply extract all files in the zip too:

C:SteamSteamAppsUSERNAMEcounter-strike sourcecstrike

And you're done.

_________________

Huge thanks to the following:
Kabuki - Optimizing GOD & TMP whore
Joeyslucky - Amazing custom decals
Dura - Compadre
Feedbag - For an amazing site

Half-Life 2: Deathmatch dm_duskyard

by Clarky
Beta
Basically, its a storageyard made up of several distinct area's, all based around a real life reference building. The map is set at dusk and is cut off into smaller sections by containers, alley's, and the main centre storage building. Ive included an outhouse and the surrounding area consist's of an entrance yard, and storage yard at the backside of the building.

It's undergoing optimising and tweaking.. and as Im a student I cant get that much hammer time (lol?), im going to say mid april for a download linky :).

some other screenies:

http://img.photobucket.com/albums/v238/Clarky003/warehouse_night0034.jpg

http://img.photobucket.com/albums/v238/Clarky003/warehouse_night0028.jpg

http://img.photobucket.com/albums/v238/Clarky003/warehouse_night0014.jpg

http://img.photobucket.com/albums/v238/Clarky003/warehouse_night0015.jpg

Half-Life 2: Deathmatch SSS_Island

Beta
This map is not my first ever made but it is the first posted on the SnarkPit. Its an island that has two buildings with different paths to get to the others buildings. Its going to be meant to be played as a Combine vs. Citizen type gameplay. No screens yet. Still working out a lot of bugs.

This map has been Scrapped.

Counter Strike: Condition Zero FY_Templar (for CZ)

by Grash
Beta
FY Map For Counter-Strike - Condition Zero.

Follow Related Link to Download Versions of the map, As well as Screen shots.
I'm working in CZ right now for gameplay testing (I have people who will play CZ rather than Source right now). It will be ported to Source next month.
Edit Moved the map info to my new webspace...

Counter Strike: Condition Zero Templar_Knife

by Grash
Beta
AIM type map using Knifes for Conditon Zero.
He's and armor in level help break up some of the clumping problems.

Mapped for OmegaPPG.com
(Port to Source called AIM_KNIFE)

The map is finished after playtesting at OmegaPPG.com

Counter Strike Source AIM_Knife

by Grash
Beta
AIM_KNIFE for CS:S

Players start with knives only.
HE grenades help break up clumps.

Based on Templar_KNIFE for CZ.
Orginally Playtested extensively at OmegaPPG.com
Edit DL now going right to a zip file of the map.