Snarkpit Maps Archive

Counter Strike deathrun_icarus

by Skals
New deathrun map created by Skals in a couple of weeks, 1000WPOLY MAX, 1040EPOLY solo. Tested on server with deathrun plugin and 32 people, works well. Good visuals and no lag :) (unless your computer is bad). .WAD files included in .BSP file.

Day of Defeat Source Dod_Dockyard_1945

Star map!
Scenario

It is May 1945 and Allied troops have reached the Kriegsmarine U-Boat base in Hamburg, Northern Germany. This is the last European submarine base still in Axis hands.

Although the end of the war seems imminent, crack German troops have fortified the base and are determined that it should not fall into Allied hands.

Objectives

Allies

Secure the base by capturing all five flag points.

Axis

Defend the base to the last man and to the last bullet.

Models: Valve, SLi-WooDy ,Surgeon, Ranson, Jed www.wunderboy.org

Textures: Valve, SLi-WooDy, NosehairUK.

Testers: SPLATT, clan =RR= , TheSwedes, the 79th Infantry.

Enjoy!

All Feedback to:

www.ps-leveldesign.co.uk

SLi-WooDy@live.co.uk

thanks

Half-Life 2: Deathmatch dm_waystation

by SamCom
Star map!
A small 2-4 player map for Half-Life 2: Deathmatch,made for the MapCore Cube mapping competition. The rules required the playable area to be kept in a 1024 x 1024 x 1024 cube, so there's plenty of vertical gameplay to take advantage of the vertical space. Set in an abandoned train station waiting room, this is my second released HL2:DM map, so hopefully I've improved! :)

Here's the voting thread on MapCore:
http://forums.mapcore.net/viewtopic.php?f=57&t=16067

There are seven other awesome maps, so you should go check it out!

Half-Life 2 Asomatous Arena

My entry for the 20 brush mapping competition.

Half-Life 2: Deathmatch dm_glacierbase

by Finger
Beta
This is an entry for the 20 brush mapping competition. The theme is a small deathmatch map, in an arctic base.

Counter Strike Source cs_grindroom

by 8chaos
The Terrorist took control of this facility..
The leader of the group threatens to expose this facility to the world.
You and you're team MUST kill all terrorist, and (or) rescue the hostages.

Failure is not an option.

Counter Strike Source cs_fat_mansion

by Kampy
It's a fast paced cs_mansion type of map for 2 to 10 players. It's based on my Counter-Strike 1.6 map with the same name. There are three hostages in a house to be rescued.

Half-Life 2: Deathmatch dm_Islandtropic_v3

Tropical Island map in the ocean. Has one main island and a few small islands. Has a tropical look and feel, set during the daytime in the summer. The main Island has an upper and lower bridge. The upper main Island bridge has a higher lookout tower which can be climbed. All of the huts have ladders to climb onto the roofs.

Half-Life 2: Deathmatch dm_Birdoverpopulated_v2

This map is set in the winter in a rectangular valley in the middle of the forest with lots birds flying around. Set at night with the moonlight. Has many upward push streams and a few teleports to help get around the map. I loaded up with weapons, the map may be more challenging with removal of certain powerful weapons like the rpg.

Half-Life 2: Deathmatch Dm_Long_Haul_V2

Beta
Truck Terminal themed map. This is version 2 after suggestions by Snarkpit members on how I could improve upon the level. Hope you all like it! Unfortunately the zip file is 12 mb over the limit for Snarkpits storage so you will have to download it from the mirror provided.

Made many changes per suggestions from SnarkPit member input.

Increased size of windows in truck shop to allow easier access through them.
Added more Trucks, crates, pallets, etc. as well as added another building to add more cover.
Added gate to entrance.
Added several more decals for detail purposes.
Split main warehouse in half with a wall with two doors to increase frame rate in that area.
Removed the barrel rack models that I had added because even though I had made them as low poly as I could too many of them was too much to draw at a time.
Added more hint brushes.
Made the tool boxes phys objects so they can be utilized with the phys cannon.

Added "remodels" of two original HL2 truck models by FISHY.

-----install---------

Just copy the bsp to your maps folder in hl2dm.
If you have the previous version installed this version will overwrite it.

Half-Life 2: Episode Two Joutomaa

by Devath
Star map!
Joutomaa

Half-life 2: Episode Two modification

Enter the mind of Filip Valkas, who lost his parents in the Seven Hour War, and take your revenge on your Combine captors in a new story centred on the Half-Life Universe. Pick up your own crowbar and force your way out of Citizen Containment Zone 19, and lead in the uprising against the alien agressors.

Features Include:

A brand new story taking place in the Half-life universe.

The stunning graphics of the Source engine.

Additional music and voice actors to enhance the playing experience.

Character backround

Filip Valkas

Age: 31

Family status: dead

Filip was born and bred in the countryside before the portal storms began. After losing his family in aftermath of Seven hour war, he was forced to move into citizen containment zone 19.

Years later, Filip makes the difficult decision to join the Human resistance in order to help smuggle forbidden goods, like clean water and food, into the city and organize the underground resistance. Soon after, he becomes the political prisoner of the Combine.

Half-Life Small arena

for Half-Life 3
by tnkqwe
This is a small HLDM I made a whille ago. I made the final tweaks right at 31 of December 2010! There is a button that closes the tower and kills everything outside (just like in the Crossfire maps).

Weapons:
357
9mmAR+AR grenades
Shotgun
Crossbow
RPG

Items:
Health
Battery

I have never tested the map with other players, because I just can't do so... So I don't know how the gameplay is.
If you have any suggestions, share them with me!