Snarkpit Maps Archive

Half-Life 2: Deathmatch dm_backwash

A small, abandon, overgrown dam located in the heart of a northern hemisphere alpine forest.

The Dam was built on a small creek that branched off a large river and was used to serve a small town roughly 35km south west in 1963. However due to the towns growth in the recent years, the dam was not supplying a sufficient supply of water and become obsolete 35 years later.

The Dam has now been left behind and is no longer maintained, and as a result has become over grown and graffitied on.

If you would like more information on this map, please go here.

Half-Life: Deathmatch bunker

by tnkqwe
A bunker war.The big weapons are up,the small weapons are down,the weapons from group 5 are some where out of the bunker.And there are some other things.

Half-Life nature

for Half-Life 0
by tnkqwe
A nature map I've made for my mother.She wanted so much,so I've made it.

Counter Strike house

by tnkqwe
A house battle.there are three exploding blocks.

Counter Strike Source aim_map_indoor

by savijN
I made this map in a hope that it would be better than all the other aim_maps made so far and tried to use the concept of the original aim_map for 1.6 how ever on source because there are so many bad source aim_maps. This is my first ever map so please go easy on me.
Helpful criticism and feedback would be appreciated.

Half-Life: Deathmatch Terminal Map Pack

A multiplayer mappack for Half-life 1 that contains two maps, Sewer and Outskirts.

Sewer

Set in an aged city in the future, you are in an old storm water drain that was built in 2020 for the people of Hexam City. The virus recently found its way to Earth via a wrecked human spacecraft that drifted into deep space 50 years ago. They repaired/boarded the ship and translated the on board documents and revealed Earths location. The virus has infected almost the whole of Hexam city and continue to expand outwards consuming all in its path. Earths single governing force is trying to contain the threat and stop the virus from gathering around the crash site, they fear the virus brought something with them, something dangerous.

The force has recently swept the storm water drains to prevent the virus from moving through the 'undergrounds', an easy direct way out of the city, and turn off the water flow to prevent the water borne parasite from getting into the ocean. All that remains of them is corpses and plenty of unused ammo.


Outskirts

Its now morning. The virus has spread throughout the city and continues to expand since its arrival at about 9 PM last night. Many parts of the city have been evacuated and closed off to prevent the virus from moving through. Earth's single governing force has been working around the clock suppressing the virus movement in Hexam from taking over the city and escaping into the worlds largest and most important city, New Hexam.

A cloud of yellowish fog approaches from the south western side of the city. It is the mutants, there moving quickly toward the crash site where it is feared, they have brought something with them. They are due to move through this abandon part of the city in a few hours. Soon, it would appear as if it was nightfall, the birds will stop singing and the calls and screams of the mutants will echo through the city.

The undergrounds was successfully sealed off, but at a high price. Hundreds of marines where lost in the sewers, there bodies will rot quickly in the presence of the virus. All outlets from the sewers have been sealed off, all maintenance access to the undergrounds has been locked. All marines who where lost in the mission will be honoured for their bravery and sacrifice.


If you would like more information, please go here.

Counter Strike defend

by tnkqwe
You and your team must defend your base!Go up if you want to snipe the enemies.

Half-Life 2: Other... dms_monkey_isle2

by DocRock
Map description: An isle where monkeys rule the land. The only bother to the monkeys is a volcano which erupts frequently. This bothersome volcano makes the monkeys' tails twitch - bringing havoc and death to the small community.

This map was originally made by me, then updated and converted over to deathmatch source by quicksilver.

Half-Life: Deathmatch kitkat_station

by DocRock
Continuing into the kitkat_express station, this map expands on the station and into the outer areas of the complex.

Half-Life the_escape

for Half-Life 0
by tnkqwe
A small HLSP map.
You're some one with the HEV and you'll have to escape.The Exit is behind the locked door,so you have to brake the hard boards of the window,the one you firs see,with something.The board braker is a button garded by h_grunts and atacking them alien slaves.You'll have to shoot your way to the button and back to the dead two persons.Go inside and escape.

Portal hexpunK_sppc01

for Portal 0
by hexpunK
Beta
This is my competition map for The Snarkpits portal boss map competition. It is not complete and I will not post the download link until the competition is finished.

Fortress Forever FF_Stowaway2

by BlisTer
Star map!
remake of a classic tfc map for Fortress Forever.