Re: UT2k4 Demo Released!
Posted by Yak_Fighter on
Wed Feb 11th 2004 at 9:29pm
1832 posts
742 snarkmarks
Registered:
Dec 30th 2001
Occupation: College Student/Slacker
Location: Indianapolis, IN
This demo better not suck, because I'm blaming you if it does. :razz:
Re: UT2k4 Demo Released!
Posted by Wild Card on
Wed Feb 11th 2004 at 9:32pm
2321 posts
391 snarkmarks
Registered:
May 20th 2002
Occupation: IT Consultant
Location: Ontario, Canada
well it looks good... It does... But it dosent look Unreal Tournement style... :sad:
Re: UT2k4 Demo Released!
Posted by azelito on
Wed Feb 11th 2004 at 9:42pm
azelito
member
570 posts
127 snarkmarks
Registered:
Aug 8th 2002
Occupation: Wierdness
Location: Sweden
Lets just hope its better than UT2k3. Wich was bad btw.
Re: UT2k4 Demo Released!
Posted by Wild Card on
Wed Feb 11th 2004 at 9:44pm
2321 posts
391 snarkmarks
Registered:
May 20th 2002
Occupation: IT Consultant
Location: Ontario, Canada
I dont know why they call it Unreal Tournement... The best one still remains the original UT
Re: UT2k4 Demo Released!
Posted by Kage_Prototype on
Wed Feb 11th 2004 at 11:18pm
Posted
2004-02-11 11:18pm
1248 posts
165 snarkmarks
Registered:
Dec 10th 2003
Occupation: Student
Location: Manchester UK
Dang it, that looks like so much fun.
/me kicks torrent file to hurry up
Re: UT2k4 Demo Released!
Posted by Orpheus on
Thu Feb 12th 2004 at 12:39am
Posted
2004-02-12 12:39am
Orpheus
member
13860 posts
2024 snarkmarks
Registered:
Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
/me downloading now.
personally, i liked all the unreal versions, they never compared to HL, but i found the smoothness of online fragging great.
the maps, never fragged as good as HL did either, but the lack of noticeable r_speed issues made up for it some.
if HL had as good an engine, with all the perks of HL, i would never have played another game again i imagine.
/wishful thinking
Re: UT2k4 Demo Released!
Posted by Vash on
Thu Feb 12th 2004 at 2:04am
Vash
member
1206 posts
181 snarkmarks
Registered:
Feb 4th 2003
Occupation: Afraid of Spiders
Just finished. All I can say is, Wow. The game was actually standable. Unlike Unreal Tournament 2003, 2004 didnt get boring or redpedtive after a short time. Some weapons have had a little upgrade in graphics, some have had big ones. The vehicles are amazing. Its really amazing how a few cars to actually assault people with can change an entire game. Sure, there is a lot of room for improvement, but overall, the game was excellent.
Re: UT2k4 Demo Released!
Posted by Kage_Prototype on
Thu Feb 12th 2004 at 2:12am
1248 posts
165 snarkmarks
Registered:
Dec 10th 2003
Occupation: Student
Location: Manchester UK
The Onslaught mode is definately the best thing there. The vehicles are really, really good, the weapons are a lot more well balanced and just cooler, the music is better, the loading screens are better.....dammit, where was this game when UT2003 came out?! This is the true sequel to Unreal Tournament.
[edit] :: I really want to play that space level O_O
Re: UT2k4 Demo Released!
Posted by Orpheus on
Thu Feb 12th 2004 at 2:50am
Orpheus
member
13860 posts
2024 snarkmarks
Registered:
Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
anyone besides me have their download crash?
i waited 90 minutes the first time, and 2 hours now on the second :sad:
Re: UT2k4 Demo Released!
Posted by SuperCrazy on
Thu Feb 12th 2004 at 3:37am
102 posts
1830 snarkmarks
Registered:
Aug 22nd 2001
Location: Iowa, USA
I loved UT and UT2003 but won't be able to try this until tomorrow. I've only heard great things about it so far, even from the people who loved UT but hated 2k3. It's basically what 2k3 was supposed to be in the first place.
Re: UT2k4 Demo Released!
Posted by Yak_Fighter on
Thu Feb 12th 2004 at 3:42am
1832 posts
742 snarkmarks
Registered:
Dec 30th 2001
Occupation: College Student/Slacker
Location: Indianapolis, IN
Not bad, not bad at all... :razz:
Everything felt more UT-like, the sniper rifle's back, the announcer doesn't suck, it runs perfectly fine on my computer, much better. This is definitely what UT2003 should have been.
The downside of course is that Halo already did the vehicle thing a little better I'd say. Control-wise the jeeps in Halo were great to use in running people down and sideswiping them and it was possible to avoid getting hit by things. Here there's too much AVRIL to make taking off with a plane any use. Once the enemy team gets close to your base you get shot outta the sky the moment you take off. I'm all for handheld AA, but that makes dogfighting less necessary. Plus airpower should be the dominant force in any futuristic portrayal of war. :biggrin:
This is good stuff however, and I'm tempted to actually buy this game.
PS: That DM map sucked. Nothing like blowing people away with awesome level design...
Re: UT2k4 Demo Released!
Posted by Tracer Bullet on
Thu Feb 12th 2004 at 3:54am
2271 posts
445 snarkmarks
Registered:
May 22nd 2003
Occupation: Graduate Student (Ph.D)
Location: Seattle WA, USA
How are the vehicular physics?
I was really turned off by halo because the vehicles did not have the momentum and mass they should have.
Re: UT2k4 Demo Released!
Posted by Vash on
Thu Feb 12th 2004 at 4:04am
Vash
member
1206 posts
181 snarkmarks
Registered:
Feb 4th 2003
Occupation: Afraid of Spiders
Vehicle phyisc's are pretty good (IMO), When your vehicle is blown to bits, it goes flipping out of proportions, its really cool. I mean, its so awsome to see your (once) proud ship, fall flaming out of the sky, only to smack the ground and tumble, while still on fire due to a rocket :biggrin: .
(Also..Spider Bots = OMFG, AWSOME!!!!!!!! Its like having a tiny army of kamikaze's!!)
Re: UT2k4 Demo Released!
Posted by Edge Damodred on
Thu Feb 12th 2004 at 6:29am
237 posts
54 snarkmarks
Registered:
Apr 24th 2002
Occupation: student
Location: I don't even know anymore
2k3 was basically released to get mod developers to start working on things, unfortunately, the net compatibility was dropped due to the extreme change in the net code. UT2k3 was also made to show commercial developers the power of the Unreal Engine, and considering the s**tload of teams that have licensed it...just check UDN and that's not even a recent list. Now I know quite a bit of you feel betrayed by this, but hey, that's how things work in the gaming business.
Now onto 2k4...I f**kING HATE IT!!!!! Just Kidding :biggrin:
The demo is fricken sweet!!! Onslaught is just so damn much fun! I never played Halo, was never interested in it, and the horror stories of the PC port made me want it even less. So if you bitch about the vehicles being like Halo's, well that means nothing to me. Lots and lots of fun, like Battlezone 2 without the base management and a stronger FPS side. The weapons feel good so far, and keep the vehicles from being way too over powering. Spider mines...fun s**t. Assault mode is a hell of a lot more developed this time around. Now that we've seen players can handle objective based mp (RTCW/Enemy Territor), Assault mode hopefully won't be cast aside like it was in the original UT. Never been one for CTF. DM's a nice warm up, and TDM just means I have less people shooting at me. So that's how I feel about that.
I am definitely getting the Special Edition because it comes with 130 hours of VTM madness!!! Basically lessons on how to do everything with Unreal except starting the game up! The ones available for download pale in comparision to the monstrous amount on the DVD.
Re: UT2k4 Demo Released!
Posted by Cassius on
Thu Feb 12th 2004 at 7:41am
Cassius
member
1989 posts
238 snarkmarks
Registered:
Aug 24th 2001
Hooray for terrible Halo-rip addons to games inferior to their prequels.
Re: UT2k4 Demo Released!
Posted by Yak_Fighter on
Thu Feb 12th 2004 at 8:22am
1832 posts
742 snarkmarks
Registered:
Dec 30th 2001
Occupation: College Student/Slacker
Location: Indianapolis, IN
I've found through a couple hours of online play that the vehicles have paper-thin armor. No one can last long in any vehicle without being blown out of the water. It's kinda dumb to think that the best usage of a truck armed with two seperate guns that the proper tactic is to jump out of the vehicle at the first sign of a bad guy and engage them man-to-man DM style. The physics aren't that spectacular either, as the vehicles seem to float around on the ground a bit too much. And the bots are far too accurate with guns.
Whatever, it's still fun. Not as entertaining as nonstop CTF in the Halo demo, but more fun than the Wake Island snoozefest of the BF1942 demo.
Re: UT2k4 Demo Released!
Posted by matt on
Thu Feb 12th 2004 at 9:37am
matt
member
1100 posts
246 snarkmarks
Registered:
Jun 26th 2002
Occupation: Student!
Location: Edinburgh
I'll get the demo when Its releases on a front cover CD at the weekend. Can't wait to play it, the review in PCZone gave it 91% so I may considder getting the full game.
Re: UT2k4 Demo Released!
Posted by Edge Damodred on
Thu Feb 12th 2004 at 9:47am
237 posts
54 snarkmarks
Registered:
Apr 24th 2002
Occupation: student
Location: I don't even know anymore
Personally, I think Halo ripped off C&C's Nod Buggy, which is based of a real buggy, which is based of a jeep, which is based off a car, which is based off a carriage, which is based off a wagon, which is based off a cart, which is based off a basket which is based off a rolled up piece of cloth which is based off twigs and leaves blankets, which are based off forests, which are based off trees, which are based off flowers, which are based off algae, which are based off even more microscopic organisms, which are based off proteins, which are based off amino acids, which are based of other elements, which are based off what makes up the universe. So as we have seen, nothing is original and everything that ever existed all existed at once, and then when the last thing that existed was made at the same instant, it all instantly combusted and then something turned on time's on switch so things wouldn't exist all at once so some being could really age a good bottle of wine, to be used to along with other things to get another being pregnant so this whole mess starts over again...whew...lots of bs, but I've had 4 sodas and it's 4:45am.
Re: UT2k4 Demo Released!
Posted by Kage_Prototype on
Thu Feb 12th 2004 at 10:25am
Posted
2004-02-12 10:25am
1248 posts
165 snarkmarks
Registered:
Dec 10th 2003
Occupation: Student
Location: Manchester UK
They are he-fricking-uge. Don't even bother trying to get to the enemy base on foot, the match will be over by then. Vehicles are a neccessity in this mode.
Re: UT2k4 Demo Released!
Posted by Leperous on
Thu Feb 12th 2004 at 10:40am
Posted
2004-02-12 10:40am
Leperous
Creator of SnarkPit!
member
3382 posts
1635 snarkmarks
Registered:
Aug 21st 2001
Occupation: Lazy student
Location: UK
What's the point in that space level, surely if I wanted to do that then there are tonnes of 'proper' space games..?
Re: UT2k4 Demo Released!
Posted by Kage_Prototype on
Thu Feb 12th 2004 at 4:59pm
1248 posts
165 snarkmarks
Registered:
Dec 10th 2003
Occupation: Student
Location: Manchester UK
It's a new twist on Unreal Tournament. Dammit, don't be so cynical! :razz:
Re: UT2k4 Demo Released!
Posted by Dr Brasso on
Thu Feb 12th 2004 at 5:24pm
1878 posts
198 snarkmarks
Registered:
Aug 30th 2003
Occupation: cad drafter
Location: Omaha,NE
well, i dl'ed it, installed it, attempted to play it, and i get D3D errors....once again, these f**kers are gonna force me to upgrade my vid cards and s**t in order to enjoy a game.....i dont know about you guys, but im damn sick and tired of this s**t.....conspiracy?....maybe....dont know, dont care....plain and simply, it rubs my ass the wrong way....im not made of money, and i expect most kids are not either, unless they have parents that will but them anything their little hearts desire....f**k that....and im out.....Doc B is now "officially on hiatis"....
f**k em all....bah
Doc Brass...
Re: UT2k4 Demo Released!
Posted by KungFuSquirrel on
Thu Feb 12th 2004 at 5:29pm
751 posts
393 snarkmarks
Registered:
Aug 22nd 2001
Occupation: Game Design, LightBox Interactive
Location: Austin TX
Doc, that's the price of technological advances in graphics. The new stuff and features just won't run on old cards, unfortunately. :-\\ They just don't have the power to handle what the new games and engines can throw at them, and there's really very few ways to get them to do so. :sad:
Re: UT2k4 Demo Released!
Posted by matt on
Thu Feb 12th 2004 at 5:29pm
matt
member
1100 posts
246 snarkmarks
Registered:
Jun 26th 2002
Occupation: Student!
Location: Edinburgh
A friend with BroadBand is downloading for me so I'll have the CD tommorow
Re: UT2k4 Demo Released!
Posted by Jinx on
Thu Feb 12th 2004 at 5:37pm
Jinx
member
874 posts
692 snarkmarks
Registered:
Nov 27th 2002
Location: Ohio
what's your system, Brass? maybe you just need to upgrade your drivers or direct-x or something?
also, the system requirements for this game aren't much more than the ones from UT2k3, which is over a year old...
Re: UT2k4 Demo Released!
Posted by Gollum on
Thu Feb 12th 2004 at 5:49pm
Gollum
member
1268 posts
525 snarkmarks
Registered:
Oct 26th 2001
Occupation: Student
Location: Oxford, England
Why can't everyone make the extra effort and type UT2004, goddammit?!!
Er....looks awesome :heee:
Re: UT2k4 Demo Released!
Posted by matt on
Thu Feb 12th 2004 at 5:52pm
matt
member
1100 posts
246 snarkmarks
Registered:
Jun 26th 2002
Occupation: Student!
Location: Edinburgh
ut2k5 be out before long i bet.
Re: UT2k4 Demo Released!
Posted by Orpheus on
Fri Feb 13th 2004 at 12:42am
Posted
2004-02-13 12:42am
Orpheus
member
13860 posts
2024 snarkmarks
Registered:
Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
jinxy, that new avatar of yours is... so jinxy :smile:
Re: UT2k4 Demo Released!
Posted by Orpheus on
Fri Feb 13th 2004 at 1:29am
Orpheus
member
13860 posts
2024 snarkmarks
Registered:
Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
i can say from experience, that finding the right avatar is no easy task.. took me a while, but in the end i feel i succeeded..
in any case, i doubt anyone would steal it, its not fit for many..
i like your new one.. its so jinxy :smile:
[edit] as to your forums.. i helped or at least tried to help with the color scheme here at snarkpit, its very much to my liking and find it difficult to view others well.. even tho i admin PFL, and will one day soon have total control over it, i hate its color scheme and will doubtless alter it then..
the fact that its yours tho, makes it special to me, so.. i like it :smile: in spite of the colors... it reminds me of SP a few years ago, and look how well it turned out :biggrin:
Re: UT2k4 Demo Released!
Posted by Edge Damodred on
Fri Feb 13th 2004 at 8:53am
237 posts
54 snarkmarks
Registered:
Apr 24th 2002
Occupation: student
Location: I don't even know anymore
Can you two just SHUT THE f**k UP!!!!
Re: UT2k4 Demo Released!
Posted by Kage_Prototype on
Fri Feb 13th 2004 at 9:25am
1248 posts
165 snarkmarks
Registered:
Dec 10th 2003
Occupation: Student
Location: Manchester UK
I have a feeling that won't fix things Edge.