Re: 2D/3D art
Posted by midkay on
Thu Aug 3rd 2006 at 3:20pm
midkay
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Thanks, morph :smile: Yeah, done with these more or less. I'll keep your suggestions in mind for whatever happens next.. and yeah, I regret the lens flare on the blood-red one. :smile: Gosh, I should just respond to each point quickly.. :smile:
Earth: Well, I didn't paint the texture... :smile: The textures are from.. hmm.. NASA or Visible Earth or something like that, I just set up the material to use certain layers of it as well as a nice shadow-casting cloud layer. :biggrin:
Explosion: Still frame (tweaked, though) of an animation I did. :smile: Maybe it would work better without the random pieces, good thought...
Seascapes: Yeah, these used the Dreamscape plugin, and I learned more about it each time I did a new one.. first I just kind of started messing around but by the latter ones I had learned a lot about it. :smile: Skyboxes, hmm.. I think dreamscape will let you render out the sky, yeah. :smile: Or did you mean also with the water? I could set up six cameras and render out each needed frame... and as for the 5th one, yes, that's my favorite of these.. I've been using it as a desktop for a few months now. :biggrin: Ah, is the sig brightish? I guess it kinda stands out..
Thanks for all your comments. :biggrin: Cool to get more than just map advice here! :smile:
-- midkay
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I'm no art expert by any means, but I like to share my thoughts anyhow :smile:
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That looks great. If you made a red version I'm sure people would love to use it for their Fortress Forever maps.
Re: 2D/3D art
Posted by midkay on
Wed Aug 9th 2006 at 5:46am
midkay
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Coool, nooba.. that texture is excellent. Very very realistic, just the right amount of wear and tear/dirt. :smile: Nicely done.
-- midkay
Re: 2D/3D art
Posted by DrGlass on
Thu Aug 10th 2006 at 1:10am
DrGlass
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make it red-yellow, or a pink color that might work. nooba, ever think of a texturing tutorial? I sure could use one.
Re: 2D/3D art
Posted by Finger on
Sun Aug 20th 2006 at 5:54pm
Finger
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Great looking model nooba!
Re: 2D/3D art
Posted by Kampy on
Sun Aug 27th 2006 at 5:58am
Kampy
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I love the first picture! beautiful!
Re: 2D/3D art
Posted by M_Gargantua on
Sun Sep 17th 2006 at 6:26pm
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nice attention to detail, but the lights seem a bit repetitive
Re: 2D/3D art
Posted by Atrocity on
Fri Sep 29th 2006 at 2:30pm
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Thanks man,
Nice texture work. Look excellent, and low poly can't beat that.
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Good job both of you. I like the colors on that shovel.
Nooba, was that for practice or did you not want to use the HL2 shovel prop?
Re: 2D/3D art
Posted by M_Gargantua on
Wed Oct 11th 2006 at 3:25am
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I love how you with a line trace almost looks cell shaded. have you tried applying a cutout effect to that picture then overlaying the trace again?
sounds like it would look snazzy to me.
and all the other sketch's are very nice
Re: 2D/3D art
Posted by smackintosh on
Wed Dec 20th 2006 at 3:04am
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oooh, pretty bridge. nice work.
Re: 2D/3D art
Posted by Naklajat on
Mon Jan 22nd 2007 at 10:52pm
Posted
2007-01-22 10:52pm
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Groovy, the pyramid guy/pyramid head/the red pyramid is one of my all time favorite monsters. I think the head isn't too small it's just too wide, and looks a little off center. Pretty damn good for MS Paint, at any rate.
o
Re: 2D/3D art
Posted by Natus on
Fri Mar 2nd 2007 at 10:41pm
Posted
2007-03-02 10:41pm
Natus
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Location: Denmark
Well, yea but shaded rendering looks like poop in xsi, and i suck at texturing, but hopefully i can find some tutorials and stuff.