Re: August 4th Update: Expanded
Posted by midkay on
Sat Aug 5th 2006 at 5:31am
midkay
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Never had such third-try-restarts/alpha blending issues/HL2DM from-scratch downloads... maybe Steam's not the problem.... :wink:
-- midkay
Re: August 4th Update: Expanded
Posted by reaper47 on
Sat Aug 5th 2006 at 11:22am
Posted
2006-08-05 11:22am
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This update is coming just in the right time for me. I had a mapping rush yesterday, thinking of all the things that Hammer should fix and I'm looking forawrd to this version (just downloading). I hope textured shaded mode now works again.
Re: August 4th Update: Expanded
Posted by satchmo on
Sat Aug 5th 2006 at 2:51pm
satchmo
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Nope, the update just created a bunch of new errors. 3D view is no longer visible, and you have to change the Steam ID for all the associated SDK tools.
It's just a pain in the ass.
"The greatest thing you'll ever learn is just to love and be loved in return." -- Toulouse-Lautre, Moulin Rouge
Re: August 4th Update: Expanded
Posted by fishy on
Sat Aug 5th 2006 at 3:04pm
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satchmo, try clicking on one of the 2d windows with the camera tool selected. this fixed it for me, and a few others too, afaik. and you only need to change the steam ID for mods that you have made yourself, which for me was none.
i eat paint
Re: August 4th Update: Expanded
Posted by reaper47 on
Sat Aug 5th 2006 at 3:49pm
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Yea, I get a "logic" few in my 3D window at startup. It shows entities in a weird tree or diagram. I have no idea what it is but the textured/shaded mode works fine for me now (I have to switch at start-up)! I like the new model browser search function, buildcubemaps seems to be better ( I don't get the "lump 49" error anymore). I like it.
Re: August 4th Update: Expanded
Posted by Hashbrown on
Sat Aug 5th 2006 at 3:51pm
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Location: united states (sadly..)
I cant run my maps anymore. i tried 3 times, and it says it cant be loaded. lame..
<div class="abouttext">Message submitted 14 minutes after original post:</b></div>
OK, THIS IS PISSING ME OFF!! every time i run a map it gives me this
message unable to load c:\program files\valve\steamapps\account
name\counter-strike source\bin\filesystem_steam.dll
WHAT THE f**k!?!
yeah.. I said it. I snort pixie stix, and its exactly what it looks like, no matter what the situation or the excuse, its always what it looks like..
Re: August 4th Update: Expanded
Posted by Finger on
Sat Aug 5th 2006 at 6:29pm
Finger
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try reinstalling your sdk.
Re: August 4th Update: Expanded
Posted by Campaignjunkie on
Sat Aug 5th 2006 at 6:29pm
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Location: West Coast, USA
Make sure you've run CS Source at least once since you've loaded the new SDK.
EDIT: Yikes, all three of us within the last minute!
re: 3D view, Ctrl+Shift+E snaps the 3D view to the selected object. Very useful.
Re: August 4th Update: Expanded
Posted by Hashbrown on
Sat Aug 5th 2006 at 6:30pm
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Location: united states (sadly..)
thanks guys, works fine now. lol super prompt response :biggrin:
yeah.. I said it. I snort pixie stix, and its exactly what it looks like, no matter what the situation or the excuse, its always what it looks like..
Re: August 4th Update: Expanded
Posted by Jimmi on
Sat Aug 5th 2006 at 7:24pm
Jimmi
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I should start HL2 mapping - I have the SDK and all, but ive never started a map :rolleyes:
Re: August 4th Update: Expanded
Posted by Finger on
Sat Aug 5th 2006 at 8:21pm
Finger
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Hmm.. textures 3D shated works fine for me. It actually helps alot in discerning the different planes on a brush.
Re: August 4th Update: Expanded
Posted by G.Ballblue on
Sat Aug 5th 2006 at 11:40pm
Posted
2006-08-05 11:40pm
1511 posts
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May 16th 2004
Occupation: Student
Location: A secret Nuclear Bunker on Mars
Meh. Hammer 4.0 seems to be lagging my system to hell now (or just as much as it used to) and they still haven't fixed the confliction issue between Hammer 3.5 and 4.0. Plus numerous other niceties that they still haven't corrected/added back in so it feels more like Hammer 3.5.
:sad:
Breaking the laws of mapping since 2003 and doing a damn fine job at it
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So, how many people still have the inverse alpha blend bug for displacements? That was the only thing that annoyed me before, and I can't check to see if its fixed on my Hammer, at least not now.
Re: August 4th Update: Expanded
Posted by Andrei on
Sun Aug 6th 2006 at 3:49pm
Andrei
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btw, can anyone here use the lighting preview window?
Re: August 4th Update: Expanded
Posted by reaper47 on
Sun Aug 6th 2006 at 8:12pm
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Location: Austria
I'd stil like to try it out (even if it crashes). It would save so much work. I don't even have a button for it (or haven't found one). How do you activate it in theory?
How does it work in theory?